Player Matchup

Hercules
Hercules
Gold III
MegaLosser
Hercules
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold III
MightyKJ
Ra
Gold III
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
Vela231
Mercury
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
emmureXIII
Anhur
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
fleshgordon27
Geb
Gold IV
Level 145
God Stats
4W - 4L
1,790 SR
Queue Stats
280W - 277L
1,481 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,558 SR
1,496 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,609 SR
1,535 MMR
King Arthur
King Arthur
Gold II
Daiir
King Arthur
Gold II
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,628 MMR
Solo
Discordia
Discordia
Gold II
Etienn54
Discordia
Gold II
Level 113
God Stats
2W - 0L
1,575 SR
Queue Stats
85W - 80L
1,548 MMR
Solo
Fenrir
Fenrir
Gold V
Iomytence
Fenrir
Gold V
Level 147
God Stats
2W - 3L
1,576 SR
Queue Stats
29W - 39L
1,547 MMR
Solo
Cupid
Cupid
Gold IV
JMV99
Cupid
Gold IV
Level 107
God Stats
4W - 4L
1,864 SR
Queue Stats
136W - 138L
1,446 MMR
Solo
Ymir
Ymir
Gold III
ProPartyboy
Ymir
Gold III
Level 125
God Stats
1W - 0L
1,528 SR
Queue Stats
31W - 47L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MegaLosser
Hercules
6
0 / 1 / 0
3,538
708
898
3,665
1,490
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 2 / 1
3,450
690
1,397
2,229
617
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Vela231
Mercury
6
2 / 2 / 0
4,086
817
529
3,310
736
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Anhur
6
1 / 1 / 0
3,637
727
1,577
2,337
489
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 0 / 0
2,655
531
116
501
129
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
TsukuyomiNemesisSetCthulhuPersephone

VS

Bans
AphroditeGuan YuSobekOdinKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daiir
King Arthur
7
0 / 0 / 1
3,730
746
2,506
2,165
868
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Etienn54
Discordia
6
1 / 2 / 0
3,944
789
607
2,162
631
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Iomytence
Fenrir
6
4 / 0 / 1
4,237
847
2,782
1,926
515
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
JMV99
Cupid
6
0 / 1 / 0
3,399
680
922
1,552
164
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
1 / 0 / 1
3,559
712
664
2,107
726
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
6
6
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Daiir
King Arthur
0
0
1
0.5
W
Discordia
Etienn54
Discordia
1
2
0
0.5
W
Fenrir
Iomytence
Fenrir
4
0
1
4.5
W
Cupid
JMV99
Cupid
0
1
0
0
L
Hercules
MegaLosser
Hercules
0
1
0
0
L
0
2
1
0.25
W
1
0
1
1.5
L
Mercury
Vela231
Mercury
2
2
0
1
L
Anhur
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,517
Damage
7,481
12,042
Taken
9,912
3,461
Mitigated
2,904
5,225
Healing
4,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Daiir
King Arthur
2,506
274
0
1,749
2,165
868
0
0
2,020
0
12,869
W
Discordia
Etienn54
Discordia
607
72
0
390
2,162
631
39
1,051
1,111
15,279
0
W
Fenrir
Iomytence
Fenrir
2,782
949
0
1,413
1,926
515
0
311
1,590
0
12,231
W
Cupid
JMV99
Cupid
922
489
106
436
1,552
164
0
56
1,496
0
12,864
L
Hercules
MegaLosser
Hercules
898
241
0
2,285
3,665
1,490
0
0
3,365
0
12,484
L
1,397
112
0
397
2,229
617
0
557
1,672
11,847
0
W
664
334
0
590
2,107
726
0
95
2,012
4,898
0
L
Mercury
Vela231
Mercury
529
163
0
1,398
3,310
736
0
183
3,127
0
13,908
L
Anhur
1,577
662
0
1,035
2,337
489
0
496
1,841
0
12,398
L
116
0
0
110
501
129
0
35
466
832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,366
Gold Earned
18,869
107
Minions Killed
119
0
Camps Cleared
0
455,861
Distance Traveled
531,896
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,730
746
25
5
0
106,026
0
W
Discordia
3,944
789
32
6
0
102,874
3
W
Fenrir
4,237
847
24
5
0
115,602
0
W
Cupid
3,399
680
25
5
0
84,768
3
L
Hercules
3,538
708
24
5
0
107,220
3
L
Ra
3,450
690
23
5
0
107,921
0
W
Ymir
3,559
712
13
3
0
122,626
3
L
Mercury
4,086
817
37
7
0
110,590
3
L
Anhur
3,637
727
22
4
0
94,435
2
L
Geb
2,655
531
1
0
0
35,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role