Player Matchup

Kuzenbo
Kuzenbo
Platinum V
Evil Demoon
Kuzenbo
Platinum V
Level 107
God Stats
7W - 2L
1,692 SR
Queue Stats
77W - 63L
1,777 MMR
Party 1
Hades
Hades
Platinum IV
MyTh VELAS
Hades
Platinum IV
Level 105
God Stats
39W - 15L
1,789 SR
Queue Stats
111W - 93L
1,982 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond IV
TPH Capacity
Tsukuyomi
Diamond IV
Level 127
God Stats
14W - 6L
1,736 SR
Queue Stats
71W - 51L
2,359 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 113
1,739 SR
2,039 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,564 SR
1,947 MMR
King Arthur
King Arthur
Platinum IV
Oppo
King Arthur
Platinum IV
Level 146
God Stats
1W - 1L
1,451 SR
Queue Stats
78W - 58L
2,204 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
Ruling Shadow
Baron Samedi
Gold IV
Level 148
God Stats
1W - 2L
1,669 SR
Queue Stats
133W - 114L
1,926 MMR
Party 2
Cernunnos
Cernunnos
Gold II
W3AK W1LLED
Cernunnos
Gold II
Level 105
God Stats
1W - 1L
1,572 SR
Queue Stats
22W - 25L
1,711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Evil Demoon
Kuzenbo
17
3 / 4 / 11
15,640
652
11,274
30,029
55,061
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
20
10 / 2 / 6
16,401
683
27,590
25,548
23,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
TPH Capacity
Tsukuyomi
16
3 / 5 / 10
14,501
604
16,657
25,380
32,580
Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
AphroditeHelCthulhuSobekChaac

VS

Bans
PersephoneCabrakanGuan YuAchillesSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Oppo
King Arthur
19
6 / 2 / 4
15,114
630
31,493
27,806
40,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Ruling Shadow
Baron Samedi
16
1 / 6 / 8
13,608
567
13,855
19,800
15,328
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
W3AK W1LLED
Cernunnos
17
4 / 8 / 4
13,651
569
15,485
20,889
7,984
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
16
Kills
11
11
Deaths
16
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Evil Demoon
Kuzenbo
3
4
11
2.13
W
Hades
10
2
6
6.5
L
King Arthur
Oppo
King Arthur
6
2
4
4
L
Baron Samedi
Ruling Shadow
Baron Samedi
1
6
8
0.83
W
Tsukuyomi
TPH Capacity
Tsukuyomi
3
5
10
1.6
L
Cernunnos
W3AK W1LLED
Cernunnos
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,521
Damage
60,833
80,957
Taken
68,495
111,119
Mitigated
64,068
17,804
Healing
13,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Evil Demoon
Kuzenbo
11,274
3,922
0
500
30,029
55,061
1,159
5,644
24,008
40,679
0
W
Hades
27,590
2,974
2,711
12,602
25,548
23,478
1,747
3,157
21,889
129,070
0
L
King Arthur
Oppo
King Arthur
31,493
5,707
0
3,547
27,806
40,756
0
14,154
13,093
0
92,314
L
Baron Samedi
Ruling Shadow
Baron Samedi
13,855
1,330
2,583
3,832
19,800
15,328
0
11,842
7,633
69,276
0
W
Tsukuyomi
TPH Capacity
Tsukuyomi
16,657
3,727
0
1,991
25,380
32,580
711
5,149
19,177
0
80,364
L
Cernunnos
W3AK W1LLED
Cernunnos
15,485
7,912
0
4,003
20,889
7,984
0
12,904
7,685
0
59,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,542
Gold Earned
42,373
301
Minions Killed
273
0
Camps Cleared
0
1,280,788
Distance Traveled
1,196,453
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
15,640
652
44
2
0
455,611
3
W
Hades
16,401
683
194
8
0
427,500
1
L
King Arthur
15,114
630
79
3
0
453,594
3
L
Baron Samedi
13,608
567
107
4
0
373,070
3
W
Tsukuyomi
14,501
604
63
3
0
397,677
4
L
Cernunnos
13,651
569
87
4
0
369,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role