Player Matchup

Danzaburou
Danzaburou
AogiriTree
Danzaburou
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,855 Elo+
Solo
Tsukuyomi
Tsukuyomi
CalebWidowgast
Tsukuyomi
Level 18
God Stats
3W - 9L
1,492 SR
Queue Stats
68W - 94L
1,402 Elo+
Solo
Olorun
Olorun
Nosnmad
Olorun
Level 29
God Stats
12W - 8L
1,662 SR
Queue Stats
22W - 34L
1,375 Elo+
Party 1
Ymir
Ymir
Operlude
Ymir
Level 29
God Stats
6W - 11L
1,372 SR
Queue Stats
25W - 42L
1,344 Elo+
Party 1
Nike
Nike
PenguinCutie
Nike
Level 28
God Stats
5W - 5L
1,575 SR
Queue Stats
125W - 134L
1,554 Elo+
Solo
Team Averages
Level 25
1,520 SR
1,506 Elo+

VS

Team Averages
Level 16
1,568 SR
1,581 Elo+
Hel
Hel
LyricLyre
Hel
Level 18
God Stats
3W - 5L
1,465 SR
Queue Stats
9W - 9L
1,452 Elo+
Solo
Ymir
Ymir
Onixme
Ymir
Level 14
God Stats
2W - 1L
1,477 SR
Queue Stats
59W - 45L
1,708 Elo+
Party 2
Danzaburou
Danzaburou
SoHighCantAim
Danzaburou
Level 6
God Stats
9W - 3L
1,518 SR
Queue Stats
79W - 35L
1,621 Elo+
Party 2
Apollo
Apollo
UhtredRagnarsson
Apollo
Level 27
God Stats
4W - 3L
1,726 SR
Queue Stats
118W - 103L
1,596 Elo+
Solo
Thor
Thor
dumindu
Thor
Level 13
God Stats
13W - 4L
1,655 SR
Queue Stats
160W - 78L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AogiriTree
Danzaburou
1
0 / 0 / 0
2,454
491
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Tsukuyomi
CalebWidowgast
Tsukuyomi
5
0 / 0 / 0
3,506
701
212
3,119
706
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Olorun
Nosnmad
Olorun
4
1 / 2 / 0
3,223
645
2,181
2,442
495
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
5
0 / 2 / 1
3,299
660
819
3,617
1,395
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
2 / 1 / 0
3,703
741
1,314
3,002
1,052
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,409
682
136
71
11
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Onixme
Ymir
5
1 / 0 / 2
3,705
741
1,744
3,113
1,201
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Danzaburou
SoHighCantAim
Danzaburou
6
3 / 0 / 0
4,116
823
1,457
2,988
734
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 1 / 2
3,764
753
1,684
2,053
541
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
dumindu
Thor
5
0 / 2 / 1
3,094
619
1,175
3,115
670
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
5
5
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AogiriTree
Danzaburou
0
0
0
0
L
Tsukuyomi
CalebWidowgast
Tsukuyomi
0
0
0
0
W
0
0
1
0.5
L
Olorun
Nosnmad
Olorun
1
2
0
0.5
W
Ymir
Onixme
Ymir
1
0
2
2
L
Ymir
0
2
1
0.25
L
2
1
0
2
W
Danzaburou
SoHighCantAim
Danzaburou
3
0
0
3
W
1
1
2
2
W
Thor
dumindu
Thor
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,526
Damage
6,196
12,180
Taken
11,340
3,648
Mitigated
3,157
3,850
Healing
3,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AogiriTree
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
CalebWidowgast
Tsukuyomi
212
55
0
1,676
3,119
706
0
388
2,731
0
12,350
W
136
40
0
0
71
11
263
0
71
10,852
0
L
Olorun
Nosnmad
Olorun
2,181
1,154
0
355
2,442
495
0
437
2,005
6,590
0
W
Ymir
Onixme
Ymir
1,744
1,053
0
705
3,113
1,201
0
1,933
1,180
8,673
0
L
Ymir
819
285
61
728
3,617
1,395
0
1,015
2,602
7,844
0
L
1,314
421
0
1,030
3,002
1,052
0
40
2,962
0
11,976
W
Danzaburou
SoHighCantAim
Danzaburou
1,457
811
0
1,771
2,988
734
151
50
2,938
0
15,401
W
1,684
1,485
0
625
2,053
541
0
1,017
1,036
0
13,344
W
Thor
dumindu
Thor
1,175
738
0
750
3,115
670
0
0
3,015
0
6,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,185
Gold Earned
18,088
81
Minions Killed
111
0
Camps Cleared
0
394,283
Distance Traveled
454,663
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,454
491
0
0
0
223
0
L
Tsukuyomi
3,506
701
29
6
0
78,429
1
W
Hel
3,409
682
17
3
0
104,047
0
L
Olorun
3,223
645
15
3
0
98,769
2
W
Ymir
3,705
741
11
2
0
77,922
1
L
Ymir
3,299
660
12
2
0
106,306
1
L
Nike
3,703
741
25
5
0
110,556
1
W
Danzaburou
4,116
823
33
7
0
101,387
0
W
Apollo
3,764
753
36
7
0
79,110
0
W
Thor
3,094
619
14
3
0
92,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role