Player Matchup

Danzaburou
Danzaburou
Kaimeiki
Danzaburou
Level 128
God Stats
5W - 3L
1,618 SR
Queue Stats
145W - 118L
1,577 Elo+
Solo
Anubis
Anubis
N00BA0
Anubis
Level 84
God Stats
36W - 33L
1,538 SR
Queue Stats
466W - 462L
1,431 Elo+
Solo
Merlin
Merlin
faiscanegra
Merlin
Level 27
God Stats
20W - 6L
1,636 SR
Queue Stats
72W - 46L
1,524 Elo+
Party 2
Rama
Rama
holaqace0078
Rama
Level 89
God Stats
10W - 17L
1,223 SR
Queue Stats
522W - 578L
1,440 Elo+
Solo
Jormungandr
Jormungandr
zKяσn
Jormungandr
Level 151
God Stats
2W - 0L
1,431 SR
Queue Stats
379W - 317L
1,651 Elo+
Party 2
Team Averages
Level 96
1,489 SR
1,525 Elo+

VS

Team Averages
Level 73
1,554 SR
1,537 Elo+
Sobek
Sobek
 
Sobek
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ExoVit
Anhur
Level 18
God Stats
0W - 2L
1,283 SR
Queue Stats
15W - 12L
1,497 Elo+
Party 1
Fenrir
Fenrir
FaFo9311
Fenrir
Level 70
God Stats
3W - 3L
1,726 SR
Queue Stats
308W - 393L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Liluchi
Danzaburou
Level 135
God Stats
10W - 8L
1,760 SR
Queue Stats
414W - 413L
1,584 Elo+
Party 1
Ra
Ra
cromax11
Ra
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
136W - 110L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kaimeiki
Danzaburou
18
5 / 6 / 5
11,788
561
10,850
15,355
5,668
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
N00BA0
Anubis
18
7 / 3 / 13
12,115
577
15,186
13,797
6,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
16
9 / 6 / 12
11,561
551
19,606
15,085
4,641
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 2 / 6
11,133
530
15,543
14,368
5,080
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
zKяσn
Jormungandr
15
5 / 5 / 16
11,738
559
12,457
14,685
16,561
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
3 / 7 / 10
11,021
525
9,499
24,401
25,538
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
ExoVit
Anhur
18
0 / 3 / 2
10,882
518
6,413
16,957
6,232
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
FaFo9311
Fenrir
17
7 / 6 / 0
11,875
565
6,771
20,053
8,227
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Liluchi
Danzaburou
17
9 / 5 / 3
11,916
567
16,485
15,944
12,135
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 8 / 5
11,145
531
13,973
17,532
6,719
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
42
29
Kills
22
22
Deaths
29
52
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
7
10
1.14
L
Anhur
ExoVit
Anhur
0
3
2
0.33
L
Fenrir
FaFo9311
Fenrir
7
6
0
1.17
W
Danzaburou
Kaimeiki
Danzaburou
5
6
5
1.25
L
Danzaburou
Liluchi
Danzaburou
9
5
3
2.1
W
Anubis
N00BA0
Anubis
7
3
13
4.5
L
3
8
5
0.69
W
Merlin
9
6
12
2.5
W
3
2
6
3
W
Jormungandr
zKяσn
Jormungandr
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,642
Damage
53,141
73,290
Taken
94,887
38,122
Mitigated
58,851
24,191
Healing
29,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
9,499
278
0
3,869
24,401
25,538
0
13,279
11,122
26,412
0
L
Anhur
ExoVit
Anhur
6,413
2,858
0
5,961
16,957
6,232
3,532
2,446
14,511
0
80,583
L
Fenrir
FaFo9311
Fenrir
6,771
1,721
0
7,491
20,053
8,227
36
8,474
11,579
0
72,601
W
Danzaburou
Kaimeiki
Danzaburou
10,850
3,529
0
3,420
15,355
5,668
1,246
4,038
10,917
0
69,579
L
Danzaburou
Liluchi
Danzaburou
16,485
4,481
0
5,008
15,944
12,135
1,092
9,111
6,833
0
56,319
W
Anubis
N00BA0
Anubis
15,186
1,049
389
8,918
13,797
6,172
415
7,967
5,755
67,921
0
L
13,973
562
1,765
5,345
17,532
6,719
41
13,939
3,593
74,402
0
W
Merlin
19,606
1,181
0
3,301
15,085
4,641
459
3,895
11,015
63,788
0
W
15,543
12,431
0
7,717
14,368
5,080
3,449
3,003
11,315
0
78,492
W
Jormungandr
zKяσn
Jormungandr
12,457
2,643
0
446
14,685
16,561
0
4,569
9,966
37,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,335
Gold Earned
56,839
485
Minions Killed
529
0
Camps Cleared
0
1,816,310
Distance Traveled
1,825,737
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,021
525
17
1
0
385,985
5
L
Anhur
10,882
518
171
8
0
323,561
0
L
Fenrir
11,875
565
105
5
0
418,058
1
W
Danzaburou
11,788
561
111
5
0
377,594
7
L
Danzaburou
11,916
567
103
5
0
361,421
1
W
Anubis
12,115
577
117
6
0
359,749
4
L
Ra
11,145
531
133
6
0
336,712
5
W
Merlin
11,561
551
80
4
0
361,344
0
W
Rama
11,133
530
127
6
0
339,987
8
W
Jormungandr
11,738
559
50
2
0
377,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role