Player Matchup

Achilles
Achilles
EraegonLionhart
Achilles
Level 4
God Stats
0W - 2L
1,234 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RoCkenBoCk
Tsukuyomi
Level 20
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
TotesMcQuotes
Danzaburou
Level 29
God Stats
1W - 1L
1,284 SR
Queue Stats
100W - 138L
1,250 Elo+
Solo
Ra
Ra
killerking9674
Ra
Level 17
God Stats
11W - 9L
1,320 SR
Queue Stats
76W - 65L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
peoplestrust101
Cthulhu
Level 29
God Stats
8W - 5L
1,592 SR
Queue Stats
100W - 109L
1,423 Elo+
Party 2
Team Averages
Level 20
1,333 SR
1,425 Elo+

VS

Team Averages
Level 46
1,457 SR
1,338 Elo+
Kuzenbo
Kuzenbo
Babsonon
Kuzenbo
Level 16
God Stats
7W - 5L
1,378 SR
Queue Stats
14W - 17L
1,248 Elo+
Party 1
Neith
Neith
Hokora
Neith
Level 135
God Stats
2W - 0L
1,365 SR
Queue Stats
99W - 85L
1,555 Elo+
Party 1
Nu Wa
Nu Wa
Kensh1nXO
Nu Wa
Level 38
God Stats
12W - 10L
1,372 SR
Queue Stats
43W - 61L
1,307 Elo+
Party 1
Danzaburou
Danzaburou
Raccoon 7GA
Danzaburou
Level 17
God Stats
16W - 15L
1,551 SR
Queue Stats
28W - 35L
1,250 Elo+
Party 1
Arachne
Arachne
khlavkalas
Arachne
Level 24
God Stats
16W - 9L
1,618 SR
Queue Stats
74W - 90L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
7
0 / 5 / 3
4,463
372
2,457
8,857
4,093
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
RoCkenBoCk
Tsukuyomi
7
3 / 4 / 0
5,457
455
3,031
8,315
2,331
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
TotesMcQuotes
Danzaburou
9
1 / 2 / 2
5,381
448
6,793
5,361
1,761
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 2 / 0
6,152
513
4,253
5,478
2,132
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,262
439
2,495
10,130
4,369
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Babsonon
Kuzenbo
10
2 / 2 / 4
6,328
527
3,618
8,290
5,199
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Hokora
Neith
14
7 / 0 / 0
8,351
696
10,011
7,686
4,402
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Kensh1nXO
Nu Wa
10
2 / 0 / 1
6,238
520
5,575
4,634
1,377
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Raccoon 7GA
Danzaburou
10
3 / 2 / 4
6,673
556
7,557
5,734
1,584
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
khlavkalas
Arachne
10
2 / 1 / 1
6,334
528
1,891
6,239
1,971
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
16
16
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Babsonon
Kuzenbo
2
2
4
2
L
Achilles
0
5
3
0.3
W
Neith
Hokora
Neith
7
0
0
7
W
Nu Wa
Kensh1nXO
Nu Wa
2
0
1
2.5
W
Danzaburou
Raccoon 7GA
Danzaburou
3
2
4
2.5
L
Tsukuyomi
RoCkenBoCk
Tsukuyomi
3
4
0
0.75
L
Danzaburou
TotesMcQuotes
Danzaburou
1
2
2
1
W
Arachne
khlavkalas
Arachne
2
1
1
2.5
L
1
2
0
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,029
Damage
28,652
38,141
Taken
32,583
14,686
Mitigated
14,533
7,221
Healing
12,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Babsonon
Kuzenbo
3,618
1,565
0
2,177
8,290
5,199
481
0
8,290
8,683
0
L
Achilles
2,457
725
0
431
8,857
4,093
0
2,611
6,221
0
7,953
W
Neith
Hokora
Neith
10,011
4,705
0
6,259
7,686
4,402
435
2,495
5,191
0
53,868
W
Nu Wa
Kensh1nXO
Nu Wa
5,575
1,435
0
1,140
4,634
1,377
627
2,145
2,489
34,403
0
W
Danzaburou
Raccoon 7GA
Danzaburou
7,557
3,643
0
506
5,734
1,584
729
0
5,734
0
33,209
L
Tsukuyomi
RoCkenBoCk
Tsukuyomi
3,031
804
0
1,627
8,315
2,331
0
960
7,305
0
20,951
L
Danzaburou
TotesMcQuotes
Danzaburou
6,793
2,824
0
898
5,361
1,761
0
1,616
3,745
0
30,067
W
Arachne
khlavkalas
Arachne
1,891
1,385
0
2,137
6,239
1,971
329
2,108
4,131
0
22,660
L
4,253
836
0
2,275
5,478
2,132
0
3,480
1,974
36,077
0
L
2,495
561
0
1,990
10,130
4,369
0
526
9,074
24,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,715
Gold Earned
33,924
216
Minions Killed
272
0
Camps Cleared
0
1,041,734
Distance Traveled
1,054,852
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,328
527
16
1
0
204,563
2
L
Achilles
4,463
372
10
1
0
216,027
1
W
Neith
8,351
696
102
9
0
187,463
3
W
Nu Wa
6,238
520
53
4
0
216,451
0
W
Danzaburou
6,673
556
56
5
0
215,715
2
L
Tsukuyomi
5,457
455
36
3
0
205,676
2
L
Danzaburou
5,381
448
46
4
0
200,814
3
W
Arachne
6,334
528
45
4
0
230,660
1
L
Ra
6,152
513
74
6
0
181,319
4
L
Cthulhu
5,262
439
50
4
0
237,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role