Player Matchup

Danzaburou
Danzaburou
Nyx 0f Night
Danzaburou
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,419 Elo+
Solo
Arachne
Arachne
YoungVxzsi
Arachne
Level 8
God Stats
5W - 4L
1,666 SR
Queue Stats
9W - 8L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
apassingfart
Sun Wukong
Level 7
God Stats
39W - 43L
1,164 SR
Queue Stats
87W - 78L
1,312 Elo+
Party 1
Nu Wa
Nu Wa
bustinurgyal613
Nu Wa
Level 28
God Stats
21W - 10L
1,661 SR
Queue Stats
109W - 91L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
donyae_cx
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,653 Elo+
Solo
Team Averages
Level 12
1,498 SR
1,493 Elo+

VS

Team Averages
Level 25
1,388 SR
1,476 Elo+
Aphrodite
Aphrodite
Elias7231
Aphrodite
Level 29
God Stats
12W - 7L
1,631 SR
Queue Stats
49W - 40L
1,599 Elo+
Solo
Geb
Geb
NinjaSnake34
Geb
Level 23
God Stats
4W - 5L
1,270 SR
Queue Stats
39W - 41L
1,409 Elo+
Solo
Heimdallr
Heimdallr
Pro Lumby
Heimdallr
Level 29
God Stats
8W - 6L
1,562 SR
Queue Stats
13W - 12L
1,548 Elo+
Solo
Mulan
Mulan
VenimousSpyro6
Mulan
Level 31
God Stats
15W - 16L
1,295 SR
Queue Stats
70W - 78L
1,385 Elo+
Solo
Da Ji
Da Ji
xXSergManXx
Da Ji
Level 14
God Stats
1W - 2L
1,184 SR
Queue Stats
36W - 29L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nyx 0f Night
Danzaburou
3
0 / 0 / 0
5,648
195
0
0
0
Arachne
YoungVxzsi
Arachne
20
16 / 12 / 2
15,742
543
28,330
38,279
15,176
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
apassingfart
Sun Wukong
20
6 / 8 / 12
13,984
482
22,444
38,834
36,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 4 / 15
15,207
524
39,330
22,998
7,841
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
donyae_cx
Baron Samedi
19
2 / 16 / 6
12,352
426
11,273
29,679
17,849
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Elias7231
Aphrodite
20
7 / 6 / 5
17,627
608
20,922
31,844
13,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

20
3 / 3 / 10
15,127
522
8,106
22,535
32,423
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Pro Lumby
Heimdallr
20
13 / 9 / 4
16,520
570
34,137
30,213
12,394
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 6 / 9
15,858
547
18,403
25,682
30,123
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 9 / 8
16,364
564
22,277
28,131
12,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
75
33
Kills
39
40
Deaths
33
35
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Elias7231
Aphrodite
7
6
5
1.58
W
3
3
10
2.67
L
Danzaburou
Nyx 0f Night
Danzaburou
0
0
0
0
W
Heimdallr
Pro Lumby
Heimdallr
13
9
4
1.67
W
6
6
9
1.75
L
Arachne
YoungVxzsi
Arachne
16
12
2
1.42
L
Sun Wukong
apassingfart
Sun Wukong
6
8
12
1.5
L
9
4
15
4.13
L
Baron Samedi
donyae_cx
Baron Samedi
2
16
6
0.31
W
10
9
8
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,377
Damage
103,845
129,790
Taken
138,405
77,281
Mitigated
100,312
40,666
Healing
52,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Elias7231
Aphrodite
20,922
1,172
3,266
18,559
31,844
13,013
4,565
14,743
17,026
168,885
0
W
8,106
496
0
928
22,535
32,423
2,160
7,352
14,908
55,340
0
L
Danzaburou
Nyx 0f Night
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
Pro Lumby
Heimdallr
34,137
19,492
0
12,636
30,213
12,394
6,481
15,341
14,797
0
143,413
W
18,403
3,002
159
7,995
25,682
30,123
3,297
7,441
17,816
0
85,089
L
Arachne
YoungVxzsi
Arachne
28,330
19,586
0
12,819
38,279
15,176
0
10,544
27,485
0
96,679
L
Sun Wukong
apassingfart
Sun Wukong
22,444
4,201
0
15,376
38,834
36,415
613
3,446
34,913
1,062
87,021
L
39,330
13,697
90
7,661
22,998
7,841
979
9,505
13,493
101,158
0
L
Baron Samedi
donyae_cx
Baron Samedi
11,273
2,558
249
4,471
29,679
17,849
260
5,533
24,095
66,272
0
W
22,277
6,922
0
8,541
28,131
12,359
924
6,703
21,106
0
121,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,933
Gold Earned
81,496
452
Minions Killed
818
0
Camps Cleared
0
1,978,027
Distance Traveled
2,503,052
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
17,627
608
248
9
0
461,023
3
W
Geb
15,127
522
67
2
0
519,200
0
L
Danzaburou
5,648
195
0
0
0
0
0
W
Heimdallr
16,520
570
213
7
0
466,942
1
W
Mulan
15,858
547
144
5
0
543,972
4
L
Arachne
15,742
543
114
4
0
509,262
3
L
Sun Wukong
13,984
482
126
4
0
530,317
0
L
Nu Wa
15,207
524
116
4
0
510,428
6
L
Baron Samedi
12,352
426
96
3
0
428,020
0
W
Da Ji
16,364
564
146
5
0
511,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role