Player Matchup

Sun Wukong
Sun Wukong
FairStarling290
Sun Wukong
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
100W - 117L
1,203 Elo+
Party 1
Vulcan
Vulcan
Fr33Xcr0w
Vulcan
Level 34
God Stats
1W - 5L
1,433 SR
Queue Stats
5W - 25L
846 Elo+
Solo
Danzaburou
Danzaburou
killakidkennny
Danzaburou
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
157W - 167L
1,331 Elo+
Party 1
Team Averages
Level 36
1,478 SR
1,127 Elo+

VS

Team Averages
Level 57
1,536 SR
1,212 Elo+
Nu Wa
Nu Wa
TopShotJoey77
Nu Wa
Level 64
God Stats
3W - 3L
1,613 SR
Queue Stats
145W - 162L
1,292 Elo+
Party 2
Sobek
Sobek
Twinkie boi5754
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,045 Elo+
Solo
Danzaburou
Danzaburou
bigjoe10029
Danzaburou
Level 88
God Stats
41W - 34L
1,496 SR
Queue Stats
178W - 214L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FairStarling290
Sun Wukong
17
7 / 4 / 17
12,780
710
12,672
18,014
11,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Fr33Xcr0w
Vulcan
16
6 / 3 / 15
12,361
687
12,847
10,529
5,757
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
killakidkennny
Danzaburou
17
13 / 2 / 8
14,127
785
17,789
15,413
3,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 4
11,456
636
14,373
14,879
4,471
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 10 / 6
10,539
586
4,922
21,914
21,378
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
bigjoe10029
Danzaburou
15
5 / 6 / 3
12,029
668
14,139
16,555
6,282
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
26
Kills
9
9
Deaths
26
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FairStarling290
Sun Wukong
7
4
17
3.88
W
Vulcan
Fr33Xcr0w
Vulcan
6
3
15
4.5
L
3
10
4
0.5
L
1
10
6
0.4
L
Danzaburou
bigjoe10029
Danzaburou
5
6
3
1.08
W
Danzaburou
killakidkennny
Danzaburou
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,308
Damage
33,434
43,956
Taken
53,348
20,738
Mitigated
32,131
15,504
Healing
5,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FairStarling290
Sun Wukong
12,672
4,047
886
7,430
18,014
11,253
390
7,399
10,615
0
42,484
W
Vulcan
Fr33Xcr0w
Vulcan
12,847
7,290
363
607
10,529
5,757
475
4,416
6,113
50,529
0
L
14,373
3,619
0
0
14,879
4,471
817
2,475
12,179
53,827
0
L
4,922
632
0
903
21,914
21,378
228
5,577
15,987
15,218
0
L
Danzaburou
bigjoe10029
Danzaburou
14,139
6,689
438
3,918
16,555
6,282
61
4,803
11,602
0
50,821
W
Danzaburou
killakidkennny
Danzaburou
17,789
9,673
1,132
5,086
15,413
3,728
1,976
7,492
7,921
0
57,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,268
Gold Earned
34,024
184
Minions Killed
159
0
Camps Cleared
0
998,657
Distance Traveled
813,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,780
710
46
3
0
352,366
0
W
Vulcan
12,361
687
71
4
0
323,674
0
L
Nu Wa
11,456
636
66
4
0
261,252
0
L
Sobek
10,539
586
11
1
0
284,465
0
L
Danzaburou
12,029
668
82
5
0
268,171
0
W
Danzaburou
14,127
785
67
4
0
322,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role