Player Matchup

Baron Samedi
Baron Samedi
ChaRgeR X ELitE
Baron Samedi
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,606 Elo+
Party 2
Vamana
Vamana
Hustlegang226
Vamana
Level 103
God Stats
3W - 1L
1,295 SR
Queue Stats
62W - 50L
1,530 Elo+
Party 2
Olorun
Olorun
xXballerrXx
Olorun
Level 114
God Stats
1W - 0L
1,606 SR
Queue Stats
25W - 17L
1,633 Elo+
Party 2
Team Averages
Level 104
1,467 SR
1,590 Elo+

VS

Team Averages
Level 130
1,402 SR
1,493 Elo+
Hel
Hel
Capgun_outlaw
Hel
Level 145
God Stats
4W - 8L
1,217 SR
Queue Stats
161W - 177L
1,482 Elo+
Solo
Hercules
Hercules
l-Mr_Beans-l
Hercules
Level 129
God Stats
1W - 7L
1,478 SR
Queue Stats
144W - 174L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
zyzy99
Danzaburou
Level 116
God Stats
7W - 5L
1,513 SR
Queue Stats
117W - 139L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChaRgeR X ELitE
Baron Samedi
14
4 / 4 / 11
10,160
726
13,120
8,239
5,376
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 2 / 12
9,833
702
10,894
13,911
12,775
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
15
8 / 3 / 5
10,875
777
11,586
10,260
4,309
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
8,627
616
6,409
14,509
6,645
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
l-Mr_Beans-l
Hercules
14
6 / 3 / 2
10,183
727
8,021
19,341
12,731
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
zyzy99
Danzaburou
12
2 / 6 / 6
9,750
696
8,705
13,415
4,915
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
15
Kills
9
9
Deaths
15
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Baron Samedi
ChaRgeR X ELitE
Baron Samedi
4
4
11
2.38
W
3
2
12
4.5
L
Hercules
l-Mr_Beans-l
Hercules
6
3
2
2.33
W
Olorun
8
3
5
3.5
L
Danzaburou
zyzy99
Danzaburou
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,600
Damage
23,135
32,410
Taken
47,265
22,460
Mitigated
24,291
14,603
Healing
19,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,409
217
5,320
4,676
14,509
6,645
537
8,807
5,577
32,206
0
W
Baron Samedi
ChaRgeR X ELitE
Baron Samedi
13,120
964
2,087
1,873
8,239
5,376
563
1,727
6,412
37,112
0
W
10,894
4,134
493
4,714
13,911
12,775
670
2,552
11,119
0
21,940
L
Hercules
l-Mr_Beans-l
Hercules
8,021
1,638
0
6,082
19,341
12,731
270
7,984
11,030
0
24,598
W
Olorun
11,586
8,910
457
4,979
10,260
4,309
2,215
2,162
7,973
56,710
0
L
Danzaburou
zyzy99
Danzaburou
8,705
2,845
0
3,036
13,415
4,915
420
8,043
5,220
0
33,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,868
Gold Earned
28,560
150
Minions Killed
139
0
Camps Cleared
0
701,958
Distance Traveled
694,214
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,627
616
45
3
0
243,375
1
W
Baron Samedi
10,160
726
46
3
0
223,584
0
W
Vamana
9,833
702
24
2
0
262,428
1
L
Hercules
10,183
727
35
3
0
262,564
0
W
Olorun
10,875
777
80
6
0
215,946
0
L
Danzaburou
9,750
696
59
4
0
188,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role