Player Matchup

Cthulhu
Cthulhu
Cannonbolt5
Cthulhu
Level 25
God Stats
4W - 3L
1,521 SR
Queue Stats
42W - 42L
1,332 Elo+
Party 1
Ra
Ra
KeelZeSeal
Ra
Level 19
God Stats
14W - 11L
1,484 SR
Queue Stats
48W - 48L
1,306 Elo+
Party 1
Bakasura
Bakasura
NeonYellowSign
Bakasura
Level 22
God Stats
29W - 27L
1,459 SR
Queue Stats
49W - 53L
1,273 Elo+
Party 1
Danzaburou
Danzaburou
lilbari123
Danzaburou
Level 29
God Stats
7W - 10L
1,699 SR
Queue Stats
124W - 146L
1,268 Elo+
Party 2
Arachne
Arachne
lildego
Arachne
Level 16
God Stats
7W - 6L
1,783 SR
Queue Stats
32W - 31L
1,447 Elo+
Party 2
Team Averages
Level 22
1,589 SR
1,325 Elo+

VS

Team Averages
Level 17
1,499 SR
1,334 Elo+
Hachiman
Hachiman
BeastMasterrKing
Hachiman
Level 29
God Stats
24W - 16L
1,560 SR
Queue Stats
75W - 68L
1,483 Elo+
Solo
Ullr
Ullr
Etzerlume
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,344 Elo+
Party 4
Izanami
Izanami
Gavinhq
Izanami
Level 13
God Stats
7W - 8L
1,393 SR
Queue Stats
16W - 16L
1,280 Elo+
Party 3
Susano
Susano
PIksssa
Susano
Level 12
God Stats
4W - 5L
1,506 SR
Queue Stats
20W - 19L
1,280 Elo+
Party 3
Sobek
Sobek
voidknifes
Sobek
Level 16
God Stats
6W - 6L
1,534 SR
Queue Stats
44W - 52L
1,284 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cannonbolt5
Cthulhu
14
0 / 2 / 3
9,102
506
6,778
11,139
12,816
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 9 / 0
8,098
450
3,427
11,304
3,348
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
14
4 / 4 / 1
10,779
599
5,698
14,539
7,007
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
lilbari123
Danzaburou
14
3 / 3 / 0
10,003
556
5,304
8,950
3,053
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
lildego
Arachne
18
7 / 4 / 1
12,540
697
12,177
12,144
4,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
5,557
309
161
453
97
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ullr
8
0 / 5 / 0
6,327
352
1,778
8,902
2,179
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Gavinhq
Izanami
19
18 / 4 / 1
12,060
670
25,691
16,485
6,716
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
PIksssa
Susano
15
2 / 4 / 3
8,629
479
7,023
11,021
3,889
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
12
2 / 2 / 2
8,506
473
3,012
12,270
7,602
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
14
Kills
22
22
Deaths
15
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Cthulhu
Cannonbolt5
Cthulhu
0
2
3
0.75
L
Ullr
0
5
0
0
L
Izanami
Gavinhq
Izanami
18
4
1
4.63
W
0
9
0
0
W
Bakasura
4
4
1
1.13
L
Susano
PIksssa
Susano
2
4
3
0.88
W
Danzaburou
lilbari123
Danzaburou
3
3
0
1
W
Arachne
lildego
Arachne
7
4
1
1.88
L
Sobek
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,384
Damage
37,665
58,076
Taken
49,131
30,739
Mitigated
20,483
15,851
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
161
88
0
174
453
97
0
220
183
0
2,828
W
Cthulhu
Cannonbolt5
Cthulhu
6,778
316
0
2,792
11,139
12,816
1,529
1,416
9,723
38,265
0
L
Ullr
1,778
544
0
1,194
8,902
2,179
0
111
8,750
0
21,498
L
Izanami
Gavinhq
Izanami
25,691
17,810
0
4,299
16,485
6,716
1,604
4,941
11,279
0
107,450
W
3,427
474
673
1,973
11,304
3,348
866
0
11,304
33,720
0
W
Bakasura
5,698
5,013
0
5,153
14,539
7,007
2,170
0
14,539
0
28,916
L
Susano
PIksssa
Susano
7,023
847
0
1,767
11,021
3,889
242
987
9,904
0
44,435
W
Danzaburou
lilbari123
Danzaburou
5,304
2,164
0
1,792
8,950
3,053
5,639
1,428
7,522
0
57,153
W
Arachne
lildego
Arachne
12,177
9,874
0
3,468
12,144
4,515
3,803
168
11,976
0
57,790
L
Sobek
3,012
338
87
3,056
12,270
7,602
0
3,271
8,599
15,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,522
Gold Earned
41,079
402
Minions Killed
301
0
Camps Cleared
0
1,567,331
Distance Traveled
1,145,447
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,557
309
5
0
0
38,493
1
W
Cthulhu
9,102
506
62
3
0
319,272
3
L
Ullr
6,327
352
33
2
0
190,499
1
L
Izanami
12,060
670
170
9
0
307,244
2
W
Ra
8,098
450
48
3
0
256,919
5
W
Bakasura
10,779
599
69
4
0
338,580
0
L
Susano
8,629
479
76
4
0
342,023
3
W
Danzaburou
10,003
556
97
5
0
299,354
0
W
Arachne
12,540
697
126
7
0
353,206
1
L
Sobek
8,506
473
17
1
0
267,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role