Player Matchup

Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Corbear519
Danzaburou
Level 126
God Stats
7W - 5L
1,462 SR
Queue Stats
145W - 157L
1,367 Elo+
Solo
Ares
Ares
Loverboilouie93
Ares
Level 66
God Stats
19W - 12L
1,571 SR
Queue Stats
63W - 52L
1,442 Elo+
Solo
Fenrir
Fenrir
Mr Fox9132
Fenrir
Level 102
God Stats
17W - 9L
1,647 SR
Queue Stats
437W - 412L
1,473 Elo+
Solo
Sobek
Sobek
davidlvp72
Sobek
Level 77
God Stats
13W - 12L
1,494 SR
Queue Stats
224W - 192L
1,434 Elo+
Party 1
Team Averages
Level 92
1,535 SR
1,443 Elo+

VS

Team Averages
Level 71
1,527 SR
1,408 Elo+
Bakasura
Bakasura
Tyroilsmoochi232
Bakasura
Level 62
God Stats
53W - 38L
1,612 SR
Queue Stats
216W - 215L
1,471 Elo+
Solo
Persephone
Persephone
acevedobrent
Persephone
Level 64
God Stats
1W - 4L
1,431 SR
Queue Stats
189W - 205L
1,406 Elo+
Solo
Cthulhu
Cthulhu
blu_Swigy1234
Cthulhu
Level 61
God Stats
7W - 4L
1,747 SR
Queue Stats
297W - 331L
1,397 Elo+
Solo
Chang'e
Chang'e
hackyster
Chang'e
Level 63
God Stats
7W - 13L
1,343 SR
Queue Stats
168W - 202L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
monsterytmonster
Danzaburou
Level 106
God Stats
6W - 4L
1,500 SR
Queue Stats
284W - 273L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 3 / 6
9,488
558
12,624
12,607
3,896
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Corbear519
Danzaburou
18
7 / 1 / 7
11,325
666
12,338
10,487
4,159
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 12
8,517
501
6,103
14,400
9,514
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Mr Fox9132
Fenrir
18
14 / 1 / 3
12,087
711
12,691
13,552
5,106
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
14
2 / 2 / 6
9,040
532
9,154
14,336
12,973
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
10,031
590
8,710
19,388
7,974
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
acevedobrent
Persephone
13
1 / 7 / 1
8,239
485
8,274
11,148
2,512
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
12
3 / 6 / 4
8,369
492
8,566
15,053
11,873
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
hackyster
Chang'e
12
1 / 6 / 3
8,078
475
8,120
11,592
3,521
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
monsterytmonster
Danzaburou
14
5 / 6 / 2
8,644
508
11,799
12,021
4,576
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
28
Kills
13
13
Deaths
28
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
6
2.67
W
Danzaburou
Corbear519
Danzaburou
7
1
7
10.5
W
0
6
12
1
W
Fenrir
Mr Fox9132
Fenrir
14
1
3
15.5
L
3
3
4
1.67
L
Persephone
acevedobrent
Persephone
1
7
1
0.21
L
Cthulhu
3
6
4
0.83
W
Sobek
2
2
6
2.5
L
Chang'e
hackyster
Chang'e
1
6
3
0.42
L
Danzaburou
monsterytmonster
Danzaburou
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,910
Damage
45,469
65,382
Taken
69,202
35,648
Mitigated
30,456
28,156
Healing
19,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,624
4,479
0
5,976
12,607
3,896
3,079
3,973
8,347
58,195
0
W
Danzaburou
Corbear519
Danzaburou
12,338
5,891
0
6,227
10,487
4,159
2,587
4,796
5,210
0
68,043
W
6,103
149
709
2,132
14,400
9,514
0
4,443
9,707
17,738
0
W
Fenrir
Mr Fox9132
Fenrir
12,691
3,140
0
5,137
13,552
5,106
33
3,976
8,977
0
67,654
L
8,710
5,819
0
9,144
19,388
7,974
0
3,361
15,927
0
81,905
L
Persephone
acevedobrent
Persephone
8,274
545
0
929
11,148
2,512
7
1,017
10,106
50,082
0
L
Cthulhu
8,566
481
542
1,938
15,053
11,873
54
9,987
5,066
36,294
0
W
Sobek
9,154
690
0
7,975
14,336
12,973
395
7,772
6,144
37,244
0
L
Chang'e
hackyster
Chang'e
8,120
215
460
4,170
11,592
3,521
0
6,136
4,881
39,072
0
L
Danzaburou
monsterytmonster
Danzaburou
11,799
5,496
0
2,166
12,021
4,576
105
6,630
5,341
0
42,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,457
Gold Earned
43,361
414
Minions Killed
406
0
Camps Cleared
0
1,597,394
Distance Traveled
1,505,403
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,488
558
112
7
0
275,711
1
W
Danzaburou
11,325
666
136
8
0
295,802
1
W
Ares
8,517
501
17
1
0
294,685
4
W
Fenrir
12,087
711
110
6
0
380,895
0
L
Bakasura
10,031
590
137
8
0
347,862
3
L
Persephone
8,239
485
77
5
0
265,744
0
L
Cthulhu
8,369
492
61
4
0
304,755
0
W
Sobek
9,040
532
39
2
0
350,301
0
L
Chang'e
8,078
475
69
4
0
302,437
2
L
Danzaburou
8,644
508
62
4
0
284,605
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role