Player Matchup

Merlin
Merlin
BUlLSHARK019
Merlin
Level 47
God Stats
12W - 12L
1,377 SR
Queue Stats
88W - 90L
1,254 Elo+
Party 2
Bellona
Bellona
Banatrick
Bellona
Level 68
God Stats
2W - 3L
1,195 SR
Queue Stats
424W - 432L
1,275 Elo+
Party 2
Danzaburou
Danzaburou
otteranarchy
Danzaburou
Level 28
God Stats
5W - 3L
1,714 SR
Queue Stats
94W - 87L
1,348 Elo+
Party 2
Team Averages
Level 48
1,429 SR
1,293 Elo+

VS

Team Averages
Level 36
1,578 SR
1,258 Elo+
Yemoja
Yemoja
TheCubanDude
Yemoja
Level 21
God Stats
45W - 31L
1,633 SR
Queue Stats
45W - 31L
1,306 Elo+
Party 1
Izanami
Izanami
VerZaa-
Izanami
Level 24
God Stats
4W - 3L
1,518 SR
Queue Stats
6W - 11L
1,201 Elo+
Party 1
Danzaburou
Danzaburou
narugox
Danzaburou
Level 64
God Stats
23W - 13L
1,583 SR
Queue Stats
68W - 72L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 1 / 7
13,857
630
21,518
13,058
5,373
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Banatrick
Bellona
16
7 / 0 / 7
14,031
638
16,726
24,385
40,441
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
otteranarchy
Danzaburou
14
3 / 3 / 8
13,014
592
11,415
13,330
4,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 5 / 3
12,331
561
11,928
18,044
20,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
VerZaa-
Izanami
14
1 / 5 / 1
11,575
526
6,353
19,630
6,520
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
narugox
Danzaburou
14
2 / 6 / 1
12,528
569
14,809
22,155
7,861
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
15
Kills
4
4
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
1
7
8.5
W
Bellona
Banatrick
Bellona
7
0
7
10.5
L
Yemoja
1
5
3
0.5
L
Izanami
VerZaa-
Izanami
1
5
1
0.3
L
Danzaburou
narugox
Danzaburou
2
6
1
0.42
W
Danzaburou
otteranarchy
Danzaburou
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,659
Damage
33,090
50,773
Taken
59,829
50,531
Mitigated
34,648
11,243
Healing
13,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
21,518
673
906
3,361
13,058
5,373
1,687
1,905
11,078
86,621
0
W
Bellona
Banatrick
Bellona
16,726
2,275
0
3,993
24,385
40,441
956
4,978
18,635
1,126
37,771
L
Yemoja
11,928
804
2,616
216
18,044
20,267
185
6,929
10,840
62,163
0
L
Izanami
VerZaa-
Izanami
6,353
5,076
0
5,471
19,630
6,520
963
7,621
11,709
0
46,185
L
Danzaburou
narugox
Danzaburou
14,809
5,510
0
5,451
22,155
7,861
604
7,952
13,778
0
47,407
W
Danzaburou
otteranarchy
Danzaburou
11,415
4,043
0
2,983
13,330
4,717
1,992
4,272
8,683
0
50,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,902
Gold Earned
36,434
192
Minions Killed
212
0
Camps Cleared
0
1,104,380
Distance Traveled
1,069,184
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,857
630
116
5
0
363,960
0
W
Bellona
14,031
638
33
2
0
436,987
1
L
Yemoja
12,331
561
75
3
0
369,932
0
L
Izanami
11,575
526
84
4
0
355,120
0
L
Danzaburou
12,528
569
53
2
0
344,132
2
W
Danzaburou
13,014
592
43
2
0
303,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role