Player Matchup

Olorun
Olorun
BabyHoeh
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
KOJIRO_GNZLZ_
Chaac
Level 28
God Stats
3W - 9L
1,250 SR
Queue Stats
15W - 21L
1,163 Elo+
Party 2
Merlin
Merlin
KingAverett
Merlin
Level 20
God Stats
20W - 20L
1,512 SR
Queue Stats
76W - 89L
1,253 Elo+
Solo
Danzaburou
Danzaburou
LEGEND-OF-GREENS
Danzaburou
Level 20
God Stats
5W - 4L
1,805 SR
Queue Stats
18W - 19L
1,182 Elo+
Party 2
Cthulhu
Cthulhu
lil XMAN49ers
Cthulhu
Level 28
God Stats
2W - 6L
1,364 SR
Queue Stats
152W - 162L
1,286 Elo+
Solo
Team Averages
Level 20
1,486 SR
1,277 Elo+

VS

Team Averages
Level 12
1,522 SR
1,390 Elo+
Rama
Rama
DancySilver0980
Rama
Level 18
God Stats
31W - 17L
1,585 SR
Queue Stats
66W - 54L
1,304 Elo+
Party 1
Yemoja
Yemoja
SavageKev7
Yemoja
Level 5
God Stats
1W - 0L
1,728 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
StrawThrower518
Fenrir
Level 23
God Stats
35W - 24L
1,538 SR
Queue Stats
85W - 82L
1,343 Elo+
Party 1
Hera
Hera
SyncronicsX
Hera
Level 10
God Stats
4W - 5L
1,261 SR
Queue Stats
14W - 13L
1,300 Elo+
Solo
Susano
Susano
jayhawk3405
Susano
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BabyHoeh
Olorun
12
2 / 14 / 3
8,520
370
6,455
17,351
5,466
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 5 / 13
9,973
434
10,352
20,342
19,067
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
16
4 / 9 / 3
9,668
420
9,363
12,588
4,049
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LEGEND-OF-GREENS
Danzaburou
19
18 / 5 / 4
14,259
620
22,271
15,416
6,664
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
16
6 / 8 / 7
11,409
496
13,114
22,982
12,161
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 4
12,505
544
15,191
15,298
5,247
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
SavageKev7
Yemoja
15
1 / 8 / 8
10,798
469
8,311
19,279
13,695
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
14 / 3 / 4
12,960
563
15,704
12,730
5,255
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
14 / 4 / 8
12,713
553
22,114
15,280
5,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
14
3 / 13 / 10
10,414
453
7,044
18,045
7,137
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
72
32
Kills
38
41
Deaths
33
30
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Olorun
BabyHoeh
Olorun
2
14
3
0.25
W
6
5
4
1.6
L
2
5
13
1.7
L
Merlin
4
9
3
0.61
L
Danzaburou
LEGEND-OF-GREENS
Danzaburou
18
5
4
4
W
Yemoja
SavageKev7
Yemoja
1
8
8
0.63
W
14
3
4
5.33
W
14
4
8
4.5
W
Susano
3
13
10
0.62
L
Cthulhu
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,555
Damage
68,364
88,679
Taken
80,632
47,407
Mitigated
37,036
18,074
Healing
15,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BabyHoeh
Olorun
6,455
4,092
419
4,316
17,351
5,466
871
6,357
10,994
35,902
0
W
15,191
10,138
333
2,681
15,298
5,247
6,986
3,997
11,301
0
84,125
L
10,352
2,674
0
5,310
20,342
19,067
213
6,293
14,049
0
35,882
L
Merlin
9,363
894
0
750
12,588
4,049
0
7,883
4,705
54,990
0
L
Danzaburou
LEGEND-OF-GREENS
Danzaburou
22,271
7,282
0
4,244
15,416
6,664
3,663
4,266
11,150
0
66,153
W
Yemoja
SavageKev7
Yemoja
8,311
1,621
3,125
1,599
19,279
13,695
196
8,655
10,624
29,199
0
W
15,704
2,924
279
1,752
12,730
5,255
684
3,158
9,572
0
39,152
W
22,114
6,928
626
4,379
15,280
5,702
2,734
6,495
8,785
77,636
0
W
Susano
7,044
730
318
227
18,045
7,137
0
6,627
11,418
0
33,258
L
Cthulhu
13,114
1,195
0
3,035
22,982
12,161
491
5,626
17,356
50,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,829
Gold Earned
59,390
324
Minions Killed
429
0
Camps Cleared
0
1,737,685
Distance Traveled
1,986,764
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,520
370
40
2
0
310,396
1
W
Rama
12,505
544
159
7
0
370,597
0
L
Chaac
9,973
434
42
2
0
400,365
1
L
Merlin
9,668
420
75
3
0
287,651
0
L
Danzaburou
14,259
620
80
3
0
386,418
0
W
Yemoja
10,798
469
40
2
0
380,359
0
W
Fenrir
12,960
563
39
2
0
481,514
0
W
Hera
12,713
553
128
6
0
363,066
1
W
Susano
10,414
453
63
3
0
391,228
2
L
Cthulhu
11,409
496
87
4
0
352,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role