Player Matchup

Danzaburou
Danzaburou
Du Me Dirty
Danzaburou
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,623 Elo+
Solo
Chang'e
Chang'e
Natber
Chang'e
Level 43
God Stats
36W - 24L
1,607 SR
Queue Stats
239W - 229L
1,493 Elo+
Solo
Mercury
Mercury
Smoovyzaddy
Mercury
Level 42
God Stats
0W - 2L
1,327 SR
Queue Stats
230W - 227L
1,415 Elo+
Party 2
Freya
Freya
cali14burg
Freya
Level 35
God Stats
4W - 7L
1,362 SR
Queue Stats
257W - 239L
1,399 Elo+
Party 2
Kumbhakarna
Kumbhakarna
notNOTnatty
Kumbhakarna
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
269W - 258L
1,365 Elo+
Party 2
Team Averages
Level 40
1,459 SR
1,459 Elo+

VS

Team Averages
Level 60
1,523 SR
1,451 Elo+
Heimdallr
Heimdallr
Bamboozlor
Heimdallr
Level 35
God Stats
13W - 10L
1,367 SR
Queue Stats
236W - 231L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
BravFive
Sun Wukong
Level 40
God Stats
275W - 257L
1,467 SR
Queue Stats
290W - 282L
1,438 Elo+
Solo
Fenrir
Fenrir
Mastadonis
Fenrir
Level 128
God Stats
11W - 5L
1,609 SR
Queue Stats
374W - 344L
1,518 Elo+
Party 1
Sobek
Sobek
SilverHawkCorum
Sobek
Level 44
God Stats
1W - 0L
1,670 SR
Queue Stats
33W - 34L
1,373 Elo+
Solo
Danzaburou
Danzaburou
b00seven2016
Danzaburou
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 66L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Du Me Dirty
Danzaburou
20
4 / 4 / 16
15,774
1,052
33,244
21,795
12,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Natber
Chang'e
20
2 / 5 / 13
14,054
937
22,945
24,059
18,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Smoovyzaddy
Mercury
20
7 / 9 / 10
15,986
1,066
23,497
28,883
15,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
20
6 / 9 / 8
14,511
967
19,499
31,722
17,327
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
notNOTnatty
Kumbhakarna
20
3 / 3 / 12
14,642
976
12,550
29,185
40,077
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bamboozlor
Heimdallr
20
13 / 4 / 15
17,330
1,155
43,514
16,750
9,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
BravFive
Sun Wukong
20
1 / 5 / 20
14,168
945
25,450
26,598
26,150
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Mastadonis
Fenrir
19
5 / 1 / 8
13,773
918
5,852
11,695
6,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
3 / 7 / 16
14,069
938
19,327
38,103
45,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
b00seven2016
Danzaburou
20
8 / 5 / 14
16,177
1,078
34,392
25,028
12,177
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
103
22
Kills
30
30
Deaths
22
59
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bamboozlor
Heimdallr
13
4
15
5.13
W
Sun Wukong
BravFive
Sun Wukong
1
5
20
2.2
L
Danzaburou
Du Me Dirty
Danzaburou
4
4
16
3
W
Fenrir
Mastadonis
Fenrir
5
1
8
9
L
Chang'e
Natber
Chang'e
2
5
13
1.7
W
3
7
16
1.57
L
Mercury
Smoovyzaddy
Mercury
7
9
10
1.33
W
Danzaburou
b00seven2016
Danzaburou
8
5
14
3
L
Freya
6
9
8
1.11
L
Kumbhakarna
notNOTnatty
Kumbhakarna
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,735
Damage
128,535
135,644
Taken
118,174
104,087
Mitigated
98,799
32,831
Healing
16,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bamboozlor
Heimdallr
43,514
26,071
0
2,728
16,750
9,244
0
8,753
7,997
0
75,230
W
Sun Wukong
BravFive
Sun Wukong
25,450
4,273
0
631
26,598
26,150
0
13,650
12,948
95
57,611
L
Danzaburou
Du Me Dirty
Danzaburou
33,244
16,002
765
6,048
21,795
12,100
0
3,333
18,462
0
75,496
W
Fenrir
Mastadonis
Fenrir
5,852
779
0
172
11,695
6,078
0
4,578
7,117
0
11,458
L
Chang'e
Natber
Chang'e
22,945
1,951
8,141
7,745
24,059
18,651
0
3,372
20,687
58,893
0
W
19,327
809
420
5,513
38,103
45,150
0
17,336
20,767
44,483
0
L
Mercury
Smoovyzaddy
Mercury
23,497
10,136
0
1,469
28,883
15,932
0
2,394
26,489
0
45,117
W
Danzaburou
b00seven2016
Danzaburou
34,392
17,039
923
6,185
25,028
12,177
0
10,677
14,351
0
65,614
L
Freya
19,499
8,081
0
5,074
31,722
17,327
0
6,573
25,149
43,866
0
L
Kumbhakarna
notNOTnatty
Kumbhakarna
12,550
1,728
277
3,312
29,185
40,077
0
3,750
25,435
19,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,967
Gold Earned
75,517
286
Minions Killed
300
12
Camps Cleared
6
1,646,425
Distance Traveled
1,322,623
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
17,330
1,155
71
5
2
243,363
0
W
Sun Wukong
14,168
945
81
5
1
282,804
0
L
Danzaburou
15,774
1,052
89
6
2
290,640
1
W
Fenrir
13,773
918
17
1
2
288,906
0
L
Chang'e
14,054
937
88
6
2
276,733
1
W
Sobek
14,069
938
52
3
0
273,368
2
L
Mercury
15,986
1,066
40
3
7
399,507
1
W
Danzaburou
16,177
1,078
79
5
1
234,182
0
L
Freya
14,511
967
50
3
1
320,817
3
L
Kumbhakarna
14,642
976
19
1
0
358,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role