Player Matchup

Baron Samedi
Baron Samedi
Gold I
Beloved08
Baron Samedi
Gold I
Level 135
God Stats
1W - 2L
1,449 SR
Queue Stats
127W - 138L
1,661 MMR
Solo
Sylvanus
Sylvanus
Gold V
MaRc A Milli0n
Sylvanus
Gold V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,504 MMR
Solo
Skadi
Skadi
Gold III
ltz Odysseus
Skadi
Gold III
Level 99
God Stats
9W - 8L
1,737 SR
Queue Stats
72W - 56L
1,622 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,562 SR
1,596 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,552 SR
1,689 MMR
Xing Tian
Xing Tian
Platinum V
BKTheDon4
Xing Tian
Platinum V
Level 157
God Stats
16W - 4L
1,802 SR
Queue Stats
376W - 375L
1,782 MMR
Party 1
Pele
Pele
Gold III
OhanaCompany
Pele
Gold III
Level 129
God Stats
7W - 9L
1,626 SR
Queue Stats
93W - 103L
1,503 MMR
Solo
Hel
Hel
Platinum III
Rifletower_
Hel
Platinum III
Level 141
God Stats
0W - 4L
1,228 SR
Queue Stats
390W - 364L
1,782 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beloved08
Baron Samedi
20
2 / 3 / 12
17,724
572
17,921
18,247
19,805
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
20
5 / 3 / 7
19,455
628
20,609
34,278
54,119
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 7 / 6
19,483
628
32,314
23,521
8,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Chang'eAphroditeCthulhuSobekAnhur

VS

Bans
PersephoneMedusaKumbhakarnaArtemisGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BKTheDon4
Xing Tian
20
2 / 2 / 9
18,210
587
19,354
37,665
64,160
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 5 / 8
17,948
579
18,999
33,002
17,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 8 / 3
18,594
600
21,636
26,394
13,986
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
15
Kills
13
13
Deaths
15
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BKTheDon4
Xing Tian
2
2
9
3.25
W
Baron Samedi
Beloved08
Baron Samedi
2
3
12
2.67
W
Sylvanus
5
3
7
2.83
L
3
5
8
1.4
L
8
8
3
1.19
W
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,844
Damage
59,989
76,046
Taken
97,061
82,696
Mitigated
95,245
22,876
Healing
46,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BKTheDon4
Xing Tian
19,354
908
1,023
3,247
37,665
64,160
581
13,039
24,626
49,599
0
W
Baron Samedi
Beloved08
Baron Samedi
17,921
374
1,697
2,543
18,247
19,805
436
11,468
6,779
82,519
0
W
Sylvanus
20,609
2,856
5,824
7,996
34,278
54,119
529
16,461
17,817
57,167
0
L
18,999
3,899
0
13,222
33,002
17,099
2,227
12,065
20,937
0
156,491
L
21,636
409
17,227
11,629
26,394
13,986
557
14,871
11,523
106,446
0
W
32,314
16,110
0
4,816
23,521
8,772
1,598
13,112
10,409
0
169,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,662
Gold Earned
54,752
320
Minions Killed
350
0
Camps Cleared
0
1,549,493
Distance Traveled
1,708,846
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
18,210
587
63
2
0
592,919
12
W
Baron Samedi
17,724
572
95
3
0
535,311
9
W
Sylvanus
19,455
628
53
2
0
478,993
4
L
Pele
17,948
579
167
5
0
561,379
4
L
Hel
18,594
600
120
4
0
554,548
3
W
Skadi
19,483
628
172
6
0
535,189
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role