Player Matchup

Danzaburou
Danzaburou
Deathdeal94
Danzaburou
Level 119
God Stats
6W - 1L
1,887 SR
Queue Stats
81W - 80L
1,411 Elo+
Solo
Nox
Nox
DragonLarryXOXO
Nox
Level 65
God Stats
24W - 17L
1,535 SR
Queue Stats
184W - 173L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
MaxMarsh0615
Cthulhu
Level 74
God Stats
16W - 11L
1,525 SR
Queue Stats
160W - 160L
1,391 Elo+
Party 1
Team Averages
Level 86
1,649 SR
1,398 Elo+

VS

Team Averages
Level 81
1,420 SR
1,384 Elo+
Olorun
Olorun
ButterBaby24
Olorun
Level 47
God Stats
0W - 2L
1,281 SR
Queue Stats
80W - 88L
1,385 Elo+
Party 2
Danzaburou
Danzaburou
IASTRO-_-Stealth
Danzaburou
Level 69
God Stats
7W - 8L
1,264 SR
Queue Stats
141W - 128L
1,396 Elo+
Solo
Sobek
Sobek
TRUESPARTAN566
Sobek
Level 128
God Stats
1W - 1L
1,715 SR
Queue Stats
82W - 87L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deathdeal94
Danzaburou
19
11 / 0 / 10
15,590
742
20,660
13,916
5,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
8 / 1 / 11
14,065
670
19,021
16,396
6,622
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
MaxMarsh0615
Cthulhu
17
4 / 3 / 14
13,656
650
16,845
16,594
13,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
1 / 5 / 2
11,972
570
8,791
15,488
5,837
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
IASTRO-_-Stealth
Danzaburou
15
2 / 13 / 1
12,448
593
14,536
25,080
8,414
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 5 / 3
11,661
555
9,891
30,609
35,484
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
23
Kills
4
4
Deaths
23
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
5
2
0.4
W
Danzaburou
Deathdeal94
Danzaburou
11
0
10
16
W
8
1
11
13.5
L
Danzaburou
IASTRO-_-Stealth
Danzaburou
2
13
1
0.19
W
Cthulhu
MaxMarsh0615
Cthulhu
4
3
14
3.67
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,526
Damage
33,218
46,906
Taken
71,177
25,525
Mitigated
49,735
21,418
Healing
17,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,791
3,282
915
5,979
15,488
5,837
610
7,132
8,356
62,636
0
W
Danzaburou
Deathdeal94
Danzaburou
20,660
7,920
887
6,421
13,916
5,553
1,846
5,375
8,366
0
98,724
W
19,021
1,882
0
6,130
16,396
6,622
1,314
5,519
10,537
60,467
0
L
Danzaburou
IASTRO-_-Stealth
Danzaburou
14,536
6,429
0
5,371
25,080
8,414
492
15,079
10,001
0
54,499
W
Cthulhu
MaxMarsh0615
Cthulhu
16,845
603
1,950
6,030
16,594
13,350
224
7,125
9,207
48,072
0
L
9,891
418
0
5,222
30,609
35,484
0
13,802
16,807
35,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,311
Gold Earned
36,081
241
Minions Killed
192
0
Camps Cleared
0
1,187,578
Distance Traveled
981,011
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,972
570
92
4
0
339,088
0
W
Danzaburou
15,590
742
117
6
0
386,579
0
W
Nox
14,065
670
77
4
0
380,392
2
L
Danzaburou
12,448
593
58
3
0
287,366
1
W
Cthulhu
13,656
650
47
2
0
420,607
3
L
Sobek
11,661
555
42
2
0
354,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role