Player Matchup

Ratatoskr
Ratatoskr
Guy_Pintou
Ratatoskr
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,234 Elo+
Party 1
Sylvanus
Sylvanus
Ivankoffie
Sylvanus
Level 26
God Stats
2W - 0L
1,677 SR
Queue Stats
62W - 59L
1,392 Elo+
Party 1
Izanami
Izanami
MajineBuu
Izanami
Level 28
God Stats
16W - 21L
1,345 SR
Queue Stats
35W - 47L
1,312 Elo+
Party 1
Hel
Hel
PREDA-6041
Hel
Level 28
God Stats
57W - 45L
1,538 SR
Queue Stats
116W - 132L
1,417 Elo+
Party 1
Hachiman
Hachiman
TrakGamEr93
Hachiman
Level 10
God Stats
3W - 1L
1,677 SR
Queue Stats
12W - 14L
1,326 Elo+
Party 1
Team Averages
Level 22
1,547 SR
1,336 Elo+

VS

Team Averages
Level 15
1,552 SR
1,334 Elo+
Jormungandr
Jormungandr
Bloodhound59961
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,304 Elo+
Solo
Achilles
Achilles
PuroBarato
Achilles
Level 12
God Stats
0W - 3L
1,291 SR
Queue Stats
11W - 11L
1,422 Elo+
Solo
Neith
Neith
Serafime1993
Neith
Level 6
God Stats
5W - 2L
1,697 SR
Queue Stats
14W - 19L
1,237 Elo+
Solo
Izanami
Izanami
lh2791
Izanami
Level 29
God Stats
5W - 3L
1,774 SR
Queue Stats
48W - 46L
1,307 Elo+
Solo
Yemoja
Yemoja
velenas95
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Guy_Pintou
Ratatoskr
20
7 / 4 / 19
13,639
1,049
15,904
25,462
17,946
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
Ivankoffie
Sylvanus
20
1 / 2 / 25
12,663
974
9,496
20,475
16,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
MajineBuu
Izanami
20
17 / 5 / 15
16,170
1,244
45,235
25,294
11,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 1 / 16
13,405
1,031
14,572
14,134
5,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TrakGamEr93
Hachiman
19
3 / 4 / 15
12,486
960
13,099
16,055
6,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bloodhound59961
Jormungandr
15
0 / 5 / 0
10,164
782
4,405
7,811
4,373
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Achilles
PuroBarato
Achilles
20
8 / 6 / 3
13,914
1,070
19,049
33,018
33,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
3 / 10 / 8
13,008
1,001
19,520
23,990
9,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
lh2791
Izanami
19
5 / 11 / 4
13,707
1,054
34,777
23,982
9,007
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
velenas95
Yemoja
19
0 / 2 / 10
11,934
918
15,171
14,442
6,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
41
34
Kills
16
16
Deaths
34
90
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bloodhound59961
Jormungandr
0
5
0
0
W
Ratatoskr
Guy_Pintou
Ratatoskr
7
4
19
4.13
W
Sylvanus
Ivankoffie
Sylvanus
1
2
25
6.75
W
Izanami
MajineBuu
Izanami
17
5
15
4.9
W
6
1
16
14
L
Achilles
PuroBarato
Achilles
8
6
3
1.58
L
3
10
8
0.7
W
Hachiman
TrakGamEr93
Hachiman
3
4
15
2.63
L
Izanami
lh2791
Izanami
5
11
4
0.64
L
Yemoja
velenas95
Yemoja
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,306
Damage
92,922
101,420
Taken
103,243
58,243
Mitigated
62,996
51,100
Healing
13,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bloodhound59961
Jormungandr
4,405
2,007
0
231
7,811
4,373
0
2,105
5,706
11,307
0
W
Ratatoskr
Guy_Pintou
Ratatoskr
15,904
4,857
0
5,127
25,462
17,946
0
2,468
22,994
121
32,709
W
Sylvanus
Ivankoffie
Sylvanus
9,496
2,307
6,489
4,748
20,475
16,579
0
5,674
14,751
21,176
0
W
Izanami
MajineBuu
Izanami
45,235
37,505
666
3,005
25,294
11,401
0
4,080
21,089
0
79,000
W
14,572
1,749
19,852
9,843
14,134
5,691
0
3,007
11,027
48,613
0
L
Achilles
PuroBarato
Achilles
19,049
9,565
0
1,821
33,018
33,113
0
4,588
28,430
0
28,794
L
19,520
7,984
551
1,746
23,990
9,783
0
5,840
18,150
0
36,739
W
Hachiman
TrakGamEr93
Hachiman
13,099
10,972
0
1,370
16,055
6,626
0
4,047
11,983
0
19,735
L
Izanami
lh2791
Izanami
34,777
23,472
510
624
23,982
9,007
0
6,656
17,326
0
82,082
L
Yemoja
velenas95
Yemoja
15,171
2,158
6,462
1,751
14,442
6,720
0
5,000
9,442
35,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,363
Gold Earned
62,727
261
Minions Killed
250
2
Camps Cleared
3
1,132,355
Distance Traveled
931,969
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,164
782
11
1
2
88,861
1
W
Ratatoskr
13,639
1,049
38
3
0
259,624
0
W
Sylvanus
12,663
974
22
2
0
217,482
1
W
Izanami
16,170
1,244
93
7
1
202,743
0
W
Hel
13,405
1,031
83
6
1
271,138
0
L
Achilles
13,914
1,070
21
2
0
229,190
0
L
Neith
13,008
1,001
49
4
0
180,371
1
W
Hachiman
12,486
960
25
2
0
181,368
1
L
Izanami
13,707
1,054
113
9
1
222,419
0
L
Yemoja
11,934
918
56
4
0
211,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role