Player Matchup

He Bo
He Bo
Haloryan
He Bo
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,102 Elo+
Solo
Anhur
Anhur
karmaded
Anhur
Level 54
God Stats
4W - 3L
1,467 SR
Queue Stats
65W - 48L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
luisBQQM
Cthulhu
Level 26
God Stats
26W - 18L
1,672 SR
Queue Stats
61W - 44L
1,475 Elo+
Party 1
Team Averages
Level 51
1,546 SR
1,349 Elo+

VS

Team Averages
Level 56
1,531 SR
1,325 Elo+
Da Ji
Da Ji
ArcherGilgamesh
Da Ji
Level 89
God Stats
5W - 5L
1,593 SR
Queue Stats
310W - 412L
1,316 Elo+
Party 2
Rama
Rama
ChronoWolfion
Rama
Level 54
God Stats
27W - 29L
1,499 SR
Queue Stats
221W - 276L
1,329 Elo+
Party 2
Baron Samedi
Baron Samedi
Cruzzer9871
Baron Samedi
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 125L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Haloryan
He Bo
7
5 / 1 / 7
6,234
1,039
6,876
2,456
465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
karmaded
Anhur
9
7 / 1 / 6
6,517
1,086
8,782
2,882
676
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
luisBQQM
Cthulhu
7
1 / 1 / 11
5,729
955
4,733
2,630
859
Shoes

Shoes

+6%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 3
4,622
770
1,157
9,197
1,845
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 5 / 2
4,401
734
126
7,468
1,426
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Cruzzer9871
Baron Samedi
5
0 / 4 / 3
4,584
764
0
4,955
1,128
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
0
3
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
0
5
2
0.2
L
Baron Samedi
Cruzzer9871
Baron Samedi
0
4
3
0.38
W
He Bo
Haloryan
He Bo
5
1
7
8.5
W
Anhur
karmaded
Anhur
7
1
6
10
W
Cthulhu
luisBQQM
Cthulhu
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,391
Damage
1,283
7,968
Taken
21,620
2,000
Mitigated
4,399
1,562
Healing
599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,157
293
123
181
9,197
1,845
0
4,509
4,688
0
2,297
L
126
103
0
295
7,468
1,426
0
4,029
3,439
0
2,327
L
Baron Samedi
Cruzzer9871
Baron Samedi
0
0
0
0
4,955
1,128
0
3,091
1,864
0
0
W
He Bo
Haloryan
He Bo
6,876
1,574
0
250
2,456
465
719
8
2,148
14,934
0
W
Anhur
karmaded
Anhur
8,782
6,557
0
717
2,882
676
1,151
0
2,882
0
17,680
W
Cthulhu
luisBQQM
Cthulhu
4,733
378
95
500
2,630
859
615
0
1,855
9,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,480
Gold Earned
13,607
57
Minions Killed
7
0
Camps Cleared
0
313,105
Distance Traveled
72,896
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,622
770
2
0
0
32,817
0
L
Rama
4,401
734
5
1
0
27,774
1
L
Baron Samedi
4,584
764
0
0
0
12,305
0
W
He Bo
6,234
1,039
16
3
0
107,835
1
W
Anhur
6,517
1,086
37
6
0
110,535
1
W
Cthulhu
5,729
955
4
1
0
94,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role