Player Matchup

Anubis
Anubis
LaneWarnkenGarb
Anubis
Level 13
God Stats
2W - 2L
1,538 SR
Queue Stats
8W - 9L
1,328 Elo+
Solo
Fenrir
Fenrir
Realdeal1222
Fenrir
Level 29
God Stats
4W - 5L
1,528 SR
Queue Stats
39W - 44L
1,451 Elo+
Solo
Neith
Neith
WeeDC4k3
Neith
Level 26
God Stats
16W - 10L
1,495 SR
Queue Stats
88W - 89L
1,418 Elo+
Solo
Ymir
Ymir
dingybingy
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,324 Elo+
Solo
Danzaburou
Danzaburou
themandoza
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 10L
1,674 Elo+
Solo
Team Averages
Level 21
1,512 SR
1,439 Elo+

VS

Team Averages
Level 18
1,526 SR
1,425 Elo+
Cthulhu
Cthulhu
HanSIomo
Cthulhu
Level 29
God Stats
0W - 1L
1,923 SR
Queue Stats
18W - 12L
1,645 Elo+
Solo
Danzaburou
Danzaburou
Kubbis
Danzaburou
Level 28
God Stats
1W - 6L
1,325 SR
Queue Stats
56W - 40L
1,570 Elo+
Solo
Poseidon
Poseidon
SOYFIRUS08
Poseidon
Level 23
God Stats
49W - 53L
1,436 SR
Queue Stats
66W - 72L
1,283 Elo+
Solo
Chaac
Chaac
TheDogOfDeath
Chaac
Level 6
God Stats
2W - 10L
1,445 SR
Queue Stats
32W - 59L
1,424 Elo+
Party 1
Thor
Thor
xXQuetzalXx9897
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 17
13,709
1,055
24,571
16,703
9,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
19
13 / 3 / 10
14,129
1,087
18,155
15,912
7,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
WeeDC4k3
Neith
19
7 / 4 / 12
13,598
1,046
14,272
12,595
6,747
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 3 / 17
13,193
1,015
9,871
16,346
19,778
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
themandoza
Danzaburou
20
7 / 3 / 18
14,502
1,116
25,992
9,744
4,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HanSIomo
Cthulhu
19
2 / 2 / 9
12,632
972
18,918
23,911
30,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Kubbis
Danzaburou
19
7 / 2 / 6
14,560
1,120
21,248
13,696
5,234
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
SOYFIRUS08
Poseidon
19
4 / 6 / 8
13,569
1,044
10,905
13,962
4,587
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 15 / 6
11,388
876
6,986
24,929
15,488
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

18
2 / 12 / 9
12,218
940
7,638
23,433
17,362
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
54
37
Kills
16
16
Deaths
37
74
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
HanSIomo
Cthulhu
2
2
9
3.25
L
Danzaburou
Kubbis
Danzaburou
7
2
6
5
W
8
3
17
5.5
W
Fenrir
13
3
10
6
L
Poseidon
SOYFIRUS08
Poseidon
4
6
8
1.33
L
1
15
6
0.27
W
Neith
WeeDC4k3
Neith
7
4
12
3.25
W
2
3
17
3.5
W
Danzaburou
themandoza
Danzaburou
7
3
18
5.33
L
2
12
9
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,861
Damage
65,695
71,300
Taken
99,931
47,924
Mitigated
73,650
16,254
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
HanSIomo
Cthulhu
18,918
353
1,383
1,724
23,911
30,979
0
7,837
16,074
41,145
0
L
Danzaburou
Kubbis
Danzaburou
21,248
8,127
0
1,246
13,696
5,234
0
2,270
11,426
0
57,280
W
24,571
810
0
6,653
16,703
9,224
0
7,531
9,172
56,806
0
W
Fenrir
18,155
3,697
519
2,071
15,912
7,986
0
6,316
9,596
0
27,193
L
Poseidon
SOYFIRUS08
Poseidon
10,905
909
0
2,603
13,962
4,587
0
2,103
11,859
37,353
0
L
6,986
1,967
0
1,920
24,929
15,488
0
10,879
14,050
0
17,351
W
Neith
WeeDC4k3
Neith
14,272
9,862
0
2,670
12,595
6,747
0
5,377
7,218
0
45,857
W
9,871
1,043
243
888
16,346
19,778
0
5,705
10,641
18,706
0
W
Danzaburou
themandoza
Danzaburou
25,992
9,619
0
3,210
9,744
4,189
0
4,894
4,850
0
55,110
L
7,638
2,326
0
126
23,433
17,362
0
11,353
12,080
0
12,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,131
Gold Earned
64,367
263
Minions Killed
239
12
Camps Cleared
5
1,129,876
Distance Traveled
1,091,394
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,632
972
55
4
1
283,059
3
L
Danzaburou
14,560
1,120
103
8
3
265,434
0
W
Anubis
13,709
1,055
99
8
3
230,507
0
W
Fenrir
14,129
1,087
17
1
2
257,418
0
L
Poseidon
13,569
1,044
57
4
0
223,745
1
L
Chaac
11,388
876
13
1
1
150,706
0
W
Neith
13,598
1,046
54
4
2
207,604
0
W
Ymir
13,193
1,015
27
2
1
191,886
3
W
Danzaburou
14,502
1,116
66
5
4
242,461
0
L
Thor
12,218
940
11
1
0
168,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role