Player Matchup

Cthulhu
Cthulhu
TheAlaan
Cthulhu
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,718 Elo+
Solo
Danzaburou
Danzaburou
gamzeemakara413
Danzaburou
Level 108
God Stats
26W - 24L
1,544 SR
Queue Stats
339W - 362L
1,491 Elo+
Solo
Ra
Ra
npaQz
Ra
Level 123
God Stats
79W - 73L
1,588 SR
Queue Stats
208W - 216L
1,575 Elo+
Solo
Team Averages
Level 122
1,544 SR
1,595 Elo+

VS

Team Averages
Level 101
1,480 SR
1,455 Elo+
Da Ji
Da Ji
Legokid
Da Ji
Level 84
God Stats
0W - 1L
1,707 SR
Queue Stats
32W - 39L
1,407 Elo+
Solo
Danzaburou
Danzaburou
Paamxo
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
lestat9000
Cabrakan
Level 62
God Stats
4W - 8L
1,233 SR
Queue Stats
263W - 301L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TheAlaan
Cthulhu
14
5 / 0 / 9
11,391
712
6,215
9,787
10,031
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
gamzeemakara413
Danzaburou
15
6 / 5 / 9
12,592
787
10,102
12,388
5,997
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ra
17
11 / 2 / 9
12,839
802
16,196
11,194
4,174
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Legokid
Da Ji
11
0 / 11 / 5
9,146
572
8,541
14,596
5,600
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Paamxo
Danzaburou
14
6 / 7 / 1
10,822
676
13,077
12,942
5,218
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
lestat9000
Cabrakan
12
1 / 4 / 4
9,676
605
5,432
15,622
14,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
22
Kills
7
7
Deaths
22
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Legokid
Da Ji
0
11
5
0.23
L
Danzaburou
Paamxo
Danzaburou
6
7
1
0.93
W
Cthulhu
TheAlaan
Cthulhu
5
0
9
9.5
W
Danzaburou
gamzeemakara413
Danzaburou
6
5
9
2.1
L
Cabrakan
lestat9000
Cabrakan
1
4
4
0.75
W
Ra
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,513
Damage
27,050
33,369
Taken
43,160
20,202
Mitigated
25,495
12,515
Healing
4,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Legokid
Da Ji
8,541
1,865
0
555
14,596
5,600
164
5,940
8,656
0
34,948
L
Danzaburou
Paamxo
Danzaburou
13,077
4,707
0
991
12,942
5,218
0
7,933
5,009
0
51,029
W
Cthulhu
TheAlaan
Cthulhu
6,215
377
184
557
9,787
10,031
294
2,231
7,556
23,373
0
W
Danzaburou
gamzeemakara413
Danzaburou
10,102
3,986
0
2,732
12,388
5,997
1,298
1,372
11,016
0
61,211
L
Cabrakan
lestat9000
Cabrakan
5,432
649
0
2,675
15,622
14,677
0
8,614
7,008
16,797
0
W
Ra
16,196
814
4,077
4,965
11,194
4,174
1,153
1,973
9,221
64,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,822
Gold Earned
29,644
214
Minions Killed
131
0
Camps Cleared
0
887,937
Distance Traveled
770,062
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,146
572
47
3
0
246,158
4
L
Danzaburou
10,822
676
66
4
0
243,749
4
W
Cthulhu
11,391
712
28
2
0
268,827
6
W
Danzaburou
12,592
787
79
5
0
289,546
6
L
Cabrakan
9,676
605
18
1
0
280,155
2
W
Ra
12,839
802
107
7
0
329,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role