Player Matchup

Discordia
Discordia
HoneyVibes
Discordia
Level 71
God Stats
6W - 4L
1,500 SR
Queue Stats
59W - 49L
1,186 Elo+
Party 1
Danzaburou
Danzaburou
Killface27
Danzaburou
Level 7
God Stats
2W - 4L
1,174 SR
Queue Stats
5W - 9L
933 Elo+
Party 1
Xing Tian
Xing Tian
Split407
Xing Tian
Level 19
God Stats
14W - 8L
1,500 SR
Queue Stats
64W - 50L
1,072 Elo+
Party 1
Team Averages
Level 32
1,391 SR
1,063 Elo+

VS

Team Averages
Level 35
1,418 SR
1,365 Elo+
Hercules
Hercules
LoafyMuffBoy
Hercules
Level 18
God Stats
1W - 7L
1,110 SR
Queue Stats
16W - 42L
1,195 Elo+
Party 2
Hun Batz
Hun Batz
Unit155
Hun Batz
Level 62
God Stats
2W - 1L
1,720 SR
Queue Stats
9W - 8L
1,550 Elo+
Solo
Baba Yaga
Baba Yaga
falgaris123
Baba Yaga
Level 26
God Stats
5W - 6L
1,423 SR
Queue Stats
97W - 134L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HoneyVibes
Discordia
15
8 / 9 / 3
13,075
623
17,766
16,344
6,798
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Killface27
Danzaburou
17
7 / 12 / 7
14,419
687
17,759
27,821
11,529
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Split407
Xing Tian
15
0 / 6 / 13
13,318
634
7,782
30,355
40,613
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LoafyMuffBoy
Hercules
15
5 / 9 / 11
14,131
673
12,405
23,503
14,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
Unit155
Hun Batz
18
11 / 5 / 9
15,150
721
19,224
16,947
7,392
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
falgaris123
Baba Yaga
20
11 / 1 / 13
15,407
734
33,153
15,519
7,359
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
60
15
Kills
27
27
Deaths
15
23
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Discordia
HoneyVibes
Discordia
8
9
3
1.06
L
Danzaburou
Killface27
Danzaburou
7
12
7
0.88
W
Hercules
LoafyMuffBoy
Hercules
5
9
11
1.17
L
Xing Tian
Split407
Xing Tian
0
6
13
1.08
W
Hun Batz
Unit155
Hun Batz
11
5
9
3.1
W
Baba Yaga
falgaris123
Baba Yaga
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,307
Damage
64,782
74,520
Taken
55,969
58,940
Mitigated
29,340
11,345
Healing
16,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
HoneyVibes
Discordia
17,766
1,777
0
750
16,344
6,798
0
8,095
8,249
41,289
0
L
Danzaburou
Killface27
Danzaburou
17,759
9,195
0
5,967
27,821
11,529
721
12,527
15,294
0
68,434
W
Hercules
LoafyMuffBoy
Hercules
12,405
2,532
0
5,795
23,503
14,589
719
11,098
12,405
0
28,567
L
Xing Tian
Split407
Xing Tian
7,782
986
1,265
3,363
30,355
40,613
0
12,555
17,800
20,312
0
W
Hun Batz
Unit155
Hun Batz
19,224
6,911
0
2,135
16,947
7,392
1,613
6,679
10,268
0
88,156
W
Baba Yaga
falgaris123
Baba Yaga
33,153
135
566
7,932
15,519
7,359
79
7,825
7,694
100,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,812
Gold Earned
44,688
154
Minions Killed
234
0
Camps Cleared
0
905,410
Distance Traveled
1,085,149
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,075
623
39
2
0
282,031
0
L
Danzaburou
14,419
687
99
5
0
290,769
0
W
Hercules
14,131
673
32
2
0
298,432
0
L
Xing Tian
13,318
634
16
1
0
332,610
1
W
Hun Batz
15,150
721
89
4
0
383,145
5
W
Baba Yaga
15,407
734
113
5
0
403,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role