Player Matchup

Chronos
Chronos
Diamond II
HugeTrashPlayer
Chronos
Diamond II
Level 117
God Stats
2W - 0L
1,509 SR
Queue Stats
10W - 1L
2,295 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 117
1,509 SR
2,295 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,500 SR
1,500 MMR
Ullr
Ullr
Gold III
NotFirst
Ullr
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 0
9,485
862
10,368
11,200
9,448
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
HadesVamanaHelSkadiHe Bo

VS

Bans
PoseidonSetBakasuraTsukuyomiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
1 / 4 / 0
8,404
764
8,302
13,094
6,477
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Ullr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,368
Damage
8,302
11,200
Taken
13,094
9,448
Mitigated
6,477
4,214
Healing
2,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,368
4,553
0
4,214
11,200
9,448
1,116
419
10,781
63,758
0
L
Ullr
8,302
3,914
0
2,690
13,094
6,477
194
10,465
2,629
389
56,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,485
Gold Earned
8,404
102
Minions Killed
97
0
Camps Cleared
0
205,202
Distance Traveled
189,022
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,485
862
102
9
0
205,202
3
L
Ullr
8,404
764
97
9
0
189,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role