Player Matchup

Anhur
Anhur
Champ199
Anhur
Level 16
God Stats
24W - 10L
1,741 SR
Queue Stats
42W - 37L
1,588 Elo+
Solo
Nox
Nox
ChaoticcHec
Nox
Level 14
God Stats
2W - 1L
1,462 SR
Queue Stats
23W - 25L
1,408 Elo+
Solo
Sobek
Sobek
Darkdante44
Sobek
Level 29
God Stats
13W - 7L
1,642 SR
Queue Stats
157W - 165L
1,501 Elo+
Solo
Danzaburou
Danzaburou
KeЭN
Danzaburou
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 13L
1,329 Elo+
Party 1
Ra
Ra
joni567893
Ra
Level 8
God Stats
3W - 3L
1,396 SR
Queue Stats
8W - 4L
1,411 Elo+
Party 1
Team Averages
Level 16
1,548 SR
1,447 Elo+

VS

Team Averages
Level 14
1,552 SR
1,441 Elo+
Neith
Neith
FlaksJJ
Neith
Level 15
God Stats
3W - 5L
1,694 SR
Queue Stats
8W - 17L
1,659 Elo+
Solo
Nox
Nox
Fuelman18
Nox
Level 29
God Stats
90W - 91L
1,566 SR
Queue Stats
222W - 212L
1,517 Elo+
Solo
Nemesis
Nemesis
PendragonSword
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,200 Elo+
Solo
Danzaburou
Danzaburou
wowrholl
Danzaburou
Level 19
God Stats
9W - 22L
1,500 SR
Queue Stats
55W - 94L
1,327 Elo+
Solo
Susano
Susano
北城灬忆潇湘
Susano
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Champ199
Anhur
19
15 / 4 / 16
13,962
1,164
20,130
15,470
6,056
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
3 / 2 / 26
12,097
1,008
9,547
13,619
5,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 0 / 22
13,688
1,141
15,518
17,279
27,944
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
KeЭN
Danzaburou
20
8 / 2 / 24
13,720
1,143
20,765
13,417
5,799
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
7 / 4 / 18
12,604
1,050
13,989
10,034
4,202
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FlaksJJ
Neith
17
1 / 10 / 4
10,804
900
12,995
17,183
5,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
8 / 6 / 2
13,198
1,100
18,286
12,130
4,501
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 11 / 3
10,727
894
12,918
22,145
7,556
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
wowrholl
Danzaburou
17
2 / 5 / 4
11,661
972
13,977
18,597
6,594
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

16
0 / 11 / 2
10,200
850
7,001
18,096
6,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
27
43
Kills
12
12
Deaths
43
106
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
Champ199
Anhur
15
4
16
5.75
W
3
2
26
8
W
10
0
22
21
L
Neith
FlaksJJ
Neith
1
10
4
0.3
L
8
6
2
1.5
W
Danzaburou
KeЭN
Danzaburou
8
2
24
10
L
1
11
3
0.23
W
7
4
18
4
L
Danzaburou
wowrholl
Danzaburou
2
5
4
0.8
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,949
Damage
65,177
69,819
Taken
88,151
49,732
Mitigated
30,295
12,883
Healing
3,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Champ199
Anhur
20,130
17,532
279
3,322
15,470
6,056
0
4,017
11,453
0
38,829
W
9,547
363
1,146
1,132
13,619
5,731
0
5,477
8,142
14,033
0
W
15,518
1,063
0
3,221
17,279
27,944
0
2,514
14,765
32,320
0
L
Neith
FlaksJJ
Neith
12,995
4,594
0
658
17,183
5,551
0
6,001
11,082
0
19,272
L
18,286
411
0
0
12,130
4,501
0
6,291
5,689
27,879
0
W
Danzaburou
KeЭN
Danzaburou
20,765
11,847
0
1,566
13,417
5,799
0
3,303
10,114
0
41,215
L
12,918
4,022
0
1,581
22,145
7,556
0
10,023
11,847
0
32,214
W
13,989
1,174
1,630
587
10,034
4,202
0
2,975
7,059
38,418
0
L
Danzaburou
wowrholl
Danzaburou
13,977
7,260
0
1,397
18,597
6,594
0
8,605
9,817
0
47,376
L
7,001
695
0
240
18,096
6,093
0
7,206
10,662
0
29,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,071
Gold Earned
56,590
198
Minions Killed
188
8
Camps Cleared
5
1,101,102
Distance Traveled
1,146,539
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,962
1,164
46
4
5
176,781
2
W
Nox
12,097
1,008
6
1
0
231,327
0
W
Sobek
13,688
1,141
28
2
0
250,332
0
L
Neith
10,804
900
10
1
1
218,271
0
L
Nox
13,198
1,100
30
3
1
249,685
1
W
Danzaburou
13,720
1,143
54
5
2
211,620
1
L
Nemesis
10,727
894
31
3
1
261,351
3
W
Ra
12,604
1,050
64
5
1
231,042
0
L
Danzaburou
11,661
972
61
5
1
230,905
1
L
Susano
10,200
850
56
5
1
186,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role