Player Matchup

Tsukuyomi
Tsukuyomi
Ironhaze
Tsukuyomi
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
162W - 152L
1,568 Elo+
Party 1
Sobek
Sobek
ND RedBull
Sobek
Level 125
God Stats
10W - 9L
1,646 SR
Queue Stats
277W - 234L
1,567 Elo+
Party 1
Kukulkan
Kukulkan
PrinceRune
Kukulkan
Level 125
God Stats
11W - 14L
1,560 SR
Queue Stats
720W - 692L
1,543 Elo+
Solo
Danzaburou
Danzaburou
SantaHaze
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 115L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
Teot0p
Sun Wukong
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 174L
1,563 Elo+
Party 1
Team Averages
Level 115
1,541 SR
1,555 Elo+

VS

Team Averages
Level 136
1,592 SR
1,583 Elo+
Chang'e
Chang'e
EmiBeary
Chang'e
Level 143
God Stats
28W - 19L
1,624 SR
Queue Stats
443W - 418L
1,617 Elo+
Party 2
Bakasura
Bakasura
Lichmuncher
Bakasura
Level 148
God Stats
6W - 6L
1,620 SR
Queue Stats
393W - 380L
1,614 Elo+
Party 2
Artio
Artio
MARKSEN35
Artio
Level 122
God Stats
32W - 16L
1,694 SR
Queue Stats
439W - 351L
1,572 Elo+
Solo
Danzaburou
Danzaburou
dodocool
Danzaburou
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,607 Elo+
Solo
Ymir
Ymir
vulchattv
Ymir
Level 146
God Stats
19W - 22L
1,521 SR
Queue Stats
468W - 455L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ironhaze
Tsukuyomi
20
3 / 8 / 13
14,186
473
18,504
25,917
11,337
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
20
3 / 7 / 12
14,649
488
14,593
36,121
42,014
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
PrinceRune
Kukulkan
20
7 / 8 / 8
14,253
475
26,324
19,057
7,850
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SantaHaze
Danzaburou
20
3 / 5 / 8
14,367
479
15,402
24,047
10,503
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Teot0p
Sun Wukong
20
4 / 7 / 8
14,088
470
15,990
31,017
38,730
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EmiBeary
Chang'e
20
8 / 2 / 8
18,389
613
24,225
20,571
12,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Lichmuncher
Bakasura
20
7 / 5 / 6
20,997
700
21,178
31,388
17,011
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
MARKSEN35
Artio
20
7 / 3 / 9
16,590
553
15,868
33,706
51,664
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
dodocool
Danzaburou
20
5 / 6 / 11
15,383
513
24,650
22,379
9,381
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
20
8 / 4 / 15
18,001
600
26,829
35,318
20,763
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
84
20
Kills
35
35
Deaths
20
49
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chang'e
EmiBeary
Chang'e
8
2
8
6
L
Tsukuyomi
Ironhaze
Tsukuyomi
3
8
13
1.19
W
Bakasura
Lichmuncher
Bakasura
7
5
6
2
W
Artio
MARKSEN35
Artio
7
3
9
3.83
L
Sobek
3
7
12
1.29
L
Kukulkan
PrinceRune
Kukulkan
7
8
8
1.38
L
Danzaburou
SantaHaze
Danzaburou
3
5
8
1.4
L
Sun Wukong
Teot0p
Sun Wukong
4
7
8
1.14
W
Danzaburou
dodocool
Danzaburou
5
6
11
1.75
W
Ymir
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,813
Damage
112,750
136,159
Taken
143,362
110,434
Mitigated
111,489
30,246
Healing
70,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
EmiBeary
Chang'e
24,225
1,363
13,339
15,089
20,571
12,670
2,256
4,076
15,995
130,115
0
L
Tsukuyomi
Ironhaze
Tsukuyomi
18,504
3,171
0
8,275
25,917
11,337
88
13,792
11,796
0
119,171
W
Bakasura
Lichmuncher
Bakasura
21,178
15,048
0
15,098
31,388
17,011
4,437
7,280
24,058
0
198,446
W
Artio
MARKSEN35
Artio
15,868
1,654
1,667
10,325
33,706
51,664
1,444
10,603
22,950
46,728
0
L
Sobek
14,593
831
0
5,750
36,121
42,014
0
15,481
19,417
51,977
0
L
Kukulkan
PrinceRune
Kukulkan
26,324
2,358
0
250
19,057
7,850
0
11,485
7,245
105,017
0
L
Danzaburou
SantaHaze
Danzaburou
15,402
9,501
0
8,814
24,047
10,503
1,266
11,621
12,316
0
99,830
L
Sun Wukong
Teot0p
Sun Wukong
15,990
2,840
0
7,157
31,017
38,730
291
14,543
14,978
0
92,229
W
Danzaburou
dodocool
Danzaburou
24,650
14,448
0
4,356
22,379
9,381
4,858
7,501
14,782
0
91,212
W
Ymir
26,829
5,927
0
11,118
35,318
20,763
1,044
13,753
21,494
139,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,543
Gold Earned
89,360
701
Minions Killed
840
0
Camps Cleared
0
2,617,302
Distance Traveled
2,919,226
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
18,389
613
198
7
0
511,181
3
L
Tsukuyomi
14,186
473
135
5
0
546,361
0
W
Bakasura
20,997
700
285
10
0
738,611
0
W
Artio
16,590
553
34
1
0
593,927
3
L
Sobek
14,649
488
60
2
0
545,134
12
L
Kukulkan
14,253
475
195
7
0
490,034
7
L
Danzaburou
14,367
479
154
5
0
503,084
9
L
Sun Wukong
14,088
470
157
5
0
532,689
1
W
Danzaburou
15,383
513
127
4
0
541,849
0
W
Ymir
18,001
600
196
7
0
533,658
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role