Player Matchup

Pele
Pele
BadCartography
Pele
Level 28
God Stats
28W - 24L
1,600 SR
Queue Stats
45W - 50L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
Bard-Back
Cthulhu
Level 23
God Stats
33W - 28L
1,518 SR
Queue Stats
39W - 36L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
CJAG17
Danzaburou
Level 35
God Stats
3W - 2L
1,722 SR
Queue Stats
30W - 37L
1,464 Elo+
Party 2
Hades
Hades
TakazZu4617
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,393 Elo+
Solo
Vulcan
Vulcan
ThunderDuck2323
Vulcan
Level 26
God Stats
6W - 6L
1,690 SR
Queue Stats
34W - 37L
1,475 Elo+
Party 2
Team Averages
Level 24
1,606 SR
1,460 Elo+

VS

Team Averages
Level 22
1,508 SR
1,454 Elo+
Sobek
Sobek
JZbear89
Sobek
Level 27
God Stats
2W - 1L
1,733 SR
Queue Stats
218W - 208L
1,478 Elo+
Party 1
Izanami
Izanami
KAOS_OreoWitAfro
Izanami
Level 26
God Stats
9W - 10L
1,497 SR
Queue Stats
178W - 161L
1,515 Elo+
Solo
Loki
Loki
Kr1staLL159
Loki
Level 8
God Stats
9W - 8L
1,589 SR
Queue Stats
13W - 14L
1,499 Elo+
Solo
Zeus
Zeus
StuccoDyer
Zeus
Level 24
God Stats
1W - 5L
1,218 SR
Queue Stats
185W - 174L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
XiM-SaCReD
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,227
475
3,156
8,853
2,613
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Bard-Back
Cthulhu
8
1 / 3 / 0
5,468
497
5,747
7,141
2,822
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
CJAG17
Danzaburou
8
0 / 1 / 1
4,936
449
2,131
2,226
738
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 1 / 0
6,095
554
5,398
7,865
4,058
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 4 / 0
5,256
478
2,125
5,491
1,911
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JZbear89
Sobek
9
1 / 0 / 2
5,571
506
948
5,839
3,731
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 2
5,774
525
3,888
4,265
1,298
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 0 / 2
6,848
623
4,871
6,145
1,812
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
9 / 0 / 1
7,833
712
8,827
4,947
1,466
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
XiM-SaCReD
Sun Wukong
11
0 / 0 / 1
6,186
562
2,556
5,816
2,775
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
13
13
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Cthulhu
Bard-Back
Cthulhu
1
3
0
0.33
L
Danzaburou
CJAG17
Danzaburou
0
1
1
0.5
W
Sobek
JZbear89
Sobek
1
0
2
2
W
1
1
2
2
W
2
0
2
3
W
9
0
1
9.5
L
0
1
0
0
L
0
4
0
0
W
Sun Wukong
XiM-SaCReD
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,557
Damage
21,090
31,576
Taken
27,012
12,142
Mitigated
11,082
9,792
Healing
10,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,156
409
0
2,874
8,853
2,613
0
3,925
4,928
0
30,486
L
Cthulhu
Bard-Back
Cthulhu
5,747
405
97
504
7,141
2,822
0
951
6,190
20,722
0
L
Danzaburou
CJAG17
Danzaburou
2,131
840
0
719
2,226
738
0
867
1,359
0
16,552
W
Sobek
JZbear89
Sobek
948
153
0
1,450
5,839
3,731
135
2,486
3,353
4,051
0
W
3,888
1,811
258
1,046
4,265
1,298
0
2,615
1,650
0
36,968
W
4,871
1,494
0
2,664
6,145
1,812
804
2,215
3,905
0
42,040
W
8,827
1,215
0
1,307
4,947
1,466
1,163
2,125
2,822
39,619
0
L
5,398
1,212
0
5,193
7,865
4,058
55
0
7,517
36,139
0
L
2,125
208
0
405
5,491
1,911
192
4,032
1,459
22,078
0
W
Sun Wukong
XiM-SaCReD
Sun Wukong
2,556
639
0
3,485
5,816
2,775
107
3,309
2,012
0
30,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,982
Gold Earned
32,212
237
Minions Killed
287
0
Camps Cleared
0
969,680
Distance Traveled
1,062,761
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,227
475
53
5
0
222,855
4
L
Cthulhu
5,468
497
25
2
0
214,043
2
L
Danzaburou
4,936
449
35
3
0
180,256
2
W
Sobek
5,571
506
10
1
0
193,047
2
W
Izanami
5,774
525
75
7
0
219,447
4
W
Loki
6,848
623
71
6
0
214,472
3
W
Zeus
7,833
712
67
6
0
221,099
0
L
Hades
6,095
554
76
7
0
164,908
3
L
Vulcan
5,256
478
48
4
0
187,618
0
W
Sun Wukong
6,186
562
64
6
0
214,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role