Player Matchup

Zhong Kui
Zhong Kui
Faiyech
Zhong Kui
Level 132
God Stats
4W - 1L
1,586 SR
Queue Stats
94W - 87L
1,499 Elo+
Party 1
Ra
Ra
JookD
Ra
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 75L
1,499 Elo+
Party 1
Anhur
Anhur
Liliouf
Anhur
Level 44
God Stats
1W - 1L
1,320 SR
Queue Stats
64W - 61L
1,447 Elo+
Party 1
Sobek
Sobek
Shylight
Sobek
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 143L
1,524 Elo+
Solo
Jormungandr
Jormungandr
watcha007
Jormungandr
Level 120
God Stats
1W - 1L
1,244 SR
Queue Stats
37W - 32L
1,535 Elo+
Party 1
Team Averages
Level 111
1,430 SR
1,501 Elo+

VS

Team Averages
Level 129
1,487 SR
1,577 Elo+
Baron Samedi
Baron Samedi
Ariekillzz
Baron Samedi
Level 146
God Stats
1W - 3L
1,455 SR
Queue Stats
175W - 167L
1,564 Elo+
Party 3
Sobek
Sobek
D3R_D4_H1NT3N_
Sobek
Level 130
God Stats
2W - 2L
1,559 SR
Queue Stats
178W - 170L
1,533 Elo+
Solo
Bastet
Bastet
Lesabre
Bastet
Level 99
God Stats
4W - 3L
1,694 SR
Queue Stats
134W - 81L
1,625 Elo+
Party 2
Bellona
Bellona
k011
Bellona
Level 148
God Stats
4W - 3L
1,248 SR
Queue Stats
169W - 142L
1,580 Elo+
Party 3
Fenrir
Fenrir
weedo35
Fenrir
Level 123
God Stats
1W - 1L
1,480 SR
Queue Stats
76W - 70L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Faiyech
Zhong Kui
20
10 / 5 / 24
13,441
707
26,209
26,302
39,081
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
20
11 / 5 / 19
13,383
704
22,355
19,789
12,033
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Liliouf
Anhur
20
9 / 2 / 24
13,773
725
23,489
15,434
8,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sobek
Shylight
Sobek
20
3 / 5 / 27
12,998
684
17,951
39,468
55,973
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jormungandr
watcha007
Jormungandr
20
5 / 3 / 33
13,712
722
27,800
31,525
42,011
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ariekillzz
Baron Samedi
20
5 / 5 / 11
12,338
649
38,446
24,252
15,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
4 / 8 / 13
13,686
720
12,911
28,384
49,529
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Lesabre
Bastet
18
2 / 8 / 13
11,453
603
21,672
18,404
11,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
k011
Bellona
20
5 / 9 / 10
13,540
713
14,688
28,609
37,630
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
weedo35
Fenrir
20
4 / 8 / 9
13,027
686
15,341
36,501
34,471
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
76
38
Kills
20
20
Deaths
38
127
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ariekillzz
Baron Samedi
5
5
11
2.1
L
4
8
13
1.31
W
Zhong Kui
Faiyech
Zhong Kui
10
5
24
4.4
W
Ra
11
5
19
4.1
L
Bastet
Lesabre
Bastet
2
8
13
1.06
W
Anhur
Liliouf
Anhur
9
2
24
10.5
W
Sobek
Shylight
Sobek
3
5
27
3.3
L
Bellona
k011
Bellona
5
9
10
1.11
W
Jormungandr
watcha007
Jormungandr
5
3
33
7.17
L
Fenrir
weedo35
Fenrir
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,804
Damage
103,058
132,518
Taken
136,150
157,813
Mitigated
148,267
57,851
Healing
49,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ariekillzz
Baron Samedi
38,446
2,556
14,450
9,105
24,252
15,137
464
18,622
5,430
61,878
0
L
12,911
487
0
2,890
28,384
49,529
561
19,496
8,538
23,752
0
W
Zhong Kui
Faiyech
Zhong Kui
26,209
3,261
1,125
3,498
26,302
39,081
2,246
11,278
15,024
31,600
0
W
Ra
22,355
2,129
23,497
7,403
19,789
12,033
1,108
7,888
11,901
50,460
0
L
Bastet
Lesabre
Bastet
21,672
3,923
1,244
841
18,404
11,500
0
13,072
5,157
0
32,880
W
Anhur
Liliouf
Anhur
23,489
8,944
1,545
2,184
15,434
8,715
1,865
5,999
9,435
0
48,863
W
Sobek
Shylight
Sobek
17,951
1,040
393
8,448
39,468
55,973
582
11,954
27,514
36,180
0
L
Bellona
k011
Bellona
14,688
2,145
4,146
5,234
28,609
37,630
1,051
18,110
10,224
0
39,004
W
Jormungandr
watcha007
Jormungandr
27,800
5,363
4,401
5,357
31,525
42,011
762
14,238
17,287
50,282
0
L
Fenrir
weedo35
Fenrir
15,341
2,122
1,664
10,394
36,501
34,471
569
23,490
12,486
0
28,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,307
Gold Earned
64,044
240
Minions Killed
150
0
Camps Cleared
0
1,606,757
Distance Traveled
1,610,233
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,338
649
36
2
0
310,002
0
L
Sobek
13,686
720
12
1
0
308,702
1
W
Zhong Kui
13,441
707
16
1
0
325,912
0
W
Ra
13,383
704
71
4
0
288,747
1
L
Bastet
11,453
603
19
1
0
323,130
1
W
Anhur
13,773
725
72
4
0
331,522
0
W
Sobek
12,998
684
26
1
0
326,240
4
L
Bellona
13,540
713
57
3
0
341,187
5
W
Jormungandr
13,712
722
55
3
0
334,336
0
L
Fenrir
13,027
686
26
1
0
327,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role