Player Matchup

Danzaburou
Danzaburou
DeputyBeef
Danzaburou
Level 29
God Stats
3W - 1L
1,693 SR
Queue Stats
50W - 57L
1,315 Elo+
Solo
Tsukuyomi
Tsukuyomi
Faruss
Tsukuyomi
Level 6
God Stats
2W - 1L
1,862 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Raks32
Sun Wukong
Level 6
God Stats
1W - 3L
1,071 SR
Queue Stats
1W - 5L
845 Elo+
Solo
Kukulkan
Kukulkan
RenegadeMichi
Kukulkan
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Syllver88
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 11
1,525 SR
1,332 Elo+

VS

Team Averages
Level 20
1,354 SR
1,238 Elo+
Nemesis
Nemesis
Azrtx
Nemesis
Level 19
God Stats
2W - 6L
1,262 SR
Queue Stats
29W - 48L
1,205 Elo+
Party 1
Yemoja
Yemoja
BaseBunnie
Yemoja
Level 25
God Stats
5W - 10L
1,322 SR
Queue Stats
25W - 24L
1,366 Elo+
Solo
Cernunnos
Cernunnos
BlazeItForYuri
Cernunnos
Level 26
God Stats
6W - 12L
1,151 SR
Queue Stats
44W - 58L
1,222 Elo+
Party 1
Baron Samedi
Baron Samedi
Tsm_Qezzy
Baron Samedi
Level 17
God Stats
12W - 13L
1,534 SR
Queue Stats
59W - 89L
1,189 Elo+
Solo
Arachne
Arachne
coopboss55
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeputyBeef
Danzaburou
20
13 / 7 / 8
15,872
610
23,282
26,532
13,068
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
Faruss
Tsukuyomi
20
12 / 2 / 7
14,918
574
16,935
15,423
8,515
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
Raks32
Sun Wukong
20
5 / 2 / 9
13,476
518
12,807
16,751
19,522
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
RenegadeMichi
Kukulkan
20
10 / 7 / 9
14,046
540
28,893
12,764
6,704
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Syllver88
Anhur
13
1 / 10 / 11
11,505
443
3,424
24,012
19,423
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Azrtx
Nemesis
20
7 / 7 / 4
13,548
521
16,884
27,068
11,808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
BaseBunnie
Yemoja
20
3 / 4 / 7
13,746
529
7,844
20,902
24,274
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
BlazeItForYuri
Cernunnos
16
5 / 10 / 3
11,302
435
7,772
16,351
5,204
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Tsm_Qezzy
Baron Samedi
15
4 / 10 / 5
11,001
423
9,919
20,548
8,468
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
coopboss55
Arachne
16
8 / 10 / 4
11,260
433
15,736
26,390
11,572
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
50
41
Kills
27
28
Deaths
41
44
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Azrtx
Nemesis
7
7
4
1.29
L
Yemoja
BaseBunnie
Yemoja
3
4
7
1.63
L
Cernunnos
BlazeItForYuri
Cernunnos
5
10
3
0.65
W
Danzaburou
DeputyBeef
Danzaburou
13
7
8
2.43
W
Tsukuyomi
Faruss
Tsukuyomi
12
2
7
7.75
W
Sun Wukong
Raks32
Sun Wukong
5
2
9
4.75
W
Kukulkan
RenegadeMichi
Kukulkan
10
7
9
2.07
W
Anhur
Syllver88
Anhur
1
10
11
0.65
L
Baron Samedi
Tsm_Qezzy
Baron Samedi
4
10
5
0.65
L
Arachne
coopboss55
Arachne
8
10
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,341
Damage
58,155
95,482
Taken
111,259
67,232
Mitigated
61,326
24,985
Healing
19,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Azrtx
Nemesis
16,884
8,524
0
3,182
27,068
11,808
971
6,261
20,217
0
65,785
L
Yemoja
BaseBunnie
Yemoja
7,844
1,613
903
808
20,902
24,274
349
4,867
16,010
62,040
0
L
Cernunnos
BlazeItForYuri
Cernunnos
7,772
4,954
294
1,957
16,351
5,204
725
5,809
10,517
0
31,727
W
Danzaburou
DeputyBeef
Danzaburou
23,282
15,858
0
11,516
26,532
13,068
4,563
4,363
21,444
0
110,525
W
Tsukuyomi
Faruss
Tsukuyomi
16,935
5,616
964
6,893
15,423
8,515
1,847
3,506
11,917
433
95,802
W
Sun Wukong
Raks32
Sun Wukong
12,807
3,702
0
5,388
16,751
19,522
2,038
2,600
14,151
0
66,733
W
Kukulkan
RenegadeMichi
Kukulkan
28,893
1,881
0
224
12,764
6,704
1,707
3,003
9,761
93,866
0
W
Anhur
Syllver88
Anhur
3,424
1,442
0
0
24,012
19,423
286
4,291
19,721
0
17,643
L
Baron Samedi
Tsm_Qezzy
Baron Samedi
9,919
2,235
761
2,869
20,548
8,468
0
7,495
12,987
48,003
0
L
Arachne
coopboss55
Arachne
15,736
9,793
0
8,760
26,390
11,572
0
4,680
21,560
0
60,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,817
Gold Earned
60,857
596
Minions Killed
395
0
Camps Cleared
0
2,268,882
Distance Traveled
1,980,859
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,548
521
115
4
0
466,010
4
L
Yemoja
13,746
529
98
4
0
406,099
1
L
Cernunnos
11,302
435
49
2
0
284,531
0
W
Danzaburou
15,872
610
160
6
0
426,891
5
W
Tsukuyomi
14,918
574
111
4
0
537,312
5
W
Sun Wukong
13,476
518
129
5
0
483,945
0
W
Kukulkan
14,046
540
164
6
0
399,991
6
W
Anhur
11,505
443
32
1
0
420,743
1
L
Baron Samedi
11,001
423
66
3
0
355,581
1
L
Arachne
11,260
433
67
3
0
468,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role