Player Matchup

Merlin
Merlin
BehemontII
Merlin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,445 Elo+
Solo
Aphrodite
Aphrodite
Lanshie
Aphrodite
Level 25
God Stats
9W - 4L
1,398 SR
Queue Stats
17W - 17L
1,373 Elo+
Solo
Xbalanque
Xbalanque
Vik1ngs
Xbalanque
Level 29
God Stats
5W - 1L
1,732 SR
Queue Stats
192W - 112L
1,591 Elo+
Solo
Sol
Sol
lehninger
Sol
Level 24
God Stats
21W - 29L
1,471 SR
Queue Stats
200W - 166L
1,482 Elo+
Solo
Geb
Geb
marlon12
Geb
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,568 Elo+
Solo
Team Averages
Level 22
1,520 SR
1,492 Elo+

VS

Team Averages
Level 17
1,664 SR
1,534 Elo+
Janus
Janus
Caxibleuris
Janus
Level 14
God Stats
2W - 1L
1,504 SR
Queue Stats
4W - 2L
1,725 Elo+
Solo
Danzaburou
Danzaburou
IIlBlacklII
Danzaburou
Level 28
God Stats
42W - 29L
1,927 SR
Queue Stats
171W - 130L
1,576 Elo+
Solo
Odin
Odin
Mouzes13
Odin
Level 26
God Stats
1W - 1L
1,727 SR
Queue Stats
98W - 84L
1,452 Elo+
Solo
Kukulkan
Kukulkan
RaxaCu
Kukulkan
Level 7
God Stats
13W - 4L
1,661 SR
Queue Stats
25W - 21L
1,483 Elo+
Solo
Merlin
Merlin
tct_tambu
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BehemontII
Merlin
8
0 / 0 / 0
6,540
818
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Aphrodite
Lanshie
Aphrodite
16
2 / 1 / 12
8,961
1,120
5,813
6,904
3,159
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Vik1ngs
Xbalanque
17
17 / 1 / 6
11,137
1,392
26,217
10,554
3,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 7
8,245
1,031
6,993
4,136
1,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 0 / 9
8,556
1,070
3,884
7,916
3,119
Team 1 Tickets

323

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,425
928
5,042
9,051
2,464
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
IIlBlacklII
Danzaburou
13
2 / 7 / 1
7,856
982
8,711
12,795
4,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
13
0 / 3 / 2
7,217
902
3,280
11,078
6,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
RaxaCu
Kukulkan
14
1 / 1 / 1
8,119
1,015
5,696
5,869
2,043
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
tct_tambu
Merlin
12
0 / 8 / 1
6,963
870
3,125
8,286
2,418
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
23
Kills
3
3
Deaths
24
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
BehemontII
Merlin
0
0
0
0
L
0
5
3
0.3
L
Danzaburou
IIlBlacklII
Danzaburou
2
7
1
0.36
W
Aphrodite
Lanshie
Aphrodite
2
1
12
8
L
Odin
0
3
2
0.33
L
Kukulkan
RaxaCu
Kukulkan
1
1
1
1.5
W
Xbalanque
Vik1ngs
Xbalanque
17
1
6
20
W
2
1
7
5.5
W
2
0
9
6.5
L
Merlin
tct_tambu
Merlin
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,907
Damage
25,854
29,510
Taken
47,079
11,527
Mitigated
17,669
12,437
Healing
1,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BehemontII
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
5,042
353
0
403
9,051
2,464
0
3,019
6,032
23,864
0
L
Danzaburou
IIlBlacklII
Danzaburou
8,711
3,616
0
1,116
12,795
4,010
0
2,715
10,080
0
20,147
W
Aphrodite
Lanshie
Aphrodite
5,813
274
4,558
3,325
6,904
3,159
0
2,415
4,489
28,752
0
L
Odin
3,280
1,405
0
0
11,078
6,734
0
5,811
5,131
329
9,875
L
Kukulkan
RaxaCu
Kukulkan
5,696
770
0
0
5,869
2,043
0
2,537
3,332
30,018
0
W
Xbalanque
Vik1ngs
Xbalanque
26,217
15,340
0
3,402
10,554
3,936
0
3,661
6,893
0
46,162
W
6,993
1,186
0
1,152
4,136
1,313
0
1,970
2,166
17,108
0
W
3,884
355
0
0
7,916
3,119
0
6,146
1,770
10,615
0
L
Merlin
tct_tambu
Merlin
3,125
1,410
0
108
8,286
2,418
0
2,608
5,678
9,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,439
Gold Earned
37,580
141
Minions Killed
149
6
Camps Cleared
5
619,110
Distance Traveled
684,949
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,540
818
0
0
0
0
0
L
Janus
7,425
928
58
7
2
149,282
0
L
Danzaburou
7,856
982
11
1
2
139,814
0
W
Aphrodite
8,961
1,120
58
7
0
163,528
0
L
Odin
7,217
902
12
2
1
155,643
1
L
Kukulkan
8,119
1,015
60
8
0
151,587
0
W
Xbalanque
11,137
1,392
44
6
1
160,005
3
W
Sol
8,245
1,031
31
4
5
115,132
0
W
Geb
8,556
1,070
8
1
0
180,445
2
L
Merlin
6,963
870
8
1
0
88,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role