Player Matchup

Merlin
Merlin
Ttv_Manatis1
Merlin
Level 54
God Stats
6W - 10L
1,173 SR
Queue Stats
123W - 107L
1,309 Elo+
Party 1
Aphrodite
Aphrodite
Z_Jahhon038
Aphrodite
Level 82
God Stats
9W - 4L
1,467 SR
Queue Stats
125W - 113L
1,335 Elo+
Party 1
Da Ji
Da Ji
shamurissa189
Da Ji
Level 29
God Stats
28W - 23L
1,378 SR
Queue Stats
210W - 210L
1,242 Elo+
Party 1
Team Averages
Level 55
1,339 SR
1,295 Elo+

VS

Team Averages
Level 27
1,443 SR
1,207 Elo+
Anubis
Anubis
DaMysteriousMrM
Anubis
Level 21
God Stats
16W - 14L
1,566 SR
Queue Stats
49W - 77L
1,220 Elo+
Solo
Danzaburou
Danzaburou
Semaj1270
Danzaburou
Level 55
God Stats
59W - 36L
1,558 SR
Queue Stats
163W - 170L
1,314 Elo+
Solo
Sun Wukong
Sun Wukong
mrgigglez420
Sun Wukong
Level 6
God Stats
0W - 2L
1,206 SR
Queue Stats
0W - 6L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
6 / 9 / 3
10,758
672
9,299
13,872
3,268
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Z_Jahhon038
Aphrodite
16
5 / 5 / 10
12,039
752
12,082
17,568
11,101
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 6 / 9
12,944
809
11,163
20,308
10,643
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 8
11,474
717
18,321
17,490
8,797
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Semaj1270
Danzaburou
15
12 / 5 / 4
12,831
802
18,654
17,210
11,047
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
mrgigglez420
Sun Wukong
11
0 / 9 / 12
9,789
612
4,073
11,742
9,439
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
20
Kills
19
20
Deaths
20
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
7
6
8
1.83
L
Danzaburou
Semaj1270
Danzaburou
12
5
4
2.8
W
Merlin
6
9
3
0.83
W
Aphrodite
Z_Jahhon038
Aphrodite
5
5
10
2
L
Sun Wukong
mrgigglez420
Sun Wukong
0
9
12
0.67
W
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,544
Damage
41,048
51,748
Taken
46,442
25,012
Mitigated
29,283
24,579
Healing
13,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,321
1,038
357
8,297
17,490
8,797
142
9,977
7,513
43,730
0
L
Danzaburou
Semaj1270
Danzaburou
18,654
5,601
195
3,923
17,210
11,047
797
7,210
10,000
0
65,397
W
Merlin
9,299
859
358
2,216
13,872
3,268
1,240
4,621
9,076
29,578
0
W
Aphrodite
Z_Jahhon038
Aphrodite
12,082
1,967
9,175
10,417
17,568
11,101
627
7,751
9,417
49,742
0
L
Sun Wukong
mrgigglez420
Sun Wukong
4,073
865
0
331
11,742
9,439
99
4,776
6,966
349
29,668
W
11,163
5,057
861
1,552
20,308
10,643
1,783
6,055
13,978
0
32,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,741
Gold Earned
34,094
160
Minions Killed
146
0
Camps Cleared
0
686,095
Distance Traveled
643,624
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,474
717
45
3
0
190,345
1
L
Danzaburou
12,831
802
70
4
0
268,365
1
W
Merlin
10,758
672
36
2
0
184,352
2
W
Aphrodite
12,039
752
77
5
0
234,400
0
L
Sun Wukong
9,789
612
31
2
0
184,914
1
W
Da Ji
12,944
809
47
3
0
267,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role