Player Matchup

Ymir
Ymir
Big t 1179220
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,301 Elo+
Solo
Sol
Sol
DRIPP GREENS
Sol
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
951 Elo+
Solo
Skadi
Skadi
HeartAttack7474
Skadi
Level 17
God Stats
3W - 5L
1,409 SR
Queue Stats
20W - 24L
1,296 Elo+
Solo
Cthulhu
Cthulhu
Samurai-baca
Cthulhu
Level 8
God Stats
1W - 3L
1,389 SR
Queue Stats
1W - 6L
1,111 Elo+
Solo
Guan Yu
Guan Yu
ShinraSenpai1026
Guan Yu
Level 7
God Stats
5W - 7L
1,406 SR
Queue Stats
15W - 21L
1,271 Elo+
Solo
Team Averages
Level 10
1,441 SR
1,186 Elo+

VS

Team Averages
Level 20
1,604 SR
1,284 Elo+
Cthulhu
Cthulhu
CrazyKingCEsa
Cthulhu
Level 15
God Stats
12W - 9L
1,581 SR
Queue Stats
117W - 136L
1,317 Elo+
Solo
Neith
Neith
DessaXRosa
Neith
Level 13
God Stats
8W - 10L
1,281 SR
Queue Stats
14W - 24L
1,086 Elo+
Solo
Cernunnos
Cernunnos
KINGOFWAR95743
Cernunnos
Level 29
God Stats
25W - 21L
1,891 SR
Queue Stats
160W - 183L
1,387 Elo+
Party 1
Thor
Thor
MAAHESINCARNATE
Thor
Level 7
God Stats
6W - 1L
1,849 SR
Queue Stats
9W - 9L
1,300 Elo+
Party 1
Ao Kuang
Ao Kuang
TRilLTru
Ao Kuang
Level 37
God Stats
47W - 56L
1,421 SR
Queue Stats
54W - 65L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 5
9,732
973
7,046
20,453
13,459
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 13 / 5
9,804
980
11,928
21,220
4,829
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 11 / 5
9,866
987
12,001
20,084
8,044
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Samurai-baca
Cthulhu
16
5 / 12 / 4
10,920
1,092
20,546
22,578
8,652
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 10 / 6
9,743
974
8,446
27,290
25,203
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
9 / 3 / 36
12,837
1,284
22,049
17,200
15,884
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
17
1 / 2 / 23
10,279
1,028
9,974
8,302
3,172
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
KINGOFWAR95743
Cernunnos
20
24 / 1 / 27
14,769
1,477
44,628
17,874
7,314
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
9 / 3 / 30
12,111
1,211
14,633
14,042
5,967
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
TRilLTru
Ao Kuang
18
12 / 0 / 27
12,445
1,245
12,617
9,096
5,202
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
198
9
Kills
55
55
Deaths
9
25
Assists
143
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
W
Cthulhu
9
3
36
9
L
1
13
5
0.27
W
Neith
1
2
23
6.25
L
1
11
5
0.32
W
Cernunnos
KINGOFWAR95743
Cernunnos
24
1
27
37.5
W
9
3
30
8
L
Cthulhu
Samurai-baca
Cthulhu
5
12
4
0.58
L
1
10
6
0.4
W
Ao Kuang
TRilLTru
Ao Kuang
12
0
27
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,967
Damage
103,901
111,625
Taken
66,514
60,187
Mitigated
37,539
7,482
Healing
21,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,046
89
0
0
20,453
13,459
0
6,268
13,933
14,198
0
W
Cthulhu
22,049
2,487
0
4,826
17,200
15,884
0
11,366
5,834
42,217
0
L
11,928
7,378
0
3,021
21,220
4,829
0
7,376
13,698
29,359
0
W
Neith
9,974
5,059
0
797
8,302
3,172
0
3,506
4,796
0
19,590
L
12,001
6,293
0
384
20,084
8,044
0
5,538
14,375
0
33,755
W
Cernunnos
KINGOFWAR95743
Cernunnos
44,628
25,010
1,104
6,921
17,874
7,314
0
10,409
7,465
0
54,164
W
14,633
2,193
0
127
14,042
5,967
0
7,947
6,095
0
28,596
L
Cthulhu
Samurai-baca
Cthulhu
20,546
2,048
1,350
0
22,578
8,652
0
7,116
15,373
41,191
0
L
8,446
1,366
1,380
1,347
27,290
25,203
0
7,560
19,580
0
23,245
W
Ao Kuang
TRilLTru
Ao Kuang
12,617
3,500
991
6,348
9,096
5,202
0
6,292
2,804
19,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,065
Gold Earned
62,441
142
Minions Killed
162
5
Camps Cleared
4
850,780
Distance Traveled
884,197
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,732
973
7
1
1
169,042
0
W
Cthulhu
12,837
1,284
59
6
0
191,339
0
L
Sol
9,804
980
33
3
3
168,445
0
W
Neith
10,279
1,028
36
4
0
131,463
0
L
Skadi
9,866
987
41
4
1
152,502
0
W
Cernunnos
14,769
1,477
23
2
0
180,959
0
W
Thor
12,111
1,211
27
3
1
183,898
0
L
Cthulhu
10,920
1,092
31
3
0
175,983
1
L
Guan Yu
9,743
974
30
3
0
184,808
4
W
Ao Kuang
12,445
1,245
17
2
3
196,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role