Player Matchup

Danzaburou
Danzaburou
AndrewwTrann
Danzaburou
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,439 Elo+
Party 1
Scylla
Scylla
KushKat300
Scylla
Level 16
God Stats
23W - 26L
1,484 SR
Queue Stats
55W - 64L
1,530 Elo+
Party 1
Achilles
Achilles
MiGoiBoi
Achilles
Level 15
God Stats
0W - 1L
1,536 SR
Queue Stats
28W - 34L
1,431 Elo+
Party 1
Nemesis
Nemesis
Trunngs
Nemesis
Level 12
God Stats
0W - 2L
1,294 SR
Queue Stats
20W - 28L
1,529 Elo+
Party 1
Geb
Geb
azngamer51
Geb
Level 40
God Stats
30W - 39L
1,515 SR
Queue Stats
51W - 77L
1,403 Elo+
Party 1
Team Averages
Level 20
1,466 SR
1,466 Elo+

VS

Team Averages
Level 24
1,449 SR
1,481 Elo+
Sun Wukong
Sun Wukong
Evurest
Sun Wukong
Level 29
God Stats
8W - 6L
1,597 SR
Queue Stats
114W - 105L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
PσstMalone
Baron Samedi
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
UnLuckyPeasant
Danzaburou
Level 29
God Stats
8W - 3L
1,500 SR
Queue Stats
106W - 116L
1,389 Elo+
Solo
Set
Set
WoonyBunny
Set
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 3L
1,726 Elo+
Solo
Cerberus
Cerberus
weirleader
Cerberus
Level 29
God Stats
1W - 3L
1,148 SR
Queue Stats
2W - 3L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AndrewwTrann
Danzaburou
20
5 / 5 / 4
16,679
463
17,540
22,346
9,305
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
KushKat300
Scylla
20
2 / 11 / 9
15,885
441
22,745
23,182
7,778
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
MiGoiBoi
Achilles
20
2 / 4 / 4
16,091
447
12,310
26,881
41,518
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Trunngs
Nemesis
20
5 / 4 / 5
18,029
501
20,209
34,011
19,278
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
0 / 6 / 8
14,231
395
11,454
37,145
40,437
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Evurest
Sun Wukong
20
4 / 4 / 7
19,034
529
17,888
32,627
26,799
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
PσstMalone
Baron Samedi
20
12 / 2 / 4
21,013
584
38,335
31,871
15,462
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
UnLuckyPeasant
Danzaburou
20
3 / 4 / 7
17,050
474
20,415
24,803
10,028
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 3 / 6
22,838
634
27,110
31,916
17,208
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
weirleader
Cerberus
20
1 / 1 / 8
16,393
455
11,373
26,254
34,749
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
62
14
Kills
30
30
Deaths
14
30
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AndrewwTrann
Danzaburou
5
5
4
1.4
W
Sun Wukong
Evurest
Sun Wukong
4
4
7
1.88
L
Scylla
KushKat300
Scylla
2
11
9
0.59
L
Achilles
MiGoiBoi
Achilles
2
4
4
1
W
Baron Samedi
PσstMalone
Baron Samedi
12
2
4
7
L
Nemesis
Trunngs
Nemesis
5
4
5
1.88
W
Danzaburou
UnLuckyPeasant
Danzaburou
3
4
7
1.63
W
10
3
6
4.33
L
0
6
8
0.67
W
Cerberus
weirleader
Cerberus
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,258
Damage
115,121
143,565
Taken
147,471
118,316
Mitigated
104,246
31,484
Healing
66,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AndrewwTrann
Danzaburou
17,540
9,120
0
7,711
22,346
9,305
2,905
9,448
12,571
0
111,702
W
Sun Wukong
Evurest
Sun Wukong
17,888
4,912
0
4,156
32,627
26,799
459
5,997
26,030
0
116,107
L
Scylla
KushKat300
Scylla
22,745
2,821
0
3,814
23,182
7,778
0
7,139
16,043
122,141
0
L
Achilles
MiGoiBoi
Achilles
12,310
2,039
0
4,949
26,881
41,518
225
7,222
18,930
0
97,318
W
Baron Samedi
PσstMalone
Baron Samedi
38,335
3,269
8,981
17,579
31,871
15,462
3,377
11,634
20,187
176,966
0
L
Nemesis
Trunngs
Nemesis
20,209
7,256
0
9,388
34,011
19,278
909
10,094
23,815
0
174,962
W
Danzaburou
UnLuckyPeasant
Danzaburou
20,415
7,712
0
9,161
24,803
10,028
5,885
9,378
15,400
0
104,501
W
27,110
11,553
0
15,362
31,916
17,208
3,488
8,680
23,136
0
224,530
L
11,454
331
1,553
4,069
37,145
40,437
198
18,166
18,702
61,360
0
W
Cerberus
weirleader
Cerberus
11,373
188
5
11,455
26,254
34,749
835
9,546
16,658
85,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,915
Gold Earned
96,328
795
Minions Killed
923
0
Camps Cleared
0
3,259,350
Distance Traveled
3,167,876
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
16,679
463
196
5
0
528,961
1
W
Sun Wukong
19,034
529
183
5
0
652,752
0
L
Scylla
15,885
441
168
5
0
615,238
5
L
Achilles
16,091
447
148
4
0
607,107
10
W
Baron Samedi
21,013
584
225
6
0
624,620
14
L
Nemesis
18,029
501
236
7
0
837,707
6
W
Danzaburou
17,050
474
128
4
0
605,728
5
W
Set
22,838
634
250
7
0
669,393
5
L
Geb
14,231
395
47
1
0
670,337
9
W
Cerberus
16,393
455
137
4
0
615,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role