Player Matchup

Neith
Neith
Merwynne
Neith
Level 74
God Stats
18W - 15L
1,620 SR
Queue Stats
64W - 48L
1,570 Elo+
Party 1
Anubis
Anubis
WrandraLL
Anubis
Level 21
God Stats
2W - 3L
1,650 SR
Queue Stats
6W - 4L
1,719 Elo+
Party 1
Sobek
Sobek
ombrerouge
Sobek
Level 124
God Stats
15W - 9L
1,731 SR
Queue Stats
100W - 64L
1,659 Elo+
Party 1
Team Averages
Level 73
1,667 SR
1,649 Elo+

VS

Team Averages
Level 25
1,366 SR
1,383 Elo+
Tyr
Tyr
Jarl2000k
Tyr
Level 28
God Stats
1W - 4L
1,258 SR
Queue Stats
47W - 51L
1,410 Elo+
Party 2
Hou Yi
Hou Yi
Kim307
Hou Yi
Level 31
God Stats
0W - 2L
1,339 SR
Queue Stats
40W - 47L
1,384 Elo+
Party 2
Baron Samedi
Baron Samedi
LordGrandiiss
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Merwynne
Neith
17
7 / 2 / 8
13,454
708
12,919
10,090
4,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
WrandraLL
Anubis
16
6 / 4 / 9
13,039
686
17,580
17,255
9,621
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
15
6 / 1 / 11
12,529
659
10,853
23,359
24,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
11,816
622
12,482
18,187
18,703
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Kim307
Hou Yi
16
4 / 6 / 2
12,116
638
16,554
17,359
5,469
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LordGrandiiss
Baron Samedi
15
0 / 8 / 3
10,724
564
11,605
14,515
5,188
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
19
Kills
7
7
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Hou Yi
Kim307
Hou Yi
4
6
2
0.83
L
Baron Samedi
LordGrandiiss
Baron Samedi
0
8
3
0.19
W
Neith
Merwynne
Neith
7
2
8
5.5
W
Anubis
WrandraLL
Anubis
6
4
9
2.63
W
Sobek
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,352
Damage
40,641
50,704
Taken
50,061
39,011
Mitigated
29,360
15,631
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,482
3,129
0
3,066
18,187
18,703
0
10,168
8,019
0
33,788
L
Hou Yi
Kim307
Hou Yi
16,554
7,182
0
5,254
17,359
5,469
50
9,288
8,071
0
58,137
L
Baron Samedi
LordGrandiiss
Baron Samedi
11,605
772
1,097
1,351
14,515
5,188
0
9,007
5,508
43,219
0
W
Neith
Merwynne
Neith
12,919
5,497
0
3,329
10,090
4,593
2,092
3,531
6,484
0
71,291
W
Anubis
WrandraLL
Anubis
17,580
677
583
7,261
17,255
9,621
684
1,964
14,966
62,413
0
W
Sobek
10,853
1,296
0
4,458
23,359
24,797
407
6,206
16,853
24,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,022
Gold Earned
34,656
199
Minions Killed
170
0
Camps Cleared
0
1,022,927
Distance Traveled
899,827
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,816
622
33
2
0
313,284
2
L
Hou Yi
12,116
638
95
5
0
290,928
0
L
Baron Samedi
10,724
564
42
2
0
295,615
1
W
Neith
13,454
708
100
5
0
341,981
5
W
Anubis
13,039
686
87
5
0
290,758
1
W
Sobek
12,529
659
12
1
0
390,188
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role