Player Matchup

Janus
Janus
Lamsort
Janus
Level 38
God Stats
8W - 18L
1,356 SR
Queue Stats
69W - 81L
1,413 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Oldisko
Ah Muzen Cab
Level 22
God Stats
14W - 5L
1,756 SR
Queue Stats
43W - 28L
1,555 Elo+
Solo
Kuzenbo
Kuzenbo
desmeal
Kuzenbo
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 84L
1,419 Elo+
Party 2
Team Averages
Level 41
1,537 SR
1,462 Elo+

VS

Team Averages
Level 109
1,510 SR
1,409 Elo+
Rama
Rama
aladeenPL
Rama
Level 57
God Stats
0W - 1L
1,418 SR
Queue Stats
0W - 3L
1,173 Elo+
Solo
Kukulkan
Kukulkan
donboga
Kukulkan
Level 148
God Stats
2W - 1L
1,561 SR
Queue Stats
76W - 77L
1,489 Elo+
Party 1
Khepri
Khepri
fleky47
Khepri
Level 121
God Stats
1W - 2L
1,550 SR
Queue Stats
12W - 8L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lamsort
Janus
16
1 / 4 / 7
12,871
560
13,800
11,891
5,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Oldisko
Ah Muzen Cab
19
6 / 4 / 5
14,943
650
21,505
20,829
9,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
desmeal
Kuzenbo
19
6 / 1 / 6
15,823
688
15,267
23,781
36,284
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
1 / 7 / 1
12,264
533
9,593
18,638
7,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
donboga
Kukulkan
19
5 / 3 / 4
14,652
637
25,518
15,445
8,397
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
fleky47
Khepri
17
3 / 3 / 5
14,807
644
10,158
25,295
34,464
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
13
Kills
9
9
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
Lamsort
Janus
1
4
7
1.13
W
Ah Muzen Cab
Oldisko
Ah Muzen Cab
6
4
5
2.13
L
Rama
1
7
1
0.21
W
Kuzenbo
desmeal
Kuzenbo
6
1
6
9
L
Kukulkan
donboga
Kukulkan
5
3
4
2.33
L
Khepri
fleky47
Khepri
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,572
Damage
45,269
56,501
Taken
59,378
51,109
Mitigated
50,475
11,367
Healing
10,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Lamsort
Janus
13,800
539
0
286
11,891
5,332
1,675
8,884
3,007
44,807
0
W
Ah Muzen Cab
Oldisko
Ah Muzen Cab
21,505
11,195
0
8,902
20,829
9,493
1,116
14,693
6,136
0
127,142
L
Rama
9,593
8,629
0
3,021
18,638
7,614
1,539
11,298
7,340
97
51,138
W
Kuzenbo
desmeal
Kuzenbo
15,267
5,204
0
2,179
23,781
36,284
275
12,643
11,138
44,682
0
L
Kukulkan
donboga
Kukulkan
25,518
1,998
0
4,532
15,445
8,397
955
6,936
8,509
126,294
0
L
Khepri
fleky47
Khepri
10,158
828
0
2,502
25,295
34,464
0
11,118
14,177
26,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,637
Gold Earned
41,723
258
Minions Killed
297
0
Camps Cleared
0
1,139,042
Distance Traveled
1,098,907
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,871
560
69
3
0
371,501
3
W
Ah Muzen Cab
14,943
650
153
7
0
343,972
1
L
Rama
12,264
533
99
4
0
329,509
5
W
Kuzenbo
15,823
688
36
2
0
423,569
2
L
Kukulkan
14,652
637
177
8
0
357,036
7
L
Khepri
14,807
644
21
1
0
412,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role