Player Matchup

Baron Samedi
Baron Samedi
BeastPinguiniRC
Baron Samedi
Level 15
God Stats
0W - 4L
1,193 SR
Queue Stats
3W - 10L
810 Elo+
Solo
Danzaburou
Danzaburou
CaptinSauceNut69
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 244L
1,188 Elo+
Party 1
Jormungandr
Jormungandr
cottn_candy_mb
Jormungandr
Level 45
God Stats
0W - 2L
1,240 SR
Queue Stats
107W - 194L
1,142 Elo+
Party 1
Team Averages
Level 41
1,311 SR
1,047 Elo+

VS

Team Averages
Level 59
1,506 SR
1,093 Elo+
Cerberus
Cerberus
Cfam1230
Cerberus
Level 17
God Stats
2W - 3L
1,587 SR
Queue Stats
4W - 17L
1,035 Elo+
Solo
Cthulhu
Cthulhu
Dark_Wings921
Cthulhu
Level 12
God Stats
36W - 23L
1,425 SR
Queue Stats
44W - 40L
1,111 Elo+
Solo
Yemoja
Yemoja
bain97
Yemoja
Level 148
God Stats
7W - 9L
1,506 SR
Queue Stats
260W - 344L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeastPinguiniRC
Baron Samedi
6
0 / 0 / 1
13,727
443
0
0
0
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
CaptinSauceNut69
Danzaburou
20
17 / 9 / 1
21,714
700
41,762
35,109
26,631
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
cottn_candy_mb
Jormungandr
20
1 / 10 / 12
19,906
642
28,862
42,354
32,159
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cfam1230
Cerberus
20
6 / 7 / 8
20,376
657
18,432
34,137
44,435
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
20
11 / 6 / 6
20,063
647
33,903
46,132
42,593
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
bain97
Yemoja
20
2 / 6 / 14
20,155
650
7,837
30,953
44,934
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
18
Kills
19
19
Deaths
19
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BeastPinguiniRC
Baron Samedi
0
0
1
0.5
L
Danzaburou
CaptinSauceNut69
Danzaburou
17
9
1
1.94
W
Cerberus
Cfam1230
Cerberus
6
7
8
1.43
W
Cthulhu
11
6
6
2.33
W
Yemoja
bain97
Yemoja
2
6
14
1.5
L
Jormungandr
cottn_candy_mb
Jormungandr
1
10
12
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,624
Damage
60,172
77,463
Taken
111,222
58,790
Mitigated
131,962
23,267
Healing
35,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BeastPinguiniRC
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
CaptinSauceNut69
Danzaburou
41,762
22,169
0
8,628
35,109
26,631
2,822
26,434
8,675
0
119,431
W
Cerberus
Cfam1230
Cerberus
18,432
653
0
7,351
34,137
44,435
404
7,496
26,641
94,795
0
W
Cthulhu
33,903
6,024
2,619
12,356
46,132
42,593
1,680
11,141
34,991
92,878
0
W
Yemoja
bain97
Yemoja
7,837
2,095
5,300
7,695
30,953
44,934
1,751
10,335
20,618
49,565
0
L
Jormungandr
cottn_candy_mb
Jormungandr
28,862
7,502
471
14,168
42,354
32,159
100
33,771
8,583
97,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,347
Gold Earned
60,594
209
Minions Killed
263
0
Camps Cleared
0
988,578
Distance Traveled
1,472,585
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,727
443
0
0
0
590
0
L
Danzaburou
21,714
700
130
4
0
462,080
3
W
Cerberus
20,376
657
119
4
0
414,299
0
W
Cthulhu
20,063
647
88
3
0
556,486
3
W
Yemoja
20,155
650
56
2
0
501,800
0
L
Jormungandr
19,906
642
79
3
0
525,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role