Player Matchup

Chronos
Chronos
C0RVUSS
Chronos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,817 Elo+
Solo
King Arthur
King Arthur
Hooligan762
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,439 Elo+
Solo
Agni
Agni
LokiShaman
Agni
Level 28
God Stats
0W - 3L
1,369 SR
Queue Stats
46W - 60L
1,394 Elo+
Solo
Cthulhu
Cthulhu
Uvimpaler1997-BR
Cthulhu
Level 5
God Stats
2W - 2L
1,275 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Sol
Sol
lehninger
Sol
Level 24
God Stats
21W - 29L
1,483 SR
Queue Stats
200W - 166L
1,496 Elo+
Solo
Team Averages
Level 15
1,425 SR
1,529 Elo+

VS

Team Averages
Level 25
1,632 SR
1,406 Elo+
Danzaburou
Danzaburou
IIlBlacklII
Danzaburou
Level 28
God Stats
42W - 29L
1,897 SR
Queue Stats
171W - 130L
1,567 Elo+
Solo
Cthulhu
Cthulhu
Mouzes13
Cthulhu
Level 26
God Stats
2W - 0L
1,738 SR
Queue Stats
98W - 84L
1,440 Elo+
Solo
Vulcan
Vulcan
Souzas_Oliveira
Vulcan
Level 25
God Stats
23W - 8L
1,500 SR
Queue Stats
131W - 135L
1,240 Elo+
Party 1
Hera
Hera
Swynford
Hera
Level 27
God Stats
23W - 20L
1,540 SR
Queue Stats
172W - 165L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
henriquevb6661
Sun Wukong
Level 21
God Stats
29W - 27L
1,484 SR
Queue Stats
111W - 136L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
C0RVUSS
Chronos
14
0 / 5 / 4
8,788
799
2,038
8,022
2,244
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Hooligan762
King Arthur
15
0 / 8 / 4
9,315
847
6,087
19,474
15,331
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 6 / 3
10,490
954
9,802
18,310
6,889
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 1 / 1
8,340
758
643
2,178
842
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 7 / 3
11,327
1,030
21,168
20,417
6,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

56

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IIlBlacklII
Danzaburou
18
19 / 3 / 2
14,067
1,279
23,030
13,156
5,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Mouzes13
Cthulhu
18
3 / 2 / 17
11,310
1,028
14,181
15,449
10,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 1 / 11
10,283
935
9,033
6,701
3,631
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hera
18
3 / 0 / 12
11,212
1,019
12,758
2,071
884
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
henriquevb6661
Sun Wukong
16
0 / 0 / 9
9,417
856
3,571
10,907
10,176
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
6
Kills
27
27
Deaths
6
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chronos
C0RVUSS
Chronos
0
5
4
0.4
L
King Arthur
Hooligan762
King Arthur
0
8
4
0.25
W
Danzaburou
IIlBlacklII
Danzaburou
19
3
2
6.67
L
3
6
3
0.75
W
Cthulhu
Mouzes13
Cthulhu
3
2
17
5.75
W
2
1
11
7.5
W
Hera
3
0
12
9
L
0
1
1
0.5
W
Sun Wukong
henriquevb6661
Sun Wukong
0
0
9
4.5
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,738
Damage
62,573
68,401
Taken
48,284
31,761
Mitigated
30,915
5,846
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
C0RVUSS
Chronos
2,038
717
0
236
8,022
2,244
0
2,761
5,261
4,719
0
L
King Arthur
Hooligan762
King Arthur
6,087
1,336
0
200
19,474
15,331
0
12,402
7,072
0
21,664
W
Danzaburou
IIlBlacklII
Danzaburou
23,030
14,357
0
5,532
13,156
5,476
0
7,019
5,367
0
35,131
L
9,802
732
313
1,314
18,310
6,889
0
10,988
7,322
26,568
0
W
Cthulhu
Mouzes13
Cthulhu
14,181
1,140
195
485
15,449
10,748
0
12,365
2,919
28,428
0
W
9,033
4,223
286
510
6,701
3,631
0
5,322
1,304
23,719
0
W
Hera
12,758
2,527
224
524
2,071
884
0
1,209
862
50,246
0
L
643
112
0
143
2,178
842
0
432
1,746
1,308
0
W
Sun Wukong
henriquevb6661
Sun Wukong
3,571
833
0
255
10,907
10,176
0
7,736
3,096
0
13,100
L
21,168
7,714
0
3,640
20,417
6,455
0
9,389
11,028
56,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,260
Gold Earned
56,289
142
Minions Killed
198
3
Camps Cleared
12
669,100
Distance Traveled
1,011,163
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,788
799
8
1
0
77,065
0
L
King Arthur
9,315
847
30
3
1
196,253
1
W
Danzaburou
14,067
1,279
19
2
7
193,726
0
L
Agni
10,490
954
27
2
0
147,276
0
W
Cthulhu
11,310
1,028
33
3
1
209,190
1
W
Vulcan
10,283
935
21
2
0
186,728
0
W
Hera
11,212
1,019
107
10
4
215,673
0
L
Cthulhu
8,340
758
0
0
0
56,370
0
W
Sun Wukong
9,417
856
18
2
0
205,846
0
L
Sol
11,327
1,030
77
7
2
192,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role