Player Matchup

Thanatos
Thanatos
BEN MMXIII
Thanatos
Level 16
God Stats
3W - 1L
1,481 SR
Queue Stats
17W - 13L
1,315 Elo+
Party 1
Danzaburou
Danzaburou
BrutonGustar
Danzaburou
Level 24
God Stats
6W - 5L
1,704 SR
Queue Stats
50W - 53L
1,255 Elo+
Solo
Aphrodite
Aphrodite
ItsNotMe87
Aphrodite
Level 23
God Stats
5W - 4L
1,624 SR
Queue Stats
95W - 141L
1,231 Elo+
Solo
Skadi
Skadi
ShadowDragonVIII
Skadi
Level 23
God Stats
37W - 23L
1,588 SR
Queue Stats
75W - 75L
1,276 Elo+
Solo
Hel
Hel
cadeshark
Hel
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 36L
1,339 Elo+
Party 1
Team Averages
Level 22
1,579 SR
1,283 Elo+

VS

Team Averages
Level 15
1,381 SR
1,194 Elo+
Hun Batz
Hun Batz
Charltonevan
Hun Batz
Level 23
God Stats
9W - 11L
1,412 SR
Queue Stats
57W - 48L
1,244 Elo+
Solo
Danzaburou
Danzaburou
MikasasBoyfriend
Danzaburou
Level 6
God Stats
22W - 9L
1,236 SR
Queue Stats
217W - 174L
1,015 Elo+
Party 2
Freya
Freya
RMKENSHI
Freya
Level 12
God Stats
5W - 13L
1,239 SR
Queue Stats
6W - 13L
1,117 Elo+
Solo
Cerberus
Cerberus
lokihays
Cerberus
Level 27
God Stats
12W - 14L
1,518 SR
Queue Stats
98W - 115L
1,208 Elo+
Solo
Loki
Loki
thdto1204
Loki
Level 7
God Stats
12W - 6L
1,500 SR
Queue Stats
20W - 14L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BEN MMXIII
Thanatos
17
1 / 11 / 3
12,200
421
11,340
26,566
10,269
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
BrutonGustar
Danzaburou
6
0 / 1 / 0
9,276
320
849
1,607
418
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Aphrodite
ItsNotMe87
Aphrodite
20
5 / 6 / 7
16,324
563
15,422
23,946
9,819
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
8 / 11 / 3
16,450
567
26,207
31,129
11,781
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 8 / 2
14,275
492
9,363
21,737
25,384
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Charltonevan
Hun Batz
20
3 / 3 / 5
13,567
468
7,404
16,654
7,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
MikasasBoyfriend
Danzaburou
20
12 / 1 / 7
16,444
567
28,330
15,106
6,514
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
RMKENSHI
Freya
20
4 / 7 / 9
15,371
530
22,512
32,230
16,795
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
lokihays
Cerberus
10
0 / 2 / 1
10,397
359
2,023
5,780
2,121
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
20
17 / 3 / 8
17,038
588
23,808
27,662
13,578
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
16
Kills
36
37
Deaths
16
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BEN MMXIII
Thanatos
1
11
3
0.23
W
Danzaburou
BrutonGustar
Danzaburou
0
1
0
0
L
Hun Batz
Charltonevan
Hun Batz
3
3
5
1.83
W
Aphrodite
ItsNotMe87
Aphrodite
5
6
7
1.42
L
Danzaburou
MikasasBoyfriend
Danzaburou
12
1
7
15.5
L
Freya
RMKENSHI
Freya
4
7
9
1.21
W
8
11
3
0.86
W
2
8
2
0.38
L
Cerberus
lokihays
Cerberus
0
2
1
0.25
L
Loki
17
3
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,181
Damage
84,077
104,985
Taken
97,432
57,671
Mitigated
46,402
44,751
Healing
41,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BEN MMXIII
Thanatos
11,340
3,257
0
7,081
26,566
10,269
3,397
4,768
21,798
0
45,159
W
Danzaburou
BrutonGustar
Danzaburou
849
219
0
587
1,607
418
0
29
1,578
0
5,011
L
Hun Batz
Charltonevan
Hun Batz
7,404
1,032
0
4,782
16,654
7,394
664
4,934
11,720
0
81,189
W
Aphrodite
ItsNotMe87
Aphrodite
15,422
3,532
8,055
12,928
23,946
9,819
2,190
8,658
15,288
86,079
0
L
Danzaburou
MikasasBoyfriend
Danzaburou
28,330
14,801
0
10,547
15,106
6,514
1,249
5,919
9,187
0
126,095
L
Freya
RMKENSHI
Freya
22,512
8,300
135
16,075
32,230
16,795
3,636
6,205
26,025
114,246
0
W
26,207
15,293
0
5,871
31,129
11,781
10,324
10,821
20,308
0
122,187
W
9,363
1,414
4,684
5,545
21,737
25,384
2,145
2,234
19,503
74,916
0
L
Cerberus
lokihays
Cerberus
2,023
199
0
2,323
5,780
2,121
0
1,126
4,654
12,117
0
L
Loki
23,808
10,724
0
8,079
27,662
13,578
1,966
6,601
21,061
0
129,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,525
Gold Earned
72,817
530
Minions Killed
675
0
Camps Cleared
0
1,741,118
Distance Traveled
1,898,216
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,200
421
100
3
0
418,227
0
W
Danzaburou
9,276
320
17
1
0
54,782
1
L
Hun Batz
13,567
468
120
4
0
377,258
0
W
Aphrodite
16,324
563
156
5
0
420,623
5
L
Danzaburou
16,444
567
177
6
0
487,102
0
L
Freya
15,371
530
174
6
0
366,893
0
W
Skadi
16,450
567
155
5
0
443,640
3
W
Hel
14,275
492
102
4
0
403,846
2
L
Cerberus
10,397
359
31
1
0
135,889
0
L
Loki
17,038
588
173
6
0
531,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role