Player Matchup

Cthulhu
Cthulhu
BloxkMe
Cthulhu
Level 6
God Stats
1W - 3L
1,316 SR
Queue Stats
2W - 4L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
Ggz No Re
Danzaburou
Level 6
God Stats
2W - 3L
1,530 SR
Queue Stats
2W - 4L
1,515 Elo+
Party 1
King Arthur
King Arthur
MarkoBelanger
King Arthur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 68L
1,356 Elo+
Solo
Team Averages
Level 8
1,448 SR
1,462 Elo+

VS

Team Averages
Level 10
1,622 SR
1,590 Elo+
Baron Samedi
Baron Samedi
Brandonbudd2084
Baron Samedi
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 26L
1,668 Elo+
Solo
Loki
Loki
WalkablePage422
Loki
Level 6
God Stats
2W - 1L
1,866 SR
Queue Stats
2W - 3L
1,603 Elo+
Solo
Ares
Ares
jcanomaz
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BloxkMe
Cthulhu
20
12 / 4 / 21
22,962
621
41,042
39,330
63,514
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Ggz No Re
Danzaburou
20
18 / 6 / 11
25,399
686
47,980
33,675
11,857
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
MarkoBelanger
King Arthur
20
6 / 7 / 20
21,796
589
11,921
32,368
46,841
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brandonbudd2084
Baron Samedi
20
8 / 6 / 6
22,855
618
52,244
36,145
24,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
9 / 13 / 3
22,639
612
17,129
39,118
13,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
20
0 / 17 / 9
20,171
545
14,663
48,933
59,972
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
35
36
Kills
17
17
Deaths
36
52
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BloxkMe
Cthulhu
12
4
21
5.63
L
Baron Samedi
Brandonbudd2084
Baron Samedi
8
6
6
1.83
W
Danzaburou
Ggz No Re
Danzaburou
18
6
11
3.92
W
King Arthur
MarkoBelanger
King Arthur
6
7
20
2.29
L
9
13
3
0.81
L
Ares
0
17
9
0.26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,943
Damage
84,036
105,373
Taken
124,196
122,212
Mitigated
98,324
14,953
Healing
29,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BloxkMe
Cthulhu
41,042
3,313
422
3,631
39,330
63,514
0
23,234
15,349
98,491
0
L
Baron Samedi
Brandonbudd2084
Baron Samedi
52,244
1,918
3,926
18,325
36,145
24,974
0
16,796
18,817
220,662
0
W
Danzaburou
Ggz No Re
Danzaburou
47,980
22,790
425
9,907
33,675
11,857
4,135
24,284
9,086
0
189,795
W
King Arthur
MarkoBelanger
King Arthur
11,921
3,521
0
568
32,368
46,841
389
18,036
13,780
0
41,506
L
17,129
5,731
0
5,467
39,118
13,378
2,827
9,941
28,785
0
93,562
L
Ares
14,663
1,040
0
1,987
48,933
59,972
0
13,579
34,342
31,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,157
Gold Earned
65,665
309
Minions Killed
335
0
Camps Cleared
0
1,889,629
Distance Traveled
1,586,290
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
22,962
621
89
2
0
669,120
0
L
Baron Samedi
22,855
618
209
6
0
512,075
1
W
Danzaburou
25,399
686
189
5
0
554,646
6
W
King Arthur
21,796
589
31
1
0
665,863
0
L
Loki
22,639
612
114
3
0
527,695
2
L
Ares
20,171
545
12
0
0
546,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role