Player Matchup

Fenrir
Fenrir
Shadebleck
Fenrir
Level 25
God Stats
13W - 3L
1,480 SR
Queue Stats
24W - 12L
1,580 Elo+
Party 2
Ra
Ra
wand4286
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
xI10
Danzaburou
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 39L
1,521 Elo+
Party 2
Team Averages
Level 94
1,493 SR
1,534 Elo+

VS

Team Averages
Level 70
1,493 SR
1,256 Elo+
Cernunnos
Cernunnos
Arefia
Cernunnos
Level 56
God Stats
31W - 54L
1,399 SR
Queue Stats
32W - 58L
1,319 Elo+
Party 1
Vulcan
Vulcan
Cardhial
Vulcan
Level 147
God Stats
47W - 55L
1,582 SR
Queue Stats
134W - 195L
1,407 Elo+
Party 1
Susano
Susano
PaçoqueiroZ
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,042 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Shadebleck
Fenrir
12
2 / 3 / 9
9,235
660
3,644
10,256
5,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
6 / 1 / 10
11,097
793
9,256
9,853
3,426
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xI10
Danzaburou
14
9 / 0 / 5
11,412
815
12,480
13,071
4,520
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arefia
Cernunnos
13
1 / 3 / 3
8,702
622
5,729
10,764
3,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Cardhial
Vulcan
13
2 / 3 / 2
8,810
629
15,037
7,501
2,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Susano
9
1 / 11 / 1
8,057
576
3,038
12,250
3,655
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
17
Kills
4
4
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Arefia
Cernunnos
1
3
3
0.83
L
Vulcan
Cardhial
Vulcan
2
3
2
1
L
Susano
1
11
1
0.14
W
Fenrir
Shadebleck
Fenrir
2
3
9
2.17
W
6
1
10
11
W
Danzaburou
xI10
Danzaburou
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,380
Damage
23,804
33,180
Taken
30,515
13,096
Mitigated
9,592
14,059
Healing
6,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Arefia
Cernunnos
5,729
2,062
0
4,090
10,764
3,492
0
4,532
6,232
0
29,749
L
Vulcan
Cardhial
Vulcan
15,037
7,253
846
498
7,501
2,445
0
1,909
5,592
48,563
0
L
Susano
3,038
783
0
847
12,250
3,655
0
2,867
9,383
0
24,037
W
Fenrir
Shadebleck
Fenrir
3,644
354
0
2,200
10,256
5,150
432
5,427
4,829
0
12,094
W
9,256
1,071
2,004
5,018
9,853
3,426
137
4,259
5,594
74,308
0
W
Danzaburou
xI10
Danzaburou
12,480
6,866
0
4,837
13,071
4,520
2,005
5,379
7,692
0
62,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,744
Gold Earned
25,569
207
Minions Killed
157
0
Camps Cleared
0
830,466
Distance Traveled
777,360
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,702
622
62
4
0
249,821
3
L
Vulcan
8,810
629
68
5
0
307,314
3
L
Susano
8,057
576
27
2
0
220,225
1
W
Fenrir
9,235
660
19
1
0
280,229
1
W
Ra
11,097
793
113
8
0
287,729
3
W
Danzaburou
11,412
815
75
5
0
262,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role