Player Matchup

Ra
Ra
Crescent_5_4
Ra
Level 125
God Stats
16W - 16L
1,518 SR
Queue Stats
373W - 382L
1,515 Elo+
Solo
Mercury
Mercury
Lord Romerax
Mercury
Level 86
God Stats
1W - 0L
1,440 SR
Queue Stats
89W - 73L
1,490 Elo+
Solo
Kukulkan
Kukulkan
SergeantMacaroni
Kukulkan
Level 44
God Stats
3W - 2L
1,672 SR
Queue Stats
148W - 170L
1,389 Elo+
Solo
Hercules
Hercules
damimr93
Hercules
Level 159
God Stats
45W - 45L
1,488 SR
Queue Stats
721W - 601L
1,466 Elo+
Solo
Danzaburou
Danzaburou
vAnklzz
Danzaburou
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
451W - 440L
1,513 Elo+
Solo
Team Averages
Level 99
1,524 SR
1,474 Elo+

VS

Team Averages
Level 52
1,588 SR
1,517 Elo+
Zeus
Zeus
DibbsiYT19081995
Zeus
Level 67
God Stats
0W - 2L
1,514 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hel
Hel
EscapeCakeee
Hel
Level 49
God Stats
14W - 8L
1,706 SR
Queue Stats
95W - 109L
1,417 Elo+
Solo
Cabrakan
Cabrakan
Legionnaires98
Cabrakan
Level 46
God Stats
8W - 7L
1,500 SR
Queue Stats
179W - 186L
1,461 Elo+
Solo
Hercules
Hercules
SaveTheTrees
Hercules
Level 35
God Stats
3W - 4L
1,721 SR
Queue Stats
147W - 94L
1,747 Elo+
Solo
Apollo
Apollo
gvilla0811
Apollo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 112L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,610
722
679
797
168
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Lord Romerax
Mercury
5
0 / 0 / 1
3,329
666
396
1,770
340
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
3 / 0 / 0
3,970
794
1,479
706
197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
damimr93
Hercules
5
1 / 3 / 3
3,352
670
2,350
3,970
1,061
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Danzaburou
vAnklzz
Danzaburou
6
1 / 1 / 0
3,589
718
2,125
2,860
633
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 2
2,939
588
978
2,334
516
Shoes

Shoes

+6%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
1 / 0 / 1
3,167
633
665
1,190
153
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
3
1 / 1 / 1
3,200
640
1,494
2,903
1,175
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
SaveTheTrees
Hercules
6
0 / 0 / 0
3,094
619
296
2,466
947
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
gvilla0811
Apollo
5
1 / 2 / 0
3,236
647
1,154
3,498
978
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
3
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
2
2
0.5
L
1
0
1
1.5
L
Cabrakan
1
1
1
1.5
W
Mercury
Lord Romerax
Mercury
0
0
1
0.5
L
Hercules
SaveTheTrees
Hercules
0
0
0
0
W
3
0
0
3
W
Hercules
damimr93
Hercules
1
3
3
0.83
L
Apollo
gvilla0811
Apollo
1
2
0
0.5
W
Danzaburou
vAnklzz
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,029
Damage
4,587
10,103
Taken
12,391
2,399
Mitigated
3,769
3,244
Healing
4,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
679
138
0
508
797
168
157
0
772
14,238
0
L
978
171
0
198
2,334
516
0
491
1,843
4,697
0
L
665
124
668
693
1,190
153
175
0
1,190
5,670
0
L
Cabrakan
1,494
244
78
563
2,903
1,175
25
0
2,903
4,849
0
W
Mercury
Lord Romerax
Mercury
396
0
0
773
1,770
340
0
40
1,730
0
9,051
L
Hercules
SaveTheTrees
Hercules
296
192
0
1,687
2,466
947
0
679
1,787
0
8,451
W
1,479
259
0
0
706
197
170
0
706
14,750
0
W
Hercules
damimr93
Hercules
2,350
1,199
0
1,138
3,970
1,061
0
1,727
2,193
0
5,410
L
Apollo
gvilla0811
Apollo
1,154
342
0
711
3,498
978
0
988
2,510
0
10,535
W
Danzaburou
vAnklzz
Danzaburou
2,125
1,326
0
825
2,860
633
0
1,220
1,540
0
10,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,850
Gold Earned
15,636
98
Minions Killed
59
0
Camps Cleared
0
463,682
Distance Traveled
388,302
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,610
722
19
4
0
92,207
2
L
Zeus
2,939
588
11
2
0
89,761
0
L
Hel
3,167
633
9
2
0
53,905
2
L
Cabrakan
3,200
640
5
1
0
75,378
1
W
Mercury
3,329
666
22
4
0
104,771
1
L
Hercules
3,094
619
14
3
0
84,861
1
W
Kukulkan
3,970
794
31
6
0
73,858
0
W
Hercules
3,352
670
6
1
0
108,573
0
L
Apollo
3,236
647
20
4
0
84,397
2
W
Danzaburou
3,589
718
20
4
0
84,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role