Player Matchup

King Arthur
King Arthur
AileKnight
King Arthur
Level 26
God Stats
1W - 0L
1,708 SR
Queue Stats
8W - 9L
1,227 Elo+
Party 1
Merlin
Merlin
AileWaffles
Merlin
Level 27
God Stats
1W - 0L
1,525 SR
Queue Stats
11W - 9L
1,276 Elo+
Party 1
Cerberus
Cerberus
Dark trooper774
Cerberus
Level 25
God Stats
4W - 5L
1,394 SR
Queue Stats
44W - 43L
1,239 Elo+
Solo
Izanami
Izanami
Pep-Sama
Izanami
Level 8
God Stats
33W - 41L
1,526 SR
Queue Stats
143W - 144L
1,241 Elo+
Solo
Da Ji
Da Ji
classy_ax2
Da Ji
Level 8
God Stats
3W - 5L
1,288 SR
Queue Stats
36W - 33L
1,189 Elo+
Solo
Team Averages
Level 19
1,488 SR
1,235 Elo+

VS

Team Averages
Level 12
1,473 SR
1,278 Elo+
Chiron
Chiron
Cowboys 4653
Chiron
Level 26
God Stats
41W - 44L
1,461 SR
Queue Stats
111W - 116L
1,250 Elo+
Solo
Kukulkan
Kukulkan
Kukuress
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Pele
Pele
MCPanda1222
Pele
Level 8
God Stats
0W - 1L
1,390 SR
Queue Stats
0W - 2L
1,007 Elo+
Party 2
Bellona
Bellona
SGeeMelon
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
SoullessBoo
Bastet
Level 21
God Stats
11W - 12L
1,513 SR
Queue Stats
54W - 101L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AileKnight
King Arthur
11
1 / 4 / 6
7,304
430
4,523
11,408
6,384
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
14
6 / 4 / 0
8,902
524
7,776
9,475
3,270
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
14
9 / 2 / 8
10,266
604
7,617
12,237
6,064
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Pep-Sama
Izanami
17
10 / 1 / 4
10,961
645
9,943
9,268
3,166
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
14
6 / 3 / 4
8,775
516
6,772
12,268
4,709
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
4 / 5 / 2
8,561
504
9,498
9,528
3,377
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Kukuress
Kukulkan
12
2 / 2 / 1
8,073
475
4,032
5,581
1,858
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 11 / 2
7,361
433
8,367
14,032
3,523
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
SGeeMelon
Bellona
10
2 / 10 / 0
6,931
408
5,764
12,534
9,321
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
12
2 / 7 / 2
7,583
446
3,461
10,785
3,118
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
32
Kills
12
14
Deaths
35
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AileKnight
King Arthur
1
4
6
1
W
Merlin
6
4
0
1.5
L
Chiron
4
5
2
1
W
Cerberus
9
2
8
6.5
L
Kukulkan
Kukuress
Kukulkan
2
2
1
1.25
L
2
11
2
0.27
W
Izanami
Pep-Sama
Izanami
10
1
4
12
L
Bellona
SGeeMelon
Bellona
2
10
0
0.2
L
Bastet
2
7
2
0.43
W
Da Ji
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,631
Damage
31,122
54,656
Taken
52,460
23,593
Mitigated
21,197
12,199
Healing
4,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AileKnight
King Arthur
4,523
1,447
183
808
11,408
6,384
159
286
11,122
0
24,149
W
Merlin
7,776
398
0
1,434
9,475
3,270
1,012
3,746
5,704
46,078
0
L
Chiron
9,498
5,006
170
2,561
9,528
3,377
515
1,198
8,237
0
47,596
W
Cerberus
7,617
671
779
3,414
12,237
6,064
1,025
0
11,987
37,971
0
L
Kukulkan
Kukuress
Kukulkan
4,032
437
0
130
5,581
1,858
304
3,511
2,070
43,748
0
L
8,367
2,255
0
519
14,032
3,523
305
3,333
10,549
0
32,558
W
Izanami
Pep-Sama
Izanami
9,943
8,674
0
5,245
9,268
3,166
3,244
0
9,093
0
73,355
L
Bellona
SGeeMelon
Bellona
5,764
2,542
0
637
12,534
9,321
93
4,018
8,491
0
16,192
L
Bastet
3,461
1,147
0
955
10,785
3,118
509
3,333
7,402
0
29,807
W
Da Ji
6,772
1,976
0
336
12,268
4,709
1,289
0
12,243
0
30,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,208
Gold Earned
38,509
397
Minions Killed
287
0
Camps Cleared
0
1,493,791
Distance Traveled
1,332,442
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,304
430
33
2
0
332,410
1
W
Merlin
8,902
524
71
4
0
293,982
0
L
Chiron
8,561
504
73
4
0
243,677
2
W
Cerberus
10,266
604
87
5
0
289,621
0
L
Kukulkan
8,073
475
94
6
0
200,499
1
L
Pele
7,361
433
49
3
0
289,980
0
W
Izanami
10,961
645
148
9
0
264,284
0
L
Bellona
6,931
408
24
1
0
309,136
0
L
Bastet
7,583
446
47
3
0
289,150
0
W
Da Ji
8,775
516
58
3
0
313,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role