Player Matchup

Susano
Susano
DiegoBerserk821
Susano
Level 15
God Stats
1W - 1L
1,717 SR
Queue Stats
7W - 13L
1,013 Elo+
Solo
Jormungandr
Jormungandr
JoelHD82
Jormungandr
Level 16
God Stats
1W - 2L
1,708 SR
Queue Stats
97W - 98L
1,230 Elo+
Solo
Loki
Loki
Mys7ischeM0rder
Loki
Level 11
God Stats
3W - 9L
1,500 SR
Queue Stats
31W - 42L
854 Elo+
Solo
Nemesis
Nemesis
RoyalPanda9596
Nemesis
Level 28
God Stats
3W - 3L
1,443 SR
Queue Stats
28W - 39L
1,216 Elo+
Solo
Apollo
Apollo
mleczny_wykret
Apollo
Level 15
God Stats
0W - 5L
1,141 SR
Queue Stats
24W - 30L
1,259 Elo+
Solo
Team Averages
Level 17
1,502 SR
1,114 Elo+

VS

Team Averages
Level 23
1,479 SR
1,234 Elo+
Heimdallr
Heimdallr
Graysondag
Heimdallr
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 77L
1,170 Elo+
Solo
Cthulhu
Cthulhu
HighWarden32
Cthulhu
Level 28
God Stats
2W - 2L
1,467 SR
Queue Stats
10W - 18L
1,163 Elo+
Party 1
Danzaburou
Danzaburou
MouraBolt
Danzaburou
Level 28
God Stats
13W - 3L
1,717 SR
Queue Stats
126W - 121L
1,321 Elo+
Solo
Chiron
Chiron
at0m1c_TITAN
Chiron
Level 24
God Stats
3W - 2L
1,377 SR
Queue Stats
18W - 25L
1,298 Elo+
Party 1
Ymir
Ymir
l33m0nsnz
Ymir
Level 25
God Stats
6W - 7L
1,335 SR
Queue Stats
95W - 118L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 3
8,322
396
6,446
16,543
6,153
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
JoelHD82
Jormungandr
13
2 / 8 / 1
8,423
401
7,942
17,271
19,991
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 7 / 0
7,799
371
3,643
13,955
4,824
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 4 / 3
10,564
503
13,898
19,775
9,425
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 1 / 1
9,624
458
14,553
11,086
4,663
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Graysondag
Heimdallr
16
6 / 3 / 2
11,852
564
9,483
15,184
4,950
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
HighWarden32
Cthulhu
14
1 / 4 / 5
9,806
467
5,658
18,494
11,813
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
MouraBolt
Danzaburou
17
10 / 2 / 4
12,461
593
16,404
16,402
7,505
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
16
3 / 3 / 4
10,652
507
11,878
10,242
3,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
18
7 / 0 / 4
12,700
605
11,876
9,912
12,343
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
12
Kills
27
29
Deaths
12
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
Heimdallr
Graysondag
Heimdallr
6
3
2
2.33
W
Cthulhu
HighWarden32
Cthulhu
1
4
5
0.88
L
Jormungandr
JoelHD82
Jormungandr
2
8
1
0.31
W
Danzaburou
MouraBolt
Danzaburou
10
2
4
6
L
1
7
0
0.14
L
5
4
3
1.63
W
Chiron
3
3
4
1.67
W
Ymir
7
0
4
9
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,482
Damage
55,299
78,630
Taken
70,234
45,056
Mitigated
40,165
10,789
Healing
22,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,446
1,220
0
844
16,543
6,153
1,319
3,984
12,559
0
27,600
W
Heimdallr
Graysondag
Heimdallr
9,483
5,171
0
6,403
15,184
4,950
1,349
1,142
13,942
0
68,780
W
Cthulhu
HighWarden32
Cthulhu
5,658
685
551
2,166
18,494
11,813
2,715
1,204
17,165
41,637
0
L
Jormungandr
JoelHD82
Jormungandr
7,942
1,597
433
1,187
17,271
19,991
292
4,446
12,825
38,438
0
W
Danzaburou
MouraBolt
Danzaburou
16,404
9,062
279
8,021
16,402
7,505
7,589
1,678
14,499
0
71,285
L
3,643
1,218
0
3,199
13,955
4,824
0
4,293
9,662
0
26,336
L
13,898
7,116
0
4,626
19,775
9,425
0
1,535
18,240
0
71,822
W
Chiron
11,878
4,348
942
2,224
10,242
3,554
4,448
1,185
8,873
0
54,659
W
Ymir
11,876
1,571
558
1,716
9,912
12,343
864
1,899
7,754
59,173
0
L
14,553
9,751
0
500
11,086
4,663
908
3,276
7,810
0
76,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,732
Gold Earned
57,471
391
Minions Killed
484
0
Camps Cleared
0
1,562,638
Distance Traveled
1,787,825
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,322
396
45
2
0
269,545
1
W
Heimdallr
11,852
564
100
5
0
328,936
0
W
Cthulhu
9,806
467
63
3
0
372,696
2
L
Jormungandr
8,423
401
63
3
0
245,663
1
W
Danzaburou
12,461
593
113
5
0
389,107
0
L
Loki
7,799
371
43
2
0
269,739
1
L
Nemesis
10,564
503
107
5
0
422,808
0
W
Chiron
10,652
507
99
5
0
352,457
2
W
Ymir
12,700
605
109
5
0
344,629
0
L
Apollo
9,624
458
133
6
0
354,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role