Player Matchup

Jormungandr
Jormungandr
JackSinatra1389
Jormungandr
Level 154
God Stats
18W - 17L
1,518 SR
Queue Stats
214W - 223L
1,398 Elo+
Party 2
Mercury
Mercury
Mikeeddie420
Mercury
Level 145
God Stats
1W - 2L
1,476 SR
Queue Stats
108W - 115L
1,351 Elo+
Party 2
Sun Wukong
Sun Wukong
Suavecito_anibal
Sun Wukong
Level 48
God Stats
7W - 3L
1,799 SR
Queue Stats
148W - 142L
1,347 Elo+
Solo
Scylla
Scylla
earthy_moon
Scylla
Level 42
God Stats
17W - 23L
1,424 SR
Queue Stats
59W - 75L
1,235 Elo+
Solo
Hachiman
Hachiman
o0uch3li
Hachiman
Level 48
God Stats
19W - 29L
1,516 SR
Queue Stats
91W - 130L
1,326 Elo+
Party 2
Team Averages
Level 87
1,546 SR
1,332 Elo+

VS

Team Averages
Level 76
1,532 SR
1,398 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
NeumaticHawk524
Hades
Level 29
God Stats
6W - 6L
1,529 SR
Queue Stats
29W - 41L
1,258 Elo+
Party 1
Nike
Nike
Rusty1682
Nike
Level 95
God Stats
6W - 5L
1,577 SR
Queue Stats
71W - 84L
1,334 Elo+
Solo
Bacchus
Bacchus
Tyjumei
Bacchus
Level 102
God Stats
2W - 3L
1,553 SR
Queue Stats
485W - 535L
1,399 Elo+
Party 1
Pele
Pele
kindacheeseNGL
Pele
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JackSinatra1389
Jormungandr
4
0 / 2 / 0
3,099
620
2,140
3,763
1,251
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Mikeeddie420
Mercury
2
0 / 1 / 0
2,787
557
89
1,162
165
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Suavecito_anibal
Sun Wukong
5
1 / 2 / 0
3,509
702
1,177
3,868
1,714
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
5
0 / 1 / 0
3,256
651
442
1,555
385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
o0uch3li
Hachiman
5
0 / 1 / 0
3,018
604
1,373
2,811
542
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 0 / 3
3,502
700
1,918
2,092
468
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 1
3,546
709
678
1,165
324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
7
2 / 0 / 0
4,416
883
1,757
2,810
1,076
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
Tyjumei
Bacchus
5
1 / 0 / 2
3,555
711
1,195
2,750
1,231
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
4 / 1 / 1
4,432
886
2,419
3,389
846
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
7
7
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
3
1.5
L
Jormungandr
JackSinatra1389
Jormungandr
0
2
0
0
L
Mercury
Mikeeddie420
Mercury
0
1
0
0
W
0
0
1
0.5
W
Nike
2
0
0
2
L
Sun Wukong
Suavecito_anibal
Sun Wukong
1
2
0
0.5
W
Bacchus
Tyjumei
Bacchus
1
0
2
2
L
Scylla
0
1
0
0
W
4
1
1
4.5
L
Hachiman
o0uch3li
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,221
Damage
7,967
13,159
Taken
12,206
4,057
Mitigated
3,945
3,805
Healing
4,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,918
870
0
1,012
2,092
468
0
1,021
1,071
0
13,659
L
Jormungandr
JackSinatra1389
Jormungandr
2,140
541
111
882
3,763
1,251
24
568
3,195
9,880
0
L
Mercury
Mikeeddie420
Mercury
89
0
0
304
1,162
165
0
0
1,162
0
3,000
W
678
84
0
478
1,165
324
0
442
723
7,857
0
W
Nike
1,757
512
0
1,146
2,810
1,076
0
0
2,635
0
16,751
L
Sun Wukong
Suavecito_anibal
Sun Wukong
1,177
80
0
1,024
3,868
1,714
0
0
3,618
0
12,463
W
Bacchus
Tyjumei
Bacchus
1,195
240
0
500
2,750
1,231
0
785
1,965
5,309
0
L
Scylla
442
101
0
120
1,555
385
0
678
877
10,133
0
W
2,419
1,239
0
1,656
3,389
846
0
334
3,030
0
18,211
L
Hachiman
o0uch3li
Hachiman
1,373
640
0
1,364
2,811
542
350
627
2,184
0
8,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,669
Gold Earned
19,451
73
Minions Killed
136
0
Camps Cleared
0
474,060
Distance Traveled
528,086
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,502
700
28
6
0
99,479
0
L
Jormungandr
3,099
620
12
2
0
110,490
3
L
Mercury
2,787
557
9
2
0
54,657
3
W
Hades
3,546
709
17
3
0
96,511
0
W
Nike
4,416
883
40
8
0
93,120
1
L
Sun Wukong
3,509
702
18
4
0
106,216
0
W
Bacchus
3,555
711
9
2
0
113,969
1
L
Scylla
3,256
651
18
4
0
107,160
2
W
Pele
4,432
886
42
8
0
125,007
1
L
Hachiman
3,018
604
16
3
0
95,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role