Player Matchup

Mercury
Mercury
CreepersReapers
Mercury
Level 62
God Stats
0W - 1L
1,253 SR
Queue Stats
16W - 28L
1,222 Elo+
Solo
Scylla
Scylla
RathWest
Scylla
Level 52
God Stats
0W - 2L
1,220 SR
Queue Stats
150W - 168L
1,241 Elo+
Party 1
Horus
Horus
XxZURYELxX
Horus
Level 7
God Stats
0W - 3L
1,328 SR
Queue Stats
0W - 8L
968 Elo+
Party 1
Team Averages
Level 40
1,267 SR
1,143 Elo+

VS

Team Averages
Level 4
1,500 SR
1,500 Elo+
Terra
Terra
DontAskMeIDK
Terra
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
Snozless
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Neith
Neith
simpXbait
Neith
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,475
575
3,296
8,924
2,344
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
RathWest
Scylla
10
0 / 5 / 1
7,446
573
7,135
6,906
1,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
8
1 / 7 / 0
7,069
544
3,610
12,512
4,822
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 13
9,024
694
1,879
7,820
3,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Snozless
Anhur
14
13 / 0 / 2
10,553
812
17,684
6,797
2,610
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
simpXbait
Neith
10
0 / 1 / 10
7,938
611
2,272
5,243
1,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
15
15
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
2
0
13
8.5
L
Scylla
RathWest
Scylla
0
5
1
0.1
W
Anhur
Snozless
Anhur
13
0
2
14
L
Horus
1
7
0
0.14
W
Neith
simpXbait
Neith
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,041
Damage
21,835
28,342
Taken
19,860
8,345
Mitigated
8,187
2,031
Healing
9,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,296
782
0
1,111
8,924
2,344
0
353
8,571
0
29,503
W
1,879
353
2,123
3,751
7,820
3,935
174
3,971
3,799
7,529
0
L
Scylla
RathWest
Scylla
7,135
205
0
349
6,906
1,179
0
404
6,502
31,165
0
W
Anhur
Snozless
Anhur
17,684
11,975
0
3,560
6,797
2,610
2,124
1,305
5,367
0
65,202
L
Horus
3,610
1,986
0
571
12,512
4,822
0
1,202
11,310
0
8,658
W
Neith
simpXbait
Neith
2,272
1,461
0
450
5,243
1,642
900
1,899
3,269
0
9,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,990
Gold Earned
27,515
98
Minions Killed
123
0
Camps Cleared
0
646,757
Distance Traveled
650,343
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,475
575
37
3
0
236,288
0
W
Terra
9,024
694
15
1
0
246,186
0
L
Scylla
7,446
573
55
4
0
204,687
0
W
Anhur
10,553
812
89
7
0
216,785
1
L
Horus
7,069
544
6
0
0
205,782
0
W
Neith
7,938
611
19
1
0
187,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role