Player Matchup

Da Ji
Da Ji
AkaAbsolute
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,097 Elo+
Party 1
Bellona
Bellona
Aka_Fruit
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,080 Elo+
Party 1
Izanami
Izanami
Kethelyn25cm
Izanami
Level 13
God Stats
1W - 2L
1,367 SR
Queue Stats
8W - 24L
1,066 Elo+
Solo
Eset
Eset
bannana34
Eset
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,097 Elo+
Party 1
Cthulhu
Cthulhu
insanejojo1107
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,094 Elo+
Party 1
Team Averages
Level 8
1,473 SR
1,087 Elo+

VS

Team Averages
Level 13
1,502 SR
1,243 Elo+
Hachiman
Hachiman
Balkonskiy2079
Hachiman
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 17L
1,285 Elo+
Solo
Bellona
Bellona
DS_ldn0
Bellona
Level 19
God Stats
10W - 7L
1,299 SR
Queue Stats
136W - 152L
1,194 Elo+
Solo
The Morrigan
The Morrigan
JF467
The Morrigan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Niiko1211
Mercury
Level 18
God Stats
10W - 7L
1,500 SR
Queue Stats
45W - 30L
1,214 Elo+
Solo
Zeus
Zeus
alilb
Zeus
Level 14
God Stats
6W - 8L
1,714 SR
Queue Stats
8W - 18L
1,020 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
4 / 4 / 0
4,814
481
3,894
6,463
1,836
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Aka_Fruit
Bellona
5
0 / 1 / 0
4,010
401
182
2,209
1,026
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Kethelyn25cm
Izanami
8
4 / 4 / 0
5,432
543
2,187
5,514
1,513
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
4
0 / 3 / 0
3,722
372
178
1,590
244
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

6
4 / 2 / 0
4,771
477
3,150
6,601
3,659
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
3 / 2 / 1
6,989
699
4,110
4,183
1,211
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
DS_ldn0
Bellona
11
9 / 2 / 0
6,976
698
6,667
7,934
5,909
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
JF467
The Morrigan
6
0 / 7 / 1
4,628
463
2,273
4,866
1,133
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Mercury
Niiko1211
Mercury
11
2 / 0 / 1
6,341
634
1,791
5,343
1,622
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
alilb
Zeus
2
0 / 2 / 0
3,793
379
67
1,199
203
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
12
Kills
14
14
Deaths
13
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
L
Bellona
Aka_Fruit
Bellona
0
1
0
0
W
Hachiman
3
2
1
1.75
W
Bellona
DS_ldn0
Bellona
9
2
0
4.5
W
The Morrigan
JF467
The Morrigan
0
7
1
0.07
L
Izanami
Kethelyn25cm
Izanami
4
4
0
1
W
Mercury
Niiko1211
Mercury
2
0
1
2.5
W
Zeus
alilb
Zeus
0
2
0
0
L
Eset
0
3
0
0
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,591
Damage
14,908
22,377
Taken
23,525
8,278
Mitigated
10,078
435
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,894
1,214
0
0
6,463
1,836
0
821
5,450
0
11,444
L
Bellona
Aka_Fruit
Bellona
182
155
0
0
2,209
1,026
311
347
1,862
0
4,861
W
Hachiman
4,110
1,566
0
881
4,183
1,211
1,206
0
4,183
0
33,974
W
Bellona
DS_ldn0
Bellona
6,667
2,221
0
2,545
7,934
5,909
207
1,422
6,362
0
26,007
W
The Morrigan
JF467
The Morrigan
2,273
1,456
0
0
4,866
1,133
0
1,090
3,676
10,619
0
L
Izanami
Kethelyn25cm
Izanami
2,187
1,988
0
235
5,514
1,513
0
348
5,166
0
17,525
W
Mercury
Niiko1211
Mercury
1,791
287
0
2,748
5,343
1,622
0
269
5,074
0
37,927
W
Zeus
alilb
Zeus
67
36
0
0
1,199
203
0
272
902
1,567
0
L
Eset
178
178
0
0
1,590
244
105
0
1,540
3,246
0
L
3,150
642
0
200
6,601
3,659
33
824
5,662
10,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,749
Gold Earned
28,727
69
Minions Killed
218
0
Camps Cleared
0
757,956
Distance Traveled
820,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,814
481
12
1
0
214,299
0
L
Bellona
4,010
401
8
1
0
106,517
0
W
Hachiman
6,989
699
79
8
0
183,474
0
W
Bellona
6,976
698
51
5
0
192,111
0
W
The Morrigan
4,628
463
15
2
0
187,830
0
L
Izanami
5,432
543
28
3
0
161,993
0
W
Mercury
6,341
634
68
7
0
222,252
0
W
Zeus
3,793
379
5
1
0
34,523
0
L
Eset
3,722
372
6
1
0
64,061
0
L
Cthulhu
4,771
477
15
2
0
211,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role