Player Matchup

Cerberus
Cerberus
GamerzHub10
Cerberus
Level 26
God Stats
6W - 1L
1,583 SR
Queue Stats
8W - 3L
1,652 Elo+
Solo
Ah Puch
Ah Puch
RockNHowl
Ah Puch
Level 7
God Stats
3W - 4L
1,384 SR
Queue Stats
5W - 6L
1,369 Elo+
Solo
Ratatoskr
Ratatoskr
Xlcat02
Ratatoskr
Level 29
God Stats
7W - 4L
1,540 SR
Queue Stats
34W - 39L
1,458 Elo+
Solo
Zeus
Zeus
glsorrygf
Zeus
Level 26
God Stats
18W - 11L
1,681 SR
Queue Stats
121W - 97L
1,606 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
megakush420
Ah Muzen Cab
Level 20
God Stats
8W - 5L
1,828 SR
Queue Stats
56W - 38L
1,596 Elo+
Party 1
Team Averages
Level 22
1,603 SR
1,536 Elo+

VS

Team Averages
Level 41
1,482 SR
1,476 Elo+
Chaac
Chaac
Fellend
Chaac
Level 157
God Stats
1W - 2L
1,528 SR
Queue Stats
15W - 16L
1,589 Elo+
Party 2
Baron Samedi
Baron Samedi
J-A-G_412
Baron Samedi
Level 4
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2
Fenrir
Fenrir
Nailbudday
Fenrir
Level 27
God Stats
7W - 7L
1,541 SR
Queue Stats
98W - 95L
1,555 Elo+
Solo
Ra
Ra
Type1Rocker
Ra
Level 7
God Stats
5W - 2L
1,539 SR
Queue Stats
8W - 5L
1,405 Elo+
Solo
Neith
Neith
theamazingjaw
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GamerzHub10
Cerberus
20
5 / 9 / 24
13,802
1,062
15,792
28,616
29,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
RockNHowl
Ah Puch
20
3 / 6 / 21
13,130
1,010
19,353
16,640
7,404
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
Xlcat02
Ratatoskr
20
5 / 5 / 18
13,197
1,015
14,551
16,983
7,462
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Zeus
20
18 / 5 / 18
16,335
1,257
40,732
19,569
8,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
megakush420
Ah Muzen Cab
20
11 / 4 / 22
15,273
1,175
24,882
15,753
8,122
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fellend
Chaac
20
12 / 5 / 13
16,417
1,263
28,508
34,693
47,098
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
J-A-G_412
Baron Samedi
19
0 / 15 / 15
11,881
914
13,117
25,158
13,469
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Nailbudday
Fenrir
20
6 / 9 / 11
13,952
1,073
15,104
24,500
16,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 8 / 18
14,351
1,104
14,873
17,118
6,809
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 5 / 14
13,414
1,032
17,917
19,925
7,776
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
100
42
Kills
29
29
Deaths
42
103
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Chaac
Fellend
Chaac
12
5
13
3.7
W
Cerberus
GamerzHub10
Cerberus
5
9
24
1.89
L
Baron Samedi
J-A-G_412
Baron Samedi
0
15
15
0.5
L
Fenrir
Nailbudday
Fenrir
6
9
11
1.28
W
Ah Puch
RockNHowl
Ah Puch
3
6
21
2.25
L
6
8
18
1.88
W
Ratatoskr
Xlcat02
Ratatoskr
5
5
18
2.8
W
Zeus
18
5
18
5.4
W
Ah Muzen Cab
megakush420
Ah Muzen Cab
11
4
22
5.5
L
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,310
Damage
89,519
97,561
Taken
121,394
61,611
Mitigated
91,859
16,181
Healing
20,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Fellend
Chaac
28,508
6,449
0
12,513
34,693
47,098
0
18,534
16,159
7,752
45,053
W
Cerberus
GamerzHub10
Cerberus
15,792
788
0
3,172
28,616
29,990
0
8,511
19,880
32,471
0
L
Baron Samedi
J-A-G_412
Baron Samedi
13,117
1,335
991
1,158
25,158
13,469
0
16,699
8,459
26,711
0
L
Fenrir
Nailbudday
Fenrir
15,104
4,658
0
464
24,500
16,707
0
14,401
10,099
0
36,430
W
Ah Puch
RockNHowl
Ah Puch
19,353
1,332
278
1,684
16,640
7,404
0
5,539
10,976
40,032
0
L
14,873
649
1,604
1,265
17,118
6,809
0
12,844
4,274
36,036
0
W
Ratatoskr
Xlcat02
Ratatoskr
14,551
4,850
0
1,687
16,983
7,462
0
4,541
11,418
0
26,820
W
Zeus
40,732
7,995
564
5,952
19,569
8,633
0
8,320
11,099
71,751
0
W
Ah Muzen Cab
megakush420
Ah Muzen Cab
24,882
16,900
0
2,844
15,753
8,122
0
4,580
11,048
0
50,774
L
17,917
8,709
0
2,458
19,925
7,776
0
13,399
6,526
0
37,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,737
Gold Earned
70,015
252
Minions Killed
244
6
Camps Cleared
9
1,187,508
Distance Traveled
1,316,930
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,417
1,263
50
4
4
285,038
0
W
Cerberus
13,802
1,062
57
4
1
240,596
0
L
Baron Samedi
11,881
914
42
3
0
219,153
0
L
Fenrir
13,952
1,073
56
4
3
268,481
1
W
Ah Puch
13,130
1,010
50
4
2
198,654
0
L
Ra
14,351
1,104
55
4
1
303,096
0
W
Ratatoskr
13,197
1,015
28
2
2
266,479
0
W
Zeus
16,335
1,257
71
5
0
218,544
0
W
Ah Muzen Cab
15,273
1,175
46
4
1
263,235
1
L
Neith
13,414
1,032
41
3
1
241,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role