Player Matchup

Artio
Artio
Anthony-vlz-
Artio
Level 7
God Stats
3W - 3L
1,290 SR
Queue Stats
42W - 67L
1,298 Elo+
Solo
Danzaburou
Danzaburou
Jitra29
Danzaburou
Level 29
God Stats
2W - 0L
1,551 SR
Queue Stats
114W - 97L
1,586 Elo+
Solo
Janus
Janus
LiptonGreenTea-
Janus
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 20L
1,741 Elo+
Solo
Neith
Neith
Riders2612
Neith
Level 4
God Stats
2W - 0L
1,725 SR
Queue Stats
14W - 13L
1,636 Elo+
Solo
Loki
Loki
TheSomaCruz
Loki
Level 25
God Stats
14W - 12L
1,647 SR
Queue Stats
88W - 68L
1,649 Elo+
Solo
Team Averages
Level 16
1,543 SR
1,582 Elo+

VS

Team Averages
Level 22
1,582 SR
1,596 Elo+
Sobek
Sobek
Mama Luchona629
Sobek
Level 29
God Stats
0W - 3L
1,241 SR
Queue Stats
69W - 65L
1,551 Elo+
Solo
Nemesis
Nemesis
Mochi No Mi
Nemesis
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 43L
1,579 Elo+
Solo
Cthulhu
Cthulhu
SukOnMyDi_ck
Cthulhu
Level 14
God Stats
2W - 1L
1,858 SR
Queue Stats
28W - 16L
1,710 Elo+
Solo
Agni
Agni
galaxy_cudi202
Agni
Level 27
God Stats
3W - 4L
1,811 SR
Queue Stats
109W - 93L
1,620 Elo+
Solo
Danzaburou
Danzaburou
xMrSmurfx2007
Danzaburou
Level 21
God Stats
5W - 2L
1,500 SR
Queue Stats
37W - 26L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 10
9,175
417
1,945
14,588
10,173
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Jitra29
Danzaburou
18
2 / 5 / 6
12,223
556
17,148
18,732
7,685
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 1 / 5
12,785
581
19,024
13,065
4,997
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
16
3 / 8 / 7
11,034
502
12,022
16,217
5,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 0 / 5
14,526
660
12,909
13,042
5,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 9
9,787
445
8,352
18,566
19,965
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Mochi No Mi
Nemesis
17
3 / 3 / 5
10,847
493
6,801
17,521
10,064
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SukOnMyDi_ck
Cthulhu
17
6 / 3 / 0
11,183
508
11,686
19,139
24,814
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 8 / 4
12,312
560
13,531
16,493
6,988
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
xMrSmurfx2007
Danzaburou
15
6 / 6 / 3
10,325
469
11,982
17,486
7,002
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
42
25
Kills
21
21
Deaths
25
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
7
10
0.86
W
Danzaburou
Jitra29
Danzaburou
2
5
6
1
W
10
1
5
12.5
L
2
5
9
1.3
L
Nemesis
Mochi No Mi
Nemesis
3
3
5
1.83
W
Neith
3
8
7
0.81
L
Cthulhu
SukOnMyDi_ck
Cthulhu
6
3
0
2
W
9
0
5
11.5
L
4
8
4
0.75
L
Danzaburou
xMrSmurfx2007
Danzaburou
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,048
Damage
52,352
75,644
Taken
89,205
33,813
Mitigated
68,833
18,258
Healing
25,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,945
518
0
252
14,588
10,173
245
4,448
10,093
10,441
0
W
Danzaburou
Jitra29
Danzaburou
17,148
7,185
0
7,156
18,732
7,685
2,523
9,199
9,112
0
93,619
W
19,024
1,331
0
2,040
13,065
4,997
279
7,898
5,017
80,144
0
L
8,352
410
357
5,801
18,566
19,965
28
2,720
15,846
29,530
0
L
Nemesis
Mochi No Mi
Nemesis
6,801
1,085
0
3,636
17,521
10,064
186
2,780
14,741
0
70,274
W
Neith
12,022
5,299
636
3,301
16,217
5,604
1,008
7,658
8,484
0
73,773
L
Cthulhu
SukOnMyDi_ck
Cthulhu
11,686
686
48
3,885
19,139
24,814
423
6,255
12,884
65,747
0
W
12,909
3,320
0
4,873
13,042
5,354
0
3,573
9,369
0
115,049
L
13,531
929
143
4,510
16,493
6,988
286
8,095
8,398
86,577
0
L
Danzaburou
xMrSmurfx2007
Danzaburou
11,982
4,661
812
6,272
17,486
7,002
123
1,119
16,367
0
67,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,743
Gold Earned
54,454
604
Minions Killed
511
0
Camps Cleared
0
2,068,478
Distance Traveled
1,920,008
24
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,175
417
15
1
0
391,991
3
W
Danzaburou
12,223
556
162
7
0
350,259
2
W
Janus
12,785
581
127
6
0
457,669
13
L
Sobek
9,787
445
23
1
0
347,741
6
L
Nemesis
10,847
493
124
6
0
509,468
18
W
Neith
11,034
502
115
5
0
324,910
1
L
Cthulhu
11,183
508
118
5
0
384,161
2
W
Loki
14,526
660
185
8
0
543,649
5
L
Agni
12,312
560
148
7
0
349,014
3
L
Danzaburou
10,325
469
98
4
0
329,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role