Player Matchup

Danzaburou
Danzaburou
DRAgonFIre666
Danzaburou
Level 80
God Stats
4W - 8L
1,500 SR
Queue Stats
155W - 178L
1,415 Elo+
Party 2
Ymir
Ymir
Suapsy
Ymir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,192 Elo+
Solo
Kukulkan
Kukulkan
skyskilleur
Kukulkan
Level 27
God Stats
0W - 4L
1,385 SR
Queue Stats
4W - 10L
1,374 Elo+
Party 2
Team Averages
Level 38
1,462 SR
1,327 Elo+

VS

Team Averages
Level 43
1,580 SR
1,194 Elo+
Fenrir
Fenrir
GoldenLT
Fenrir
Level 117
God Stats
1W - 0L
1,740 SR
Queue Stats
7W - 8L
1,495 Elo+
Solo
Kukulkan
Kukulkan
Sceke
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,167 Elo+
Party 1
Neith
Neith
fasdgsdfh
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
922 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DRAgonFIre666
Danzaburou
18
9 / 3 / 4
14,170
709
13,382
17,749
7,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Suapsy
Ymir
12
3 / 1 / 8
11,498
575
2,770
8,097
7,945
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
skyskilleur
Kukulkan
16
4 / 8 / 7
12,461
623
11,094
12,996
5,026
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GoldenLT
Fenrir
18
8 / 6 / 3
15,448
772
12,115
17,633
9,271
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Sceke
Kukulkan
16
1 / 4 / 4
12,235
612
13,796
9,187
2,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
fasdgsdfh
Neith
16
3 / 6 / 4
12,581
629
8,804
11,469
4,068
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
16
Kills
12
12
Deaths
16
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DRAgonFIre666
Danzaburou
9
3
4
3.67
W
Fenrir
GoldenLT
Fenrir
8
6
3
1.58
W
Kukulkan
Sceke
Kukulkan
1
4
4
0.75
L
Ymir
Suapsy
Ymir
3
1
8
7
W
Neith
fasdgsdfh
Neith
3
6
4
0.83
L
Kukulkan
skyskilleur
Kukulkan
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,246
Damage
34,715
38,842
Taken
38,289
20,702
Mitigated
16,047
6,867
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DRAgonFIre666
Danzaburou
13,382
7,268
379
5,274
17,749
7,731
935
4,994
12,755
0
73,955
W
Fenrir
GoldenLT
Fenrir
12,115
3,795
0
7,352
17,633
9,271
1,854
4,007
13,626
0
106,076
W
Kukulkan
Sceke
Kukulkan
13,796
1,197
0
1,657
9,187
2,708
500
5,308
3,879
65,530
0
L
Ymir
Suapsy
Ymir
2,770
739
0
0
8,097
7,945
104
3,919
4,178
10,880
0
W
Neith
fasdgsdfh
Neith
8,804
4,456
0
1,556
11,469
4,068
1,619
4,791
6,678
0
54,067
L
Kukulkan
skyskilleur
Kukulkan
11,094
1,587
337
877
12,996
5,026
0
4,919
8,077
48,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,129
Gold Earned
40,264
209
Minions Killed
281
0
Camps Cleared
0
840,984
Distance Traveled
939,616
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,170
709
123
6
0
335,392
2
W
Fenrir
15,448
772
109
5
0
329,688
4
W
Kukulkan
12,235
612
98
5
0
304,731
2
L
Ymir
11,498
575
16
1
0
223,601
0
W
Neith
12,581
629
74
4
0
305,197
3
L
Kukulkan
12,461
623
70
4
0
281,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role