Player Matchup

Merlin
Merlin
Tyy__BandzZ
Merlin
Level 24
God Stats
26W - 21L
1,499 SR
Queue Stats
110W - 90L
1,489 Elo+
Solo
He Bo
He Bo
Witcher694
He Bo
Level 29
God Stats
11W - 10L
1,398 SR
Queue Stats
33W - 41L
1,278 Elo+
Party 1
Sun Wukong
Sun Wukong
fairy_law_gliter
Sun Wukong
Level 29
God Stats
14W - 10L
1,613 SR
Queue Stats
112W - 124L
1,468 Elo+
Solo
Cthulhu
Cthulhu
rafa_pessoa48
Cthulhu
Level 10
God Stats
2W - 2L
1,527 SR
Queue Stats
38W - 50L
1,387 Elo+
Solo
Fenrir
Fenrir
xX MlbPro36 Xx
Fenrir
Level 10
God Stats
9W - 5L
1,738 SR
Queue Stats
14W - 15L
1,402 Elo+
Party 1
Team Averages
Level 20
1,555 SR
1,405 Elo+

VS

Team Averages
Level 16
1,400 SR
1,387 Elo+
Danzaburou
Danzaburou
AbruptNebula709
Danzaburou
Level 27
God Stats
42W - 56L
1,178 SR
Queue Stats
181W - 222L
1,157 Elo+
Solo
Agni
Agni
Antonio122383
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,506 Elo+
Solo
Sylvanus
Sylvanus
Justrage6745
Sylvanus
Level 8
God Stats
0W - 3L
1,321 SR
Queue Stats
35W - 24L
1,450 Elo+
Solo
Bastet
Bastet
jking838
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,408 Elo+
Solo
Apollo
Apollo
mogollaconnutela
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
9 / 0 / 20
13,663
1,139
21,644
12,856
4,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
20
11 / 3 / 19
13,544
1,129
25,758
11,002
3,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
fairy_law_gliter
Sun Wukong
20
8 / 3 / 22
13,765
1,147
15,858
15,450
9,731
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
17
0 / 0 / 8
10,502
875
2,302
4,559
4,193
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
7 / 3 / 18
12,239
1,020
11,631
12,061
7,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbruptNebula709
Danzaburou
19
4 / 11 / 5
12,892
1,074
13,737
21,405
10,188
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 1 / 1
9,380
782
0
1,463
335
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Justrage6745
Sylvanus
19
5 / 6 / 3
12,963
1,080
18,128
25,378
10,667
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
jking838
Bastet
17
0 / 14 / 3
10,810
901
11,467
23,173
9,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 3 / 3
10,310
859
5,070
10,697
3,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
24
35
Kills
9
9
Deaths
35
87
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AbruptNebula709
Danzaburou
4
11
5
0.59
L
0
1
1
0.5
L
Sylvanus
Justrage6745
Sylvanus
5
6
3
1.08
W
Merlin
9
0
20
19
W
He Bo
11
3
19
6.83
W
Sun Wukong
fairy_law_gliter
Sun Wukong
8
3
22
6.33
L
Bastet
jking838
Bastet
0
14
3
0.11
L
0
3
3
0.5
W
Cthulhu
0
0
8
4
W
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,193
Damage
48,402
55,928
Taken
82,116
29,653
Mitigated
34,443
7,474
Healing
8,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AbruptNebula709
Danzaburou
13,737
6,236
0
1,362
21,405
10,188
0
11,718
9,612
0
43,661
L
0
0
0
20
1,463
335
0
1,154
309
282
0
L
Sylvanus
Justrage6745
Sylvanus
18,128
3,858
2,125
4,362
25,378
10,667
0
16,322
8,931
42,782
0
W
Merlin
21,644
812
524
2,007
12,856
4,953
0
5,224
7,632
50,713
0
W
He Bo
25,758
631
924
756
11,002
3,720
0
2,379
8,623
43,360
0
W
Sun Wukong
fairy_law_gliter
Sun Wukong
15,858
4,987
0
1,577
15,450
9,731
0
7,192
8,258
0
26,441
L
Bastet
jking838
Bastet
11,467
4,154
0
0
23,173
9,913
0
12,780
10,368
0
18,325
L
5,070
2,736
0
294
10,697
3,340
0
7,480
3,192
0
13,701
W
Cthulhu
2,302
0
958
150
4,559
4,193
0
613
3,946
8,830
0
W
11,631
2,755
0
578
12,061
7,056
0
2,720
9,341
0
20,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,713
Gold Earned
56,355
198
Minions Killed
160
4
Camps Cleared
3
1,140,119
Distance Traveled
643,047
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,892
1,074
53
4
2
147,027
0
L
Agni
9,380
782
0
0
0
14,889
0
L
Sylvanus
12,963
1,080
63
5
1
156,096
0
W
Merlin
13,663
1,139
71
6
2
238,761
0
W
He Bo
13,544
1,129
46
4
0
201,894
0
W
Sun Wukong
13,765
1,147
32
3
2
229,205
0
L
Bastet
10,810
901
21
2
0
179,755
0
L
Apollo
10,310
859
23
2
0
145,280
0
W
Cthulhu
10,502
875
31
3
0
222,321
0
W
Fenrir
12,239
1,020
18
2
0
247,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role