Player Matchup

Hel
Hel
AlienCAKES15
Hel
Level 80
God Stats
49W - 52L
1,503 SR
Queue Stats
189W - 207L
1,320 Elo+
Solo
Arachne
Arachne
Giga_Disaster
Arachne
Level 105
God Stats
33W - 26L
1,575 SR
Queue Stats
437W - 423L
1,501 Elo+
Solo
Danzaburou
Danzaburou
Interracials
Danzaburou
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
262W - 204L
1,525 Elo+
Party 2
Hera
Hera
ObeyBrizzle
Hera
Level 56
God Stats
2W - 2L
1,645 SR
Queue Stats
145W - 142L
1,489 Elo+
Party 2
Ymir
Ymir
ShameOnJames
Ymir
Level 53
God Stats
17W - 12L
1,475 SR
Queue Stats
137W - 174L
1,272 Elo+
Solo
Team Averages
Level 77
1,540 SR
1,422 Elo+

VS

Team Averages
Level 99
1,432 SR
1,438 Elo+
Cthulhu
Cthulhu
BigBoyTrash70
Cthulhu
Level 75
God Stats
2W - 3L
1,224 SR
Queue Stats
238W - 287L
1,333 Elo+
Solo
Danzaburou
Danzaburou
C A P O2296
Danzaburou
Level 77
God Stats
2W - 2L
1,196 SR
Queue Stats
104W - 116L
1,327 Elo+
Solo
Nike
Nike
Cherubane
Nike
Level 80
God Stats
2W - 0L
1,725 SR
Queue Stats
34W - 34L
1,474 Elo+
Party 1
Serqet
Serqet
nubeparadise
Serqet
Level 127
God Stats
1W - 0L
1,735 SR
Queue Stats
148W - 129L
1,537 Elo+
Party 1
Xbalanque
Xbalanque
trislast360
Xbalanque
Level 138
God Stats
1W - 1L
1,277 SR
Queue Stats
85W - 85L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,800
760
1,115
2,660
502
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
5
0 / 1 / 0
3,398
680
775
3,824
773
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Danzaburou
Interracials
Danzaburou
5
0 / 1 / 0
3,223
645
1,270
2,924
696
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 0
3,540
708
1,662
1,255
227
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
2,508
502
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
6
0 / 0 / 1
3,550
710
724
1,405
524
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
C A P O2296
Danzaburou
6
1 / 0 / 0
4,065
813
345
1,951
634
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
6
0 / 0 / 0
3,387
677
1,820
2,257
923
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
5
1 / 0 / 1
3,829
766
1,282
3,217
763
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
trislast360
Xbalanque
5
1 / 0 / 0
3,365
673
1,126
2,451
413
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Cthulhu
0
0
1
0.5
W
Danzaburou
C A P O2296
Danzaburou
1
0
0
1
W
Nike
0
0
0
0
L
Arachne
0
1
0
0
L
Danzaburou
Interracials
Danzaburou
0
1
0
0
L
0
1
0
0
L
0
0
0
0
W
Serqet
1
0
1
1.5
W
Xbalanque
trislast360
Xbalanque
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,822
Damage
5,297
10,663
Taken
11,281
2,198
Mitigated
3,257
5,709
Healing
3,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,115
392
74
2,039
2,660
502
30
0
2,460
17,285
0
W
Cthulhu
724
64
234
155
1,405
524
0
0
1,405
10,462
0
W
Danzaburou
C A P O2296
Danzaburou
345
0
0
568
1,951
634
0
1,560
391
0
13,246
W
Nike
1,820
292
0
200
2,257
923
0
897
1,360
0
11,990
L
Arachne
775
554
0
2,041
3,824
773
0
298
3,358
0
12,280
L
Danzaburou
Interracials
Danzaburou
1,270
444
0
1,385
2,924
696
0
426
2,498
0
12,477
L
1,662
63
0
170
1,255
227
0
0
1,255
14,135
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
1,282
226
0
1,487
3,217
763
0
320
2,897
0
14,531
W
Xbalanque
trislast360
Xbalanque
1,126
451
0
1,000
2,451
413
451
0
2,451
0
11,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,469
Gold Earned
18,196
118
Minions Killed
124
0
Camps Cleared
0
429,584
Distance Traveled
509,333
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,800
760
40
8
0
110,331
0
W
Cthulhu
3,550
710
11
2
0
95,639
1
W
Danzaburou
4,065
813
29
6
0
89,509
0
W
Nike
3,387
677
20
4
0
127,550
0
L
Arachne
3,398
680
24
5
0
113,414
1
L
Danzaburou
3,223
645
21
4
0
93,432
2
L
Hera
3,540
708
33
7
0
102,563
0
L
Ymir
2,508
502
0
0
0
9,844
0
W
Serqet
3,829
766
34
7
0
110,521
0
W
Xbalanque
3,365
673
30
6
0
86,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role