Player Matchup

Danzaburou
Danzaburou
Checksterr
Danzaburou
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 15L
1,458 Elo+
Party 3
Heimdallr
Heimdallr
EgavasTV
Heimdallr
Level 69
God Stats
2W - 6L
1,524 SR
Queue Stats
27W - 40L
1,495 Elo+
Party 1
Neith
Neith
FreshLxrd13
Neith
Level 3
God Stats
3W - 1L
1,801 SR
Queue Stats
7W - 4L
1,747 Elo+
Party 3
King Arthur
King Arthur
GrimmNation1
King Arthur
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
72W - 66L
1,470 Elo+
Party 1
Hades
Hades
Run Sheepo
Hades
Level 86
God Stats
1W - 2L
1,839 SR
Queue Stats
54W - 37L
1,498 Elo+
Party 3
Team Averages
Level 48
1,633 SR
1,533 Elo+

VS

Team Averages
Level 82
1,546 SR
1,549 Elo+
Ra
Ra
Born2BeBad86
Ra
Level 36
God Stats
4W - 8L
1,292 SR
Queue Stats
63W - 85L
1,309 Elo+
Solo
Discordia
Discordia
CPUMarioBro
Discordia
Level 127
God Stats
21W - 19L
1,524 SR
Queue Stats
397W - 327L
1,583 Elo+
Party 2
Danzaburou
Danzaburou
Diplo64
Danzaburou
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
300W - 223L
1,601 Elo+
Party 2
Cthulhu
Cthulhu
RedSpartan225
Cthulhu
Level 46
God Stats
41W - 15L
1,739 SR
Queue Stats
100W - 53L
1,700 Elo+
Party 2
Fenrir
Fenrir
xTheworst1x
Fenrir
Level 137
God Stats
11W - 2L
1,673 SR
Queue Stats
626W - 557L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Checksterr
Danzaburou
17
5 / 4 / 6
12,422
1,035
14,682
14,752
5,660
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
EgavasTV
Heimdallr
17
4 / 12 / 5
11,568
964
14,846
20,095
7,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 4 / 4
10,077
840
4,978
7,238
2,458
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
GrimmNation1
King Arthur
17
1 / 11 / 7
10,869
906
11,644
25,917
18,564
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hades
18
4 / 9 / 9
12,290
1,024
20,407
20,866
10,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 17
12,067
1,006
14,723
12,130
4,956
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
CPUMarioBro
Discordia
20
4 / 1 / 25
12,628
1,052
17,121
10,246
4,175
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Diplo64
Danzaburou
18
6 / 4 / 17
12,045
1,004
12,262
12,394
6,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
20
6 / 2 / 24
13,298
1,108
20,688
19,216
26,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
19
18 / 2 / 14
15,435
1,286
18,216
18,203
21,683
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
137
14
Kills
40
40
Deaths
14
31
Assists
97
Player
Kills
Deaths
Assists
KDA
W
6
5
17
2.9
W
Discordia
CPUMarioBro
Discordia
4
1
25
16.5
L
Danzaburou
Checksterr
Danzaburou
5
4
6
2
W
Danzaburou
Diplo64
Danzaburou
6
4
17
3.63
L
Heimdallr
EgavasTV
Heimdallr
4
12
5
0.54
L
0
4
4
0.5
L
King Arthur
GrimmNation1
King Arthur
1
11
7
0.41
W
Cthulhu
6
2
24
9
L
Hades
4
9
9
0.94
W
Fenrir
18
2
14
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,557
Damage
83,010
88,868
Taken
72,189
44,852
Mitigated
63,615
8,958
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,723
880
2,584
1,802
12,130
4,956
0
5,073
7,057
29,374
0
W
Discordia
CPUMarioBro
Discordia
17,121
1,638
0
909
10,246
4,175
0
1,921
8,325
45,963
0
L
Danzaburou
Checksterr
Danzaburou
14,682
6,657
0
2,713
14,752
5,660
0
8,271
6,481
0
38,731
W
Danzaburou
Diplo64
Danzaburou
12,262
6,093
0
1,093
12,394
6,107
0
3,700
8,694
0
26,061
L
Heimdallr
EgavasTV
Heimdallr
14,846
7,623
0
0
20,095
7,538
0
11,268
8,827
0
35,948
L
4,978
383
0
411
7,238
2,458
0
3,193
4,045
0
14,463
L
King Arthur
GrimmNation1
King Arthur
11,644
1,703
0
1,133
25,917
18,564
0
15,920
9,997
0
39,775
W
Cthulhu
20,688
679
2,450
915
19,216
26,694
0
4,416
14,800
47,505
0
L
Hades
20,407
936
414
4,287
20,866
10,632
0
13,880
6,986
38,156
0
W
Fenrir
18,216
6,553
0
1,584
18,203
21,683
0
5,297
12,654
0
23,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,226
Gold Earned
65,473
208
Minions Killed
225
7
Camps Cleared
3
979,765
Distance Traveled
1,131,658
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,067
1,006
36
3
1
190,041
0
W
Discordia
12,628
1,052
83
7
1
243,410
1
L
Danzaburou
12,422
1,035
45
4
4
184,964
0
W
Danzaburou
12,045
1,004
25
2
0
183,951
0
L
Heimdallr
11,568
964
55
5
0
186,687
0
L
Neith
10,077
840
19
2
1
211,512
1
L
King Arthur
10,869
906
52
4
1
200,692
1
W
Cthulhu
13,298
1,108
67
6
1
232,990
0
L
Hades
12,290
1,024
37
3
1
195,910
0
W
Fenrir
15,435
1,286
14
1
0
281,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role