Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ConkerBD
Danzaburou
Level 13
God Stats
4W - 5L
1,650 SR
Queue Stats
16W - 21L
1,366 Elo+
Party 1
Cerberus
Cerberus
awqe356
Cerberus
Level 13
God Stats
4W - 8L
1,381 SR
Queue Stats
13W - 21L
1,374 Elo+
Solo
Team Averages
Level 37
1,510 SR
1,413 Elo+

VS

Team Averages
Level 54
1,562 SR
1,400 Elo+
Cthulhu
Cthulhu
Cybek22
Cthulhu
Level 39
God Stats
72W - 30L
1,594 SR
Queue Stats
196W - 185L
1,331 Elo+
Party 2
Fenrir
Fenrir
Iimon
Fenrir
Level 8
God Stats
7W - 8L
1,423 SR
Queue Stats
11W - 12L
1,260 Elo+
Solo
Danzaburou
Danzaburou
slowbro1998
Danzaburou
Level 116
God Stats
38W - 13L
1,668 SR
Queue Stats
422W - 299L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 4 / 1
8,408
764
5,841
7,914
2,452
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ConkerBD
Danzaburou
7
0 / 5 / 1
6,537
594
2,445
6,454
1,697
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
awqe356
Cerberus
7
1 / 3 / 0
6,681
607
3,523
6,418
3,198
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cybek22
Cthulhu
12
4 / 1 / 6
8,379
762
4,294
9,835
7,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Iimon
Fenrir
10
2 / 2 / 6
7,745
704
3,592
7,418
2,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
slowbro1998
Danzaburou
13
6 / 1 / 4
8,847
804
9,904
7,520
2,699
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
12
12
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
4
1
0.88
L
Danzaburou
ConkerBD
Danzaburou
0
5
1
0.1
W
Cthulhu
Cybek22
Cthulhu
4
1
6
7
W
Fenrir
Iimon
Fenrir
2
2
6
2.5
L
Cerberus
awqe356
Cerberus
1
3
0
0.33
W
Danzaburou
slowbro1998
Danzaburou
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,809
Damage
17,790
20,786
Taken
24,773
7,347
Mitigated
13,001
2,736
Healing
4,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,841
155
0
280
7,914
2,452
0
1,305
6,609
33,040
0
L
Danzaburou
ConkerBD
Danzaburou
2,445
682
222
584
6,454
1,697
0
2,048
4,406
0
6,131
W
Cthulhu
Cybek22
Cthulhu
4,294
105
0
456
9,835
7,481
155
3,625
6,090
15,530
0
W
Fenrir
Iimon
Fenrir
3,592
652
392
1,048
7,418
2,821
0
3,512
3,856
0
10,944
L
Cerberus
awqe356
Cerberus
3,523
181
0
1,650
6,418
3,198
0
985
5,433
11,372
0
W
Danzaburou
slowbro1998
Danzaburou
9,904
2,873
0
3,086
7,520
2,699
1,962
2,409
5,036
0
45,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,626
Gold Earned
24,971
115
Minions Killed
102
0
Camps Cleared
0
512,632
Distance Traveled
632,481
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,408
764
70
6
0
216,586
3
L
Danzaburou
6,537
594
19
2
0
175,155
0
W
Cthulhu
8,379
762
20
2
0
222,504
1
W
Fenrir
7,745
704
16
1
0
188,230
1
L
Cerberus
6,681
607
26
2
0
120,891
3
W
Danzaburou
8,847
804
66
6
0
221,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role